Were did our UnderDark Dms go?

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Fez
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Re: Were did our UnderDark Dms go?

Unread post by Fez »

Maecius wrote:Actually, a player has expressed interest in starting the School of Mages up once more. The School of Necromancy remains, so far as I know (and with no pun intended), dead.

If you would like to get it going again, by all means, go for it. The Schools are very important to Sshamath (providing "House"/"Qu'ellar"-style roleplay for people in a city where Houses are close to meaningless otherwise), and give the DMs easy-access to a group for events.
I'd be up for it, but I'll hold off committing for a week or so. Just gotta make sure I'm back and staying ;p

What happened to mar3usmc, or is that question gonna lead to drama?
Nyx Keres - The White Mage
Sugo Schrew - Traitorous Deep Gnome
Antas'aere Teken'dar - Deep in study at the School of Necromancy
Andrid Severi - Died from the Amnian plague
Rainbow Prism
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Re: Were did our UnderDark Dms go?

Unread post by Rainbow Prism »

Once upon a time I thought that UD needed DMs. Now I know that is not true. UD needs players. Really good ones. Post of Maecius proves that. Personally, I met a LOT of zerg groups in UD. I personally met my first zerg group experience when group of noobs were flying through the unber hulks and then the group of drow stopped near me. I stood in anticipation of something. Suddenly they send party invitations and one of them sends grammatically incorrect tell with one recognized word (and I tell you, it was one word tell): party? I spat on that and tried to rp something. At least one of them knew english and told something sensible. So they moved on, leaving big impression on me. But that was before maze was up.

I remember I met one guy from action server. He tried to RP something, for which I ignored his blatant powergaming and his deep gnome with rock gnome crazy evil personality. He really RPed. He tried. But then... something that turned me away from that man forever happened. We talked about situation in UD and how it is good to play. He whined about how UD is boring and he should grind and run through maze to the surface when he is epic. Then I noticed that he was around my FS only for buffs and grinding, and when I was not interested in grinding just for exp, he quit to other PC. I saw him with another priest who buffed him to the full and the guy went solo to some hard area. I shrugged and ignored it. Then I encountered him again with his other PC, drow. He RPed something strange, my drow rebuked the strange weirdo. Then came OOC tell that asked my alignment. After my reply, he started assuming that I am paladin (which is extremely ridiculous for drow!) and then blamed me in using powerbuild to go through maze one day in a fly. That really pissed me off. Then I moved to server 1, leaving him grinding in server 2. Then came destruction of server2. I never seen him again, and frankly, never wanted to see him.

UD is place of contrast. You can see epic RPers (not in term of level, only skill) and blatant metagamers and happytrigger mongrels who cannot tell a thing and simply ignore you. Because of such player misbehavior, UD cannot progress even with DM help. I feel your pain, comrades. To be honest, I do wonder why they are still playing and what is the goal of these guys. They are soulless munchkins. Their playstyle does not signify any RP and the zerg movement is very very eerily similar to modron march.
When someone calls you elitist, he automatically admits that your RP is superior to his.
Fez
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Location: QLD, Australia

Re: Were did our UnderDark Dms go?

Unread post by Fez »

Rainbow Prism wrote:Once upon a time I thought that UD needed DMs. Now I know that is not true. UD needs players. Really good ones. Post of Maecius proves that. Personally, I met a LOT of zerg groups in UD. I personally met my first zerg group experience when group of noobs were flying through the unber hulks and then the group of drow stopped near me. I stood in anticipation of something. Suddenly they send party invitations and one of them sends grammatically incorrect tell with one recognized word (and I tell you, it was one word tell): party? I spat on that and tried to rp something. At least one of them knew english and told something sensible. So they moved on, leaving big impression on me. But that was before maze was up.

I remember I met one guy from action server. He tried to RP something, for which I ignored his blatant powergaming and his deep gnome with rock gnome crazy evil personality. He really RPed. He tried. But then... something that turned me away from that man forever happened. We talked about situation in UD and how it is good to play. He whined about how UD is boring and he should grind and run through maze to the surface when he is epic. Then I noticed that he was around my FS only for buffs and grinding, and when I was not interested in grinding just for exp, he quit to other PC. I saw him with another priest who buffed him to the full and the guy went solo to some hard area. I shrugged and ignored it. Then I encountered him again with his other PC, drow. He RPed something strange, my drow rebuked the strange weirdo. Then came OOC tell that asked my alignment. After my reply, he started assuming that I am paladin (which is extremely ridiculous for drow!) and then blamed me in using powerbuild to go through maze one day in a fly. That really pissed me off. Then I moved to server 1, leaving him grinding in server 2. Then came destruction of server2. I never seen him again, and frankly, never wanted to see him.

UD is place of contrast. You can see epic RPers (not in term of level, only skill) and blatant metagamers and happytrigger mongrels who cannot tell a thing and simply ignore you. Because of such player misbehavior, UD cannot progress even with DM help. I feel your pain, comrades. To be honest, I do wonder why they are still playing and what is the goal of these guys. They are soulless munchkins. Their playstyle does not signify any RP and the zerg movement is very very eerily similar to modron march.
Is house Mori still around or did they disappear? It seems like the UD has been dying out while I was away. Yeah it was never overly populated but used to find the best RP on the server down there.

