The Exploration under Baldur's GateA collection of ink-stained scrolls jammed into a sealed bag.
*The notes are prefaced with a bunch of poorly-drawn squiggles that someone might call maps.*
Entry by MM-
one tunnel out of marked lounge, with gate
turn left, long path forward (to tavern
up,
up up, gladiators sun (EZ)
Out UCt, straight path, rocky cavey
turn left, to (u-well???) (why again?)
Back main tunnel, straight to door, lead to -storage ruins, stone walls
door right, corridor straight
from straight, more storage
ruin chambers (
storage room, door left, door right
right door: back to cave tunnel
fork: forward corridor, left and backward corridor
forward: large black hole, stair, door left, open space forward past, tunnel fork forward (left, right)
left door near hole: small storage room, door front
front door: collapsed dirt room, other door front
front front door: fireplace lounge, then door front-right
rocky tunnel, left, other large storage cave, right other storage, then fork in three, left front right
right fork: turnaround, link back to left, circle to open hole place.
left: back to UC lounge
back north, start, second entry, opening left, no rocks, archi stone (sewer
LARGE sewage channel, deep, two parallel paths, many doors on left, right, many arches, one link bridge
right path over channel: quick stop on L turn, door-> upper sewers (to explore later!!!)
back to channel, left path, loooooong, L turn, bridge right, open fork left (
market (shady!), ferry service on sewer channel (where to?)
left-channel door passage to: storage rooms, cross section, front left right
right: more storage (grid pattern
front: fork: left, right
front-fork-right: out of storage areas, rocky cave tunnels again, then fork: front door, right tiwst back. right to dead end with lantern (WEIRD) (illusion door?) / front door: other door (ancient), (
back to cross sect-, left: leads to T fork, left-right. T fork left: black hole room. T fork right: more storage, two passages: door straight, tunnel left.
T-fork right, door straight: more storage, cross sect. fountain front (
T-fork right, tunnel left: stairs down left, catacombs (
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entire section is separate from sewer area, both dug out tunnels and ancient architecture. Uninhabited exc. UC rooms. Mostly abandoned, no monsters, no undead, no immediate dangers.