I remember I did this calculation ~12 years ago once with a big excel spread sheet checking different AB-AC differences and sources of bonus damage, but I won't dive this deep for this post now. I may, however, in the coming days.
Let us take a look at greatswords and a few other weapons in comparison:
2d6 / 19- 20 x2 vs 2d4 /20 x 4 vs 2d4 /18-20 x 2 for greatsword/scythe/falchion
1d6 / 19-20 x2 vs 1d4/18-20x2 for short sword and kukri
For ease of the mathematics I will neglect the confirmation roll and we will just assume that every weapon has the same chance to crit, once they are on their confirmation roll.
Further we will not include all the possible sources of bonus damage etc and just deal with the raw damage dice for most of it. But we will take a look at it as well, by just refering it as D1H/D2H.
Over all possible results of a d20 rolled we will miss at least once (d20=1) and crit at least once (d20=20).
short sword wrote:
The shortsword deals 3.5 damage per hit. Every 10th (2/20) roll we deal 3.5 bonus damage, multiplied with the chance to hit.
If we assume we hit on an average of rolling 1+, so in 95% of cases, we will deal:
19 x (3.5 + D1H) + 2 x 1 x (3.5 + D1H) x (2 - 1) = (19 + 2) x (3.5 + D1H) = 73.5 + 21 D1H
If we assume we hit on an average of rolling 11+, so in 50% of cases, we will deal:
10 x (3.5 + D1H) + 2 x 0.5 x (3.5 + D1H) x (2 -1) = (10 + 1) x (3.5 + D1H) = 38.5 + 11 D1H
Now it becomes interesting if the difference AC - AB begins to close in on the threat range:
If we assume we hit on an average of rolling 18-20, so in 15% of cases, we will deal:
3 x (3.5 + D1H) + 2 x 0.15 x (3.5 + D1H) x (2-1) = (3 + 0.3) x (3.5 + D1H) = 11.55 + 3.3 D1H
If we assume we hit on an average of rolling 19-20, so in 10% of cases, we will deal:
2 x (3.5 + D1H) + 2 x 0.1 x (3.5 + D1H) x (2-1) = (2 + 0.2) x (3.5 + D1H) = 7.7 + 2.2 D1H
If we assume we hit on an average of rolling 20, so in 5% of cases, we will deal:
1 x (3.5 + D1H) + 1 x 0.05 x (3.5 + D1H) x (2-1) = (1 + 0.05) x (3.5 + D1H) = 3.675 + 1.05 D1H
kukri wrote:
The kukri deals 2.5 damage per hit. Every (3/20) rolls we deal 2.5 bonus damage, multiplied with the chance to hit.
If we assume we hit on an average of rolling 1+, so in 95% of cases, we will deal:
19 x (2.5 + D1H) + 3 x 1 x (2.5 + D1H) x (2-1) = (19 + 3) x (2.5 +D1H) = 55 + 22 D1H
If we assume we hit on an average of rolling 11+, so in 50% of cases, we will deal:
10 x (2.5 + D1H) + 3 x 0.5 x (2.5 + D1H) x (2-1) = (10 + 1.5) x (2.5 + D1H) = 28.75 + 11.5 D1H
Now it becomes interesting if the difference AC - AB begins to close in on the threat range:
If we assume we hit on an average of rolling 18-20, so in 15% of cases, we will deal:
3 x (2.5 +D1H) + 3 x 0.15 x (2.5 + D1H) x (2-1) = (3 + 0.45) x (2.5 + D1H) = 8.625 + 3.45 D1H
If we assume we hit on an average of rolling 19-20, so in 10% of cases, we will deal:
2 x (2.5 + D1H) + 2 x 0.1 x (2.5 + D1H) x (2-1) = (2 + 0.2) x (2.5 + D1H) = 5.5 + 2.2 D1H
If we assume we hit on an average of rolling 20, so in 5% of cases, we will deal:
1 x (2.5 + D1H) + 1 x 0.05 x (2.5 + D1H) x (2-1) = (1 + 0.05) x (2.5 + D1H) = 2.625 + 1.05 D1H
greatsword wrote:
The greatsword deals 7 damage per hit. Every (2/20) rolls we deal 7 bonus damage, multiplied with the chance to hit. Please keep in mind that this bonus damage D2H is not simply D1H times two, as it depends on a lot of factors.
If we assume we hit on an average of rolling 1+, so in 95% of cases, we will deal:
19 x (7 + D2H) + 2 x 1 x (7 + D2H) x (2-1) = (19 + 2) x (7 + D2H) = 147 + 21 D2H
If we assume we hit on an average of rolling 11+, so in 50% of cases, we will deal:
10 x (3.5 + D2H) + 2 x 0.5 x (3.5 + D2H) x (2-1) = (10 + 1) x (7 + D2H) = 77 + 11 D2H
Now it becomes interesting if the difference AC - AB begins to close in on the threat range:
If we assume we hit on an average of rolling 18-20, so in 15% of cases, we will deal:
3 x (3.5 + D2H) + 2 x 0.15 x (3.5 + D2H) x (2-1) = (3 + 0.3) x (7 + D2H) = 23.1 + 3.3 D2H
If we assume we hit on an average of rolling 19-20, so in 10% of cases, we will deal:
2 x (3.5 + D2H) + 2 x 0.1 x (3.5 + D2H) x (2-1) = (2 + 0.2) x (7 + D2H) = 15.4 + 2.2 D2H
If we assume we hit on an average of rolling 20, so in 5% of cases, we will deal:
1 x (3.5 + D2H) + 1 x 0.05 x (3.5 + D2H) x (2-1) = (1 + 0.05) x (7 + D2H) = 7.35 + 1.05 D2H
scythe wrote:
The scythe deals 5 damage per hit. Every (1/20) rolls we deal 5 x (4-1) bonus damage, multiplied with the chance to hit. Please keep in mind that this bonus damage D2H is not simply D1H times two, as it depends on a lot of factors.
If we assume we hit on an average of rolling 1+, so in 95% of cases, we will deal:
19 x (5 + D2H) + 1 x 1 x (5 + D2H) x (4-1) = (19 + 3) x (5 + D2H) = 110 + 22 D2H
If we assume we hit on an average of rolling 11+, so in 50% of cases, we will deal:
10 x (3.5 + D2H) + 1 x 0.5 x (5 + D2H) x (4-1) = (10 + 1.5) x (5 + D2H) = 57.5 + 11.5 D2H
Now it becomes interesting if the difference AC - AB begins to close in on the threat range:
If we assume we hit on an average of rolling 18-20, so in 15% of cases, we will deal:
3 x (3.5 + D2H) + 1 x 0.15 x (5 + D2H) x (4-1) = (3 + 0.45) x (5 + D2H) = 17.25 + 3.45 D2H
If we assume we hit on an average of rolling 19-20, so in 10% of cases, we will deal:
2 x (3.5 + D2H) + 1 x 0.1 x (5 + D2H) x (4-1) = (2 + 0.3) x (5 + D2H) = 11.5 + 2.3 D2H
If we assume we hit on an average of rolling 20, so in 5% of cases, we will deal:
1 x (3.5 + D2H) + 1 x 0.05 x (5 + D2H) x (4-1) = (1 + 0.15) x (5 + D2H) = 5.75 + 1.15 D2H
falchion wrote:
The falchion deals 5 damage per hit. Every (3/20) rolls we deal 5 x (2-1) bonus damage, multiplied with the chance to hit. Please keep in mind that this bonus damage D2H is not simply D1H times two, as it depends on a lot of factors.
If we assume we hit on an average of rolling 1+, so in 95% of cases, we will deal:
19 x (5 + D2H) + 3 x 1 x (5 + D2H) x (2-1) = (19 + 3) x (5 + D2H) = 110 + 22 D2H
If we assume we hit on an average of rolling 11+, so in 50% of cases, we will deal:
10 x (3.5 + D2H) + 3 x 0.5 x (5 + D2H) x (2-1) = (10 + 1.5) x (5 + D2H) = 57.5 + 11.5 D2H
Now it becomes interesting if the difference AC - AB begins to close in on the threat range:
If we assume we hit on an average of rolling 18-20, so in 15% of cases, we will deal:
3 x (3.5 + D2H) + 3 x 0.15 x (5 + D2H) x (2-1) = (3 + 0.45) x (5 + D2H) = 17.25 + 3.45 D2H
If we assume we hit on an average of rolling 19-20, so in 10% of cases, we will deal:
2 x (3.5 + D2H) + 2 x 0.1 x (5 + D2H) x (2-1) = (2 + 0.2) x (5 + D2H) = 11 + 2.2 D2H
If we assume we hit on an average of rolling 20, so in 5% of cases, we will deal:
1 x (3.5 + D2H) + 1 x 0.05 x (5 + D2H) x (2-1) = (1 + 0.05) x (5 + D2H) = 5.25 + 1.05 D2H
We see an advantage for the scythe and falchion at higher bonus damage D2H, for a trade in of their weapon dice however. This bonus damage however needs to exceed the advantage the greatsword has in raw damage dice. Or: It is not the scythe and falchion that are overpowered, but damage stacking shifts the advantage. The scythe further has the disadvantage that it may overkill, while the falchion may reliably crit and kill the enemy faster, with less hits.
If wanted, we can do the same comparison for Scimitar and Longsword and the Battleaxe as well!
Edit: I did not include keen properties, as these are just a 2x multiplier on the threat range, as long as the chance to hit is higher than the threat range. I did not include the weapon master class as well, but I will do so in coming time.