[Sylvia and Sel - Baldur's Gate (Undercellar), Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]

A Place to Buy, Sell, and Trade Items and Services

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Goat_gurl
Posts: 38
Joined: Thu Aug 23, 2018 3:57 am

[Sylvia and Sel - Baldur's Gate (Undercellar), Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]

Unread post by Goat_gurl »

A blonde tiefling with ashen skin is traveling through the lands, setting up her stand and promoting her wares on the market. She calls out to people as they pass by "Come check my selection of goods! Only barter though!"


Weapons:

[Bastard Sword] Acandar - 1d6 Electrical, EB +3, Alchemical Silver
[Bastard Sword] Cavalier's Blade - EB +4, 2 Positive Energy, Cold Iron
[Bastard Sword] Shatterer - EB +4, 1d4 Sonic, Resistance: Sonic 5/-, Listen -3, Deafness DC = 20 10% / 2 rounds, 25% Damage Vulnerability to Positive Energy
[Bastard Sword] Mithral Bastard Sword - EB +4, Will +4, Mithral
[Bastard Sword] Dragon Slayer - EB +2, EB vs Dragons +4, 1d6 vs Dragons
[Battleaxe] Warrior's Axe, Epic - EB +4, 2 Bludgeoning, Strength +3
[Battleaxe] Sentinel - EB +2, Listen +4, Spot +4, Use: True Seeing (9) 1 use per day, Light Low (10m) White
[Club] Angry Soul - EB +3, 1d6 Electrical, Fear DC = 14 50% / 2 rounds
[Club] Watchman's Club - EB +1, Alertness, Listen +2, Spot +2
[Dagger] Assassin's Kriss, Epic - EB +4, Dexterity +3, Acrobatics +3, Bluff +1, Hide +3, Spot +1
[Dagger] Rogue's Dirk, Epic - EB +4, HP +5, Dexterity +3, Acrobatics +4, Parry +4
[Dagger] Sacrificial Dagger, Epic - EB +4, 1d4 Negative Energy, Intelligence +2
[Dagger] Ice Talon - EB +2, 1d6 Cold
[Dagger] Warlock's Dagger - AC +4 (Deflection), Spell Resistance: 28
[Dagger] Nightthief's Nimbleknife - EB +3, Two-Weapon Defense, Two-Weapon Fighting, Acrobatics +3
[Dagger] Dragon Katar - EB +1, 1d4 Acid, 1d4 Negative Energy
[Dagger] Dagger of Defense - AC +1 (Deflection), Universal Saving Throw +2, Spell Resistance: 30
[Dwarven Waraxe] Exile's Revenge - EB +4, 1d4 Negative Energy, 1d4 Damage vs Dwarf, Will +1, Cold Iron
[Dwarven Waraxe] Stone Chipper, Epic - EB +4, 1d6 Sonic
[Dwarven Waraxe] Mithral Mirror - EB +3, 1 Bludgeoning, Spell Resistance: 22, Mithral
[Dwarven Waraxe] Dwarven Pride, Epic - EB +4, 1d6 Fire, Massive Criticals 1d6
[Dwarven Waraxe] Cold Iron Waraxe - EB +4, Cold Iron
[Falchion] Adamantine Falchion - EB +3, Adamantine
[Falchion] Falchion of Vampirism - AB +1, Vampiric Regeneration +3
[Greataxe] Barbarian's Axe - EB +4, Massive Criticals 2d6
[Greataxe] Bone Rotter, Epic - EB +4, 1d6 Acid, Use: Contagion (5) 1 use per day, Poison (5) 2 uses per day.