Disappointing :/
Nyx Keres - The White Mage
Sugo Schrew - Traitorous Deep Gnome
Antas'aere Teken'dar - Deep in study at the School of Necromancy
Andrid Severi - Died from the Amnian plague
Eldebryn
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Re: Were did our UnderDark Dms go?

Unread post by Eldebryn »

Unfortunately what Prism says is true. However there is one thing I was always curious about and I haven't been able to confirm due to the fact that I only play in UD.

Do similar situations occur in the surface? Is the surface a place where this sort of contrast manifests as well or is just Sshamath? And if it's the latter then why does this happen? UD has huge potential and it just feels sad watching the place rot and being unable to do much about it.
//Local Time = GMT+2
//Founder of The 7th Circle [Private forums]
Eldebryn Rilynghym Let the past crumble to dust. I have the Art... I, Magus...
Mage of Sshamath and teacher of the Art
Gaerdred Dawnfire Paladin of Torm, born and raised in Baldur's Gate
Randall
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Re: Were did our UnderDark Dms go?

Unread post by Randall »

This is what happens when there's too many areas IMHO.

With only 70 players you can't fill every maps. (-;
DM Passiflora - Hmm?
Randall Armstrong - Dead.
Eldebryn
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Re: Were did our UnderDark Dms go?

Unread post by Eldebryn »

Still though, players seem to prefer the surface over the UD because it has more maps.
//Local Time = GMT+2
//Founder of The 7th Circle [Private forums]
Eldebryn Rilynghym Let the past crumble to dust. I have the Art... I, Magus...
Mage of Sshamath and teacher of the Art
Gaerdred Dawnfire Paladin of Torm, born and raised in Baldur's Gate
Randall
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Re: Were did our UnderDark Dms go?

Unread post by Randall »

Eldebryn wrote:Still though, players seem to prefer the surface over the UD because it has more maps.
Not because it has more maps, I think most people prefers it because it's less of a dark and confusing place. It's linear, too.
DM Passiflora - Hmm?
Randall Armstrong - Dead.
TheVoid
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Re: Were did our UnderDark Dms go?

Unread post by TheVoid »

Eldebryn wrote:Unfortunately what Prism says is true. However there is one thing I was always curious about and I haven't been able to confirm due to the fact that I only play in UD.

Do similar situations occur in the surface? Is the surface a place where this sort of contrast manifests as well or is just Sshamath? And if it's the latter then why does this happen? UD has huge potential and it just feels sad watching the place rot and being unable to do much about it.
Most players like to play in environments that they are familiar with. The Underdark is not a module that many players have experience with and that would be my first assumption on why the setting has a low interest to the many new players.

The second cause, would be the "retention" of players who have played a UD Character. There are several factors that I have noted in my study and assessment of the UD that contribute to "low player retention". There are a few points that I have surmised from both my own experience combined with those of the players. The information gathered for this analysis was obtained through a series of polls we have hosted, in order to pinpoint the issues that contribute to the exodus. They are as follows though they are in no order of priority of signifigance:

1. Excessively low lighting conditions: Cause irritation to many players. Though it is immersive it does not make a "comfortable" environment for the majority of players and it is also a foreign concept to many who play adventure type games.

2. Small and confined maps: 99% of the maps are interior maps that are limited in space and cannot give the impression of "Expansiveness". Players gravitate to large seamless maps so it avoids breaking the immersions. It is also more functional to spread mobs around a larger open area map than a confined map that is limited to finite tiles.

3. Lack of Epic level Content: It is well known that most of the content that gains rewards start waining towards epic levels versus the surface that has a variety of epic level areas that house level appropriate mobs, bosses, Quests and Loot. The average xp gained per epic creature kill at epic level for a drow is less than what can be gained in an epic level surface creature. I believe there is a CR cap on creatures in the UD which is around CR 20-25 while the surface has creatures that are CR 25+. The CR will determine the amount of relative XP a player character will receive per kill.

4. Learning Curb for new players: We have seen numerous threads concerning the feasibility for magic users, medium to low AB classes to progress at low levels or at level 1. The XP curb for an ECL race +2 is 6000xp the CR level creatures appropriate for a level 1-3 UD PC gives about 24xp per kill and is halved when reaching the next level range up. The only adjacent creatures in a zone that can be safely traveled too from the starting area are beetles or kobolds that are very deadly to low to medium AB classes. I am not sure if the difficulty was intended as part of the setting which seems to suit the hardcore drow players rather than the casual player that is more frequent on the surface.

5. Equipment and Gear available: Equipment and gear that is available in the UD is either equivalent to the items that can be found or purchased on the surface. There are no unique items, misc items, consumables, gear that is unique to the UD that would be required to be used by a surface character as well, thus the lack of surface traffic in a city "KNOWN FOR TRADE".

