Location 58 - The settlement of Corm Op A pleasent little farming village hidden in the hills to the north, though bordered by Dark hold and Skull Gorge
Location 3 out of 5
A rather nice location, with farms and a decent flowing river
Catches 1 out of 5
The river seems plentiful but somewhat spoiled by the outflow from Skull Gorge
Problems 1 out of 5
Well, Dark Hold, ogres, and orcs and a lack of villagers within Corn Op
Total Score 5 out of 15
A nice village AVOID LIKE THE PLAGUE well cos of the plague.
I cannot be lost, because I am here, though I may be geogrpahically misplaced.
Location 59 - The settlement of Darkhold Vale
Hearing all the rumours of this place, it wasn't what I expected. was expecting more heads on spikes and such but it seems peaceful enough.
Location 4 out of 5
It's a nice and quiet village, though that might be the problem, it's nice and quiet, and does have a fishmonger. Must be the reputation of the local leaders
Catches 4 out of 5
Not bad, the river is well cared for, so plenty of decent fish population
Problems 3 out of 5
Well the main problem is getting to and from Darkhold Vale, especially with the seemingly odd loss of Corn Op
Total Score 11 out of 15
A pleasant place, just the reputation of the local leaders putting people off and the main access going via Corm Op
I cannot be lost, because I am here, though I may be geogrpahically misplaced.
Location 60 - The Reaching Wood and the Reaching River
Another maze of woodlands and streams, part of an old elven empire, now inhabited by various gnoll tribes
Location 3 out of 5
Easy to get to, hard to explore with the constant branches, roots and godsforsaken gnolls
Catches 1 out of 5
Well with the various gnoll tribes and wildlife, there isn't much for the pools and rivers for fish populations
Problems 2 out of 5
Well the gnoll tribes made a right mess of the fishing and are a right threat in the mean time.
Total Score 6 out of 15
Horrible place for gnolls, bad place for fishing, good place for herbs
I cannot be lost, because I am here, though I may be geogrpahically misplaced.
Location 61 - Thundarr Ridge
Another hill and river location along the tradeway that stands out by being close to the ruins of Tempus' Tears. Pity it's another Lost village.
Location 3 out of 5
Whilst a pleasant looking location, it's distance from the fields of the dead and the northern Tradeway do provide a little hassle.
Catches 1 out of 5
The stream that runs through does seem polluted, whether it's bugbear pollution or some other sort, there's again very little fish to comfortably attempt.
Problems 3 out of 5
You'll have to deal with a bugbear tribe that squats amongst the hills, though they do seem to be fond of the cave the river flows into.
Total Score 7 out of 15
A good place for a rest stop if you can handle the bugbears, but not for fishing. The cave does intrigue me, maybe time to add cave fishing onto my list sometime in the future.
I cannot be lost, because I am here, though I may be geogrpahically misplaced.