[Greataxe] Skull Cleaver, Epic - EB +4, 1d4 Acid, Massive Criticals 1d8, Darksteel
[Greatsword] Lightning Brand - EB +3, 1d4 Electrical, Resistance: Electrical 10/-
[Greatsword] Flame Brand - EB +3, 1d4 Fire, Resistance: Fire 10/-
[Greatsword] Crushing Blade, Epic - EB +4, 1d6 Bludgeoning,[/b] -1 AC (Dodge), Alchemical Silver
[Greatsword] Cold Iron Greatsword - EB +3, Blindness DC = 14 10% / 4 rounds, Cold Iron
[Halberd] Dragon's Breath, Epic - EB +4, 2 Fire, 2 Acid
[Heavy Flail] Crimson Flail, Epic - EB +4, 1d6 Fire, HP +5, Power Attack, Strength +3
[Heavy Flail] Magical Flail, Epic - EB +4, 1d4 Magical
[Kama] Kama of Shielding, Epic - EB +4, 2 Piercing, +2 AC (Shield)]
[Kama] Bleeding Wound, Epic - EB +4, 1d4 Piercing, Wounding DC = 16
[Kama] Flesh Carver, Epic - EB +4, 1d6 Piercing
[Kama] Monk's Friend, Epic - EB +4, 1 Piercing, Dexterity +3
[Kama] Hellcat Gauntlet (Right Hand) - EB +4, 1 Fire, 1 Piercing, Poison DC = 18 1d2 Strength Damage
[Kama] Eye of the Sun - EB +3, 1 Fire, 1 Acid
[Kama] Flawed Cold Iron Kama - EB +4, Fire 25% Weakness, Cold Iron
[Kukri] Blacksoul Kukri, Epic - EB +4, 1d4 Piercing, Vampiric Regeneration +2
[Kukri] Cutting Star, Epic - EB +4, 2 Fire, Blindness DC = 18 25% / 1 round
[Longsword] Gladiator's Blade, Epic - EB +4, 1 Slashing, Strength +3, Acrobatics +2, Parry, +2, Cold Iron
[Longsword] Holy Avenger - EB +3, 2 Divine, Bonus Spell Slot (Paladin Level 2), Bonus Spell Slot (Paladin Level 3), Bonus Spell Slot (Paladin Level 4), Mithral
[Longsword] Shocking Longsword - EB +4, 1d4 Electrical
[Longsword] Knight's Blade, Epic - EB +4, 1 Slashing, Massive Criticals 2d6
[Longsword] Red Dragon Longsword, Epic - EB +4, 1d6 Fire, Fire 15% Immunity Bonus, Use: Dragon Breath, Fire 1 use per day
[Longsword] Purple Dragon Blade, Epic - EB +4, 1d4 Acid, Use: Dragon Breath, Gas 2 use per day, Darksteel
[Longsword] Cult of the Dragon Longsword, Epic - EB +4, 1d6 Piercing, Fear Saving Throw +3, Use: Dragon Breath, Cold 1 use per day, Alchemical Silver
[Longsword] Wizard Slayer - EB +3, Ability Drain DC=14 Intelligence
[Longsword] The Dark Blade, Greater - EB +3, Massive Criticals 2d8, Use: Flame Weapon (3) 1 use per day, Darksteel
[Longsword] Longsword of Magic - 1d4 Cold, 1d4 Magical
[Longsword] Old Knight's Blade, Epic - EB +4, 2 Magical Damage vs Evil, 1d4 Cold, Darksteel
[Mace] Mace of the Cold Rogue, Epic - EB +4, 1d6 Cold, Vampiric Regeneration +1, Hide +3, Move Silently +3
[Mace] Lesser Mace of Disruption - On Hit: Slay Racial Group DC = 14 Undead
[Morningstar] Gavel of Judgement - EB +2, EB +3 vs Undead, 1d4 Fire, 1 Positive Energy
[Morningstar] Cold Iron Morningstar - EB +4, 1d4 Negative Energy, Cold Iron
[Shortspear] Huntmaster's Shortspear - EB +4, 1d8 Damage vs Animal, 1d8 Damage vs Beast, 1d4 Damage vs Magical Beast, 1d4 Damage vs Vermin, Craft (Engineering) +3, Lore (Nature) +1, Survival +2
[Shortspear] Shadowsteel, Bringer of Vengeance - EB +4, 1d6 Electrical, Doom DC = 20 100% / 3 Rounds
[Short Sword] Rogue's Short Blade, Epic - EB +4, Dexterity +3, Bluff +4, Hide +4, LIsten +2
[Short Sword] Flaming Short Sword - EB +4, 1d4 Fire
[Short Sword] Zura's Pride - EB +4, 1d4 Slashing, Will
-2, Escape Artist +4, Intimidate +4, Parry +4, Alchemical Silver
2x [Short Sword] Arvoreniad - EB +3, Vampiric Regeneration +2
[Short Sword] Beath of Maiden - EB +3, 1 Slashing, Poison DC = 18 1d2 Constitution Damage[/
[Short Sword] Critical Short Blade - EB +4, Keen, Fire Saving Throw +3, Massive Criticals 1d8[/
[Katana] Second Wind, Epic - EB +4, 1d4 Piercing, Two Weapon Fighting, Alchemical Silver
[Katana] Adamantine Katana - EB +3, Adamantine
[Katana] Shishi-O - EB +2, Keen, Use: Summon Creature V (9) 1 use per day
[Katana] Cold Iron Katana - EB +4, Cold Iron
[Katana] Katana of Vampirism - EB +3, Vampiric Regeneration +3
[Rapier] Duelist's Blade, Epic - EB +4, 1d6 Sneak Attack, 1 Slashing, Massive Criticals 1d6, Cold Iron
[Longbow] Shadowfoot Bow, Epic - EB +4, Hide +3, Move Silently +3, Survival +3, Unlimited Ammo: +1
[Longbow] Everblaze, Epic - EB +4, Mighty +2, Unlimited Ammo: 1d6 fire, Duskwood
[Shortbow] Lilting Note - EB +3, Mighty +3, Perform +8
[Scimitar] Viper, Epic - EB +4, 1d4 Acid, 1 Piercing, Vampiric Regeneration +1
[Scimitar] Magical Scimitar - EB +4, 1d4 Magical
[Scimitar] Pirate's Cutlass, Epic - EB +4, 1d4 Electrical, Keen
[Scimitar] Silk and Iron - EB +3, 1 Electrical, Cleave
[Sling] Tarpoon's Equalizer, Epic - EB +4, AC vs Giant +5 (Deflection), Unlimited Ammo: +1
[Sling] Ever Throw - EB +4, Unlimited Ammo: Basic
[Spear] Trident, Umberlee's Bliss, Epic - EB +4, 1d6 Cold
[Spear] Spear of Undeath - EB +3, Extra Melee Damage: Bludgeoning, Death Ward (7) 1 use per day, Alchemical Silver
[Spear] Captain's Spear - EB +3, 2 Divine, Strength +1, Stoneskin (7) 1 use per day
[Warmace] Kotan's Skullcrusher - EB +2, 1d6 damage vs Goblinoid, 1d6 damage vs Half-Orc, 1d6 damage vs Orc
[Warmace] Silver Warmace - EB +3, 1d4 Negative Damage, Alchemical Silver
[Scythe] The Last Dance - EB +4, 1d4 Fire, Will[/b] -2, Acrobatics +3, Escape Artist +3, Parry +3, Perform +3
[Magic Staff] Magic Staff of Spell Resistance - Dexterity +2, Spell Resistance 32
[Quarterstaff] Cold Iron Quarterstaff - EB +4, Cold Iron


Armor:
[Full Plate] Sey'Ryu's Scales, Epic - AC +4, Electrical 20% Immunity Bonus, Use: Chain Lightning (20) 1 use per day, Dragonhide
[Full Plate] Red Dragon Full Plate - AC +4, Resistance: Fire 10/-, Use: Dragon Breath, Fire 1 use per day, Flame Strike (18) 1 use per day, Dragonhide
[Full Plate] Brimstone Plate - AC +4, Resistance: Fire 5/-, Intimidate +4
[Full Plate] Crusader's Tunic, Epic - AC +4, Negative Energy 10% Immunity Bonus, Diplomacy +3, Heal +3
[Full Plate] Elven Ceremonial Armor, Epic - AC +4, Spell Focus (Conjuration), Spell Focus (Divination), Spell Focus (Enchantment), Spell Focus (Evocation)
[Full Plate] Militiamail, Epic - AC +4, Dexterity
-1, HP +10, Strength +2, Diplomacy +1
[Full Plate] Smooth Band Plate, Epic - AC +4, Strength +3, Fire 10% Immunity Bonus, Intimidate +3
[Full Plate] Umber Hulk Full Plate - AC +4, HP +10, Mind Saving Throw +4, Damage Reduction: 4/Slashing/Piercing
[Full Plate] Enkidu's Armor, Epic - AC +4, Damage Reduction: 5/Bludgeoning
[Full Plate] Full Plate of Hearing - AC +4, Resistance: Acid 5/-, Listen +4
[Full Plate] Fortified Full Plate - AC +4, Universal Saving Throw +1
[Full Plate] Full Plate of Spell Resistance - Spell Resistance: 32, 10% of Weight
[Full Plate] Wildwood Full Plate - AC +4, Wildwood
[Full Plate] Blackguard's Armor, Epic - AC +4, Toughness
[Half Plate] Entropium Half Plate of Dexterity - Dexterity +2
[Half Plate] Entropium Half Plate of Greater Constitution - Constitution +3
[Splint Mail] Chitin Splint Mail - AC +4, Wisdom +3
[Banded Mail] White Dragon Armor - AC +3, Resistance: Cold 20/-
[Banded Mail] Bronzewood Banded Mail - AC +4, Bronzewood
[Breastplate] Xvart King Armour - AC +4, Universal Saving Throw +1, Listen +2, Spot +2, Spell Resistance: 28
[Breastplate] Golem Armor, Epic - AC +4, Strength +3, Death Saving Throw +2, Negative Energy Saving Throw +2
[Breastplate] Breastplate of Hidden Imaskar, Greater - AC +3, Acid 20% Immunity Bonus, Poison Saving Throw +1, Mithral
[Banded Mail] White Dragon Armor - AC +3, Resistance: Cold 20/-
[Chain Shirt] Swashbuckler's Chain Shirt, Epic - AC +4, HP +5, Dexterity +3, Parry +3, Tumble +3, Mithral
[Chain Shirt] Arcane Archer Chain Shirt - AC +2, True Strike (5) 3 uses per day, Mithral
[Chain Shirt] Hunter's Chain Shirt, Epic - AC +4, HP +10, Spot +4, Survival +4
[Chainmail] Hospitalar Conquest, Epic - AC +4, Charisma +3, Concentration +3
[Chainmail] Doron's Mistake, Epic - AC +4, Fortitude +3
[Chainmail] Elven Chainmail - AC +3, Universal Saving Throw +1, Mithral
[Hide Armor] Electric Eel Hide - AC +4, HP +10, Electrical Saving Throw +2, Resistance: Electrical 5/-, Lore (Arcana) +3, Use: Orb of Electricity 1 use per day
[Hide Armor] Frenzied Berserker Hide - AC +2, Dash, Power Attack
[Scale Mail] Dragon Armor, Epic - AC +4, Universal Saving Throw +2
[Scale Mail] A Sorcerer's Chitin Scale Mail - AC +4, Bonus Spell Slot (Sorcerer Level 2), Negative Energy 10% Immunity Bonus, Negative Energy Saving Throw +4, Chitin
[Studded Leathers] Wyvern Studded Leathers - AC +4, Fast Movement 10%, Poison Saving Throw +4, Survival +4
[Leather Armor] Umber Hulk Leather - AC +4, HP +10, Mind Saving Throw +4, Damage Reduction: 4/Slashing/Piercing
[Leather Armor] Arcane Trickster Gear - AC +2, Bonus Spell Slot (Bard Level 3), Bonus Spell Slot (Sorcerer Level 3), Bonus Spell Slot (Wizard Level 3), Use: Invisibility (3) 3 uses per day
[Padded Armor] Light Leafweave Padded Armor - AC +4, Wisdom +1, Weight Reduction: 10% of Weight, Leafweave
[Padded Armor] Spellslinger Padded Leafweave - AC +4, Wisdom +2, HP +8, Leafweave
[Clothes] Robe of Spell Resistance - Spell Resistance 30, Universal Saving Throw +1, +11 HP
[Clothes] Robe of Fortitude - Spell Resistance 32, Fortitude +4