6. DM Involvement: We have tried to designate DM's that were UD specific, the experiement failed. Not because of the DM's involved but because limiting staff members to one completely confined area or areas destroys a lot of the "creative freedom" that DM's need to be inspired to conjure up events. DM's are not completely UD enthusiasts either, most of us know FR lore and the setting through novels, playing guides, etc... that give us a VAST AMOUNT of source material to create entertaining events (for players and for the DM). To completely be cut-off from that and only focused on one fragment of the setting is limiting and leads to frustration and sometimes resentment. Also, the conditions above fail to retain player interest and when that begins to wane so does the DM's interests.

Again, this is my research and it is taken from the various threads from both the player forum and the DM forum from the past year that I have been monitoring. It is my opinion and it is not fact or absolute in any way, they are basically points that I beleive that unilaterally we have all mentioned in the past but have been consolidated in this post to the best of my knowledge.

I hope the points are broad enough so that any other "issues" would fall under one of those six that I have mentioned in the above. If not, and there is a fundamental problem that was not addressed by me, please feel free to PM me and I will add it to my post.
stevebarracuda
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Re: Were did our UnderDark Dms go?

Unread post by stevebarracuda »

Eldebryn wrote:Still though, players seem to prefer the surface over the UD because it has more maps.
On the surface, you can play good, or evil, or both....

In the UD, you kinda just have to be evil.

I have to be EVIL!!!! ( :twisted: ) in RL all the time...so it's nice to play a good guy now an then... :shock:
As J.G. Ballard has said, "It's a mistake to hold back and refuse to accept one's own nature."
Eldebryn
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Re: Were did our UnderDark Dms go?

Unread post by Eldebryn »

stevebarracuda wrote:
Eldebryn wrote:Still though, players seem to prefer the surface over the UD because it has more maps.
On the surface, you can play good, or evil, or both....

In the UD, you kinda just have to be evil.

I have to be EVIL!!!! ( :twisted: ) in RL all the time...so it's nice to play a good guy now an then... :shock:
Not quite true, I myself am neutral, and I have even met a few good aligned PCs down there. Drow is not the only race in the UD, perhaps it is the most interesting for most players, but still, I have witnessed drow and non-drow playing good, most of them with decent concepts even.
//Local Time = GMT+2
//Founder of The 7th Circle [Private forums]
Eldebryn Rilynghym Let the past crumble to dust. I have the Art... I, Magus...
Mage of Sshamath and teacher of the Art
Gaerdred Dawnfire Paladin of Torm, born and raised in Baldur's Gate
stevebarracuda
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Re: Were did our UnderDark Dms go?

Unread post by stevebarracuda »

Eldebryn wrote:Not quite true, I myself am neutral, and I have even met a few good aligned PCs down there. Drow is not the only race in the UD, perhaps it is the most interesting for most players, but still, I have witnessed drow and non-drow playing good, most of them with decent concepts even.
Not saying it has to be one way...said "kinda just have to be..."

But still...there is a reason why Drizzt got the F outta the Underdark!!! It isn't so much an argument on alignment, as it is on tolerance. Sshamath obviously is a more tolerant Drow city than others...however, it's a fine line between love and hate.

BTW, if you really wanted to get into it: in an Evil-based society, their personal view on what is good and evil would be mirrored in reverse to a good society...so, how Drow are IS considered "good," in the sense that it is the "way" of society. Therefore, good aligned humanoids in a Drow society would likely be seen as an "bad" influence, and therefore opposed to the "correct" order of things, and have to be irradicated to protect the society...especially since Drow are have such a strict view on order, place and rank.

Anyway...back to work.
As J.G. Ballard has said, "It's a mistake to hold back and refuse to accept one's own nature."
Molag__Bal
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Re: Were did our UnderDark Dms go?

Unread post by Molag__Bal »

I think that Void's list is fairly complete. Some minor additions:

1. Excessively low lighting conditions: Every time I play my UD characters I need to adjust the gamma settings and I still find myself squinting. I'd rather have a nice looking environment for human eyes than a "realistic" dark and dreary setting.

2. Small and confined maps: Most of the UD maps consist of narrow winding tunnels. These are extremely annoying to navigate when in a group of 4+, and I often have to resort to WASD keys since point and click keeps failing when someone else is ahead of you and blocking the path. Wider tunnels and a few more areas with open caverns would be really nice.

3. Lack of Epic level Content: I think that we need to kidnap Knightmare and force him to build UD areas! If I am not mistaken, he was the one that built the Serpent Hills, Grey Peaks and Amn epic level areas?

4. Learning Curb for new players: Bump the xp a bit on the lower level UD monsters? More new UD players might stick around if getting to level 2 wasn't such a chore.

5. Equipment and Gear available: The surface has several items that are unique to the surface. I don't think that the UD has any. For the next few months, perhaps new high end items added to the server should be exclusive to the UD. For example, the crossbows added to Roaring Shore could have been added to a merchant in Sshamath instead. That would give surface PC's a legitimate reason to make the trip to Sshamath.

6. DM Involvement: The DM's need active players, so I think that this comes automatically when the UD population grows. Forcing DM's to run UD events won't necessarily grow the UD population, due to all of the other factors that Void listed.
Rainbow Prