Feat: Bullheaded, nerfed by other changes
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- YourMoveHolyMan
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Feat: Bullheaded, nerfed by other changes
The Feat Bullheaded currently applies:
Bullheaded
Type of feat: Background
Prerequisite: 1st level background trait
Required for: None
Specifics: Character gains a +2 bonus on resisting Taunts and a +1 bonus on Will saving throws.
Use: Automatic
Which isn't great to begin with, but, is in actuality terrible because we don't have taunt on this server anymore! Suggest it get changed to apply intimidate or something similar.
Bullheaded
Type of feat: Background
Prerequisite: 1st level background trait
Required for: None
Specifics: Character gains a +2 bonus on resisting Taunts and a +1 bonus on Will saving throws.
Use: Automatic
Which isn't great to begin with, but, is in actuality terrible because we don't have taunt on this server anymore! Suggest it get changed to apply intimidate or something similar.
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- Steve
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Re: Feat: Bullheaded, nerfed by other changes
One can still taunt using the Intimidate skill. It’s just single target now, when in the past it was a nearby radius effect.
But not sure Bullheaded applies to the new mechanic.
But not sure Bullheaded applies to the new mechanic.
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Re: Feat: Bullheaded, nerfed by other changes
Yes, thats what I mean in my suggestion, to change it to +2 to intimidate.
Michael Dunn
“It'll be your damnation, boy. You'll wear out a hundred pairs of boots on your way to hell.”
― Stephen King, The Dark Tower
“It'll be your damnation, boy. You'll wear out a hundred pairs of boots on your way to hell.”
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- Sundown
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Re: Feat: Bullheaded, nerfed by other changes
Other Idea:
Instead of +2 against taunt -> +2 against mind-affecting things?
Instead of +2 against taunt -> +2 against mind-affecting things?
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Re: Feat: Bullheaded, nerfed by other changes
How about +2 to Will Saves and completely Immune to the Demoralize feature
Like the PnP version

Full throttle! and makes it look at least a bit competitive compared to Luck of Heroes
Like the PnP version

Full throttle! and makes it look at least a bit competitive compared to Luck of Heroes
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Re: Feat: Bullheaded, nerfed by other changes
Seems fair, it shall be discussed.
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Re: Feat: Bullheaded, nerfed by other changes
My only input about that is, its one thing if it can only be had at 1st level, but theres an item in the epic stores where you can buy that feat. Next thing you know 80% of the server if not more would be walking around immune to Demoralize lol
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Re: Feat: Bullheaded, nerfed by other changes
@Steve, I apologize, I misread your first response to this thread.
immunity might be strong, but maybe +1 will, +2-4 mind effect saving or fear effect saving throws?
immunity might be strong, but maybe +1 will, +2-4 mind effect saving or fear effect saving throws?
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“It'll be your damnation, boy. You'll wear out a hundred pairs of boots on your way to hell.”
― Stephen King, The Dark Tower
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― Stephen King, The Dark Tower
- blazerules
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Re: Feat: Bullheaded, nerfed by other changes
Feat has regional requirements. Just have a lesser item version?
I feel like some item feats should be slightly lesser but that's just me.
I feel like some item feats should be slightly lesser but that's just me.
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Re: Feat: Bullheaded, nerfed by other changes
There appear to be several versions of it.
Player's Guide to Faerun wrote:Bullheaded [Regional]
The stubbornness and determination of your kind are legendary. You
are exceptionally headstrong and difficult to sway from your course.
Prerequisite: Dwarf (Underdark [Earthroot], Underdark [Northdark], the Great Rift, or the Spine of the World), human (Altumbel,
Damara, the Great Dale, Rashemen, or the Western Heartlands), or
taerUNA (the Icerim Mountains).
Benefit: You receive a +2 bonus on all Will saves. You cannot
become shaken, and you ignore the effects of the shaken condition.
Special: You may select this feat only as a 1st-level character. You
may have only one regional feat.
Forgotten Realms Campaign Setting wrote:Bullheaded [General]
The stubbornness and determination of your kind are legendary. You
are exceptionally headstrong and difficult to sway from your course.
Regions: Damara, Dragon Coast, The Great Dale, Moonshaes, Narfell, Nelanther Isles, Rashemen, Vaasa, Western Heartlands, gold dwarf, gray dwarf, shield dwarf.
Benefit: You receive a +1 bonus on will saves and +2 bonus on intimidate checks.
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