Shields:
[Tower Shield] Shadow Defender, Epic - AC +4, Dash, HP +5, Use: Displacement (9) 1 use per day, 20% of Weight
[Heavy Shield] Forceful Shield, Epic - AC +4, Fortitude +1, Bluff +3, Intimidate +3
[Heavy Shield] Apothecary's Friend, Epic - AC +4, Heal +3, Use: Cure Moderate Wounds (6) 3 uses per day
[Heavy Shield] Stout Hand Shield, Epic - AC +4, Constitution +3, Heal +3, Survive +3, Use: Lesser Vigor 1 use per day
[Heavy Shield] Angered Shield, Epic - AC +4, Strength +3, Intimidate +3, Use: Rage (12) 2 uses per day
[Heavy Shield] Heavy Shield of Glacier - AC +2, 1d6 Cold
[Light Shield] Graveyard Defender, Epic - AC +4, HP +10, Use: Bless Weapon (3) 1 use per day, Use: Hammer of the Gods (7) 1 use per day
[Light Shield] Light Shield of Wisdom - Wisdom +4, Fortitude +4


Amulets/Necklaces:
Necklace of Wisdom - AC +1, Wisdom +4


Cloaks:
Stone Warrior Mantle, Epic - AC +4, Intimidate +4, Universal Saving Throw +1
Nobleman's Cape, Epic - AC +4, Magic 5% Immunity, Universal Saving Throw +2


Bracers/Gauntlets:
Bracers of Nature - Bonus Spell Slot (Druid Level 1), Bonus Spell Slot (Druid Level 2), Bonus Spell Slot (Druid Level 3), Bonus Spell Slot (Druid Level 4)
Gauntlets of Magic - EB +4, 1d4 Magical
Gauntlets of Intelligence - Intelligence +4
Gauntlets of the Dark Moon - 1d4 Cold, 1d4 Negative Energy, Vampiric Regeneration +1, Bonus Spell Slot (Favored Soul Level 5)
Gauntlets of Deflection - EB vs Evil +4, AC +4 (Deflection)


Rings:
Greater Ring of Outdoorsman - Universal Saving Throw +1, Regeneration +1, Search +3, Survival +3
Greater Ring of Parry - Parry +3, Lore: Dungeoneering +4, Dexterity +1, HP +20
Ring of Woodland Power - Wisdom +3, Bonus Spell Slot (Druid Level 5), Spell Resistance: 22
Ring of Transcendent Power - Wisdom +3, Bonus Spell Slot (Cleric Level 5), Spell Resistance: 22
Ring of Sorcerous Power - Charisma +3, Bonus Spell Slot (Sorcerer Level 3), Bonus Spell Slot (Sorcerer Level 4)
2x Ring of Ranger - Bonus Spell Slot (Ranger Level 1), Bonus Spell Slot (Ranger Level 4)
Ring of the Frozen Falls - Dodge, Improved Initiative, Lightning Reflexes, Cold 10% Immunity Bonus
Stoneeater's Ring - Use: Stone to Flesh (5) 1 use per day
Sorcerer's Ring - Bonus Spell Slot (Sorcerer Level 7)
Druid's Ring - Bonus Spell Slot (Druid Level 7)
Liar's Ring - Charisma +2, Bluff +4


Helmets:
Royal Guard Helmet, Epic - AC +4, Use: Protection from Alignment (2) 1 use per day, See Invisibility (3) 1 use per day
Sorcerer's Cap - Bonus Spell Slot (Sorcerer Level 7)
Helmet of Constitution - Constitution +4


Belts:
Relli's Belt of Mischief - Feint, +1d6 Sneak Attack, Bluff +2, Dexterity +2
Greater Belt of Guiding Light - Death Saving Throw +2, Fear Saving Throw +2, Fortitude +1, Listen +4, Lore: Arcana +4, Search +4, Spot +4
Girdle of Holy Might - Bonus Spell Slot (Cleric Level 2), Bonus Spell Slot (Cleric Level 3),Bonus Spell Slot (Cleric Level 4), Heal +5
Trader's Belt, Epic - Charisma +3, Appraise +4, Diplomacy +4
Belted Quiver of Supreme Skill - Dexterity +3, Improved Critical (Heavy Crossbow), Improved Critical (Light Crossbow), Rapid Reload


Boots:
Enchanted Boots of Speed - AC +4, Use: Expeditious Retreat (5) 2 uses per day, Haste (10) 1 use per day
Rogue's Brawler Boots - AC +3, HP +10, Fortitude +2, Bluff +3, Intimidate +3
Cavalier Boots - AC +4, Dash, Negative Energy 15% Immunity Bonus
Rogue Boots, Epic - AC +4, Acrobatics +4, Disable Device +4, Search +4
Assassin's Kiss of Rose Slippers, Epic - AC +4, Reflex +2, Hide +3, Move Silently +3
Boots of Spirits - AC +4, Bonus Spell Slot (Spirit Shaman Level 5)
Boots of Song - AC +4, Universal Saving Throw +2, Bonus Spell Slot (Bard Level 3), 5% Damage Vulnerability to Cold
Boots of Etherealness - AC +1, Ethereal Jaunt (17) 1 use per day
Fighter Combat Boots - AC +4, HP +10, Intimidate +4
Forest Walkers, Epic - AC +4, DEX +3, Use: Freedom of Movement (7) 1 use per day
Last edited by Goat_gurl on Wed Jun 17, 2026 7:21 am, edited 53 times in total.
User avatar
zhazz
Posts: 857
Joined: Sat Feb 08, 2020 7:12 am

Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]

Unread post by zhazz »

Hearing news of a stall in far-away Roaringshore listing an item he is interested in, Adrian sends a courier post-haste with a letter for the stall's owner.

(( PM sent. ))
Adrian Baker - An innocent virtuoso (bio | journal)
Relyth Ravan'Thala - Bear of an Elf
Timothy Daleson - Paladin Wand Maker
Duncan Matsirani - A wanderer
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doctorsimon4
Posts: 116
Joined: Sat Apr 04, 2015 9:04 am

Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]

Unread post by doctorsimon4 »

A man wearing a checkered mask approached the stall and inquired about a rare ring.

// pm sent
Active:
Safazar - Red Wizard
Berrin Bennett - Platwright, Favoured Soul of Oghma
Vaelthar Tel’quorin - Olin Gisir
tjhyland
Posts: 16
Joined: Tue Apr 13, 2021 12:20 am
Location: Metropolitan Chicago, IL
Contact:

Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]

Unread post by tjhyland »

Iwean stops by the Stall. //PM sent
Goat_gurl
Posts: 38
Joined: Thu Aug 23, 2018 3:57 am

Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]

Unread post by Goat_gurl »

Added Elven Chainmail.
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doctorsimon4
Posts: 116
Joined: Sat Apr 04, 2015 9:04 am

Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]

Unread post by doctorsimon4 »

*A masked man approaches the stand again* // pm sent
Active:
Safazar - Red Wizard
Berrin Bennett - Platwright, Favoured Soul of Oghma
Vaelthar Tel’quorin - Olin Gisir
Goat_gurl
Posts: 38
Joined: Thu Aug 23, 2018 3:57 am

Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]

Unread post by Goat_gurl »

Added Xvart King Armour.
Goat_gurl
Posts: 38
Joined: Thu Aug 23, 2018 3:57 am

Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]

Unread post by Goat_gurl »

Added Dragon's Breath (Halberd) and Ice Talon (Dagger).
Goat_gurl
Posts: 38
Joined: Thu Aug 23, 2018 3:57 am

Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]

Unread post by Goat_gurl »

Added Stone Chipper, Epic (Dwarven Waraxe) and Relli's Belt of Mischief.
darwin.evenwood
Posts: 254
Joined: Fri Apr 05, 2013 9:26 pm

Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]

Unread post by darwin.evenwood »

Darawen seems interested in a couple of things displayed and asks information about trading

((sending PM))
Goat_gurl
Posts: 38
Joined: Thu Aug 23, 2018 3:57 am

Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]

Unread post by Goat_gurl »

Added Red Dragon Full Plate, Zura's Pride (Short Sword).
Goat_gurl
Posts: 38
Joined: Thu Aug 23, 2018 3:57 am

Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]

Unread post by Goat_gurl »

Added Shatterer (Bastard Sword), Boots of Song.
Goat_gurl
Posts: 38
Joined: Thu Aug 23, 2018 3:57 am

Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]

Unread post by Goat_gurl »

A pair of Arvoreniad short swords added.
Goat_gurl
Posts: 38
Joined: Thu Aug 23, 2018 3:57 am

Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]

Unread post by Goat_gurl »

Added Red Dragon Longsword.
Goat_gurl
Posts: 38
Joined: Thu Aug 23, 2018 3:57 am

Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]

Unread post by Goat_gurl »

Added Gauntlets of Intelligence, Shishi-O (Katana).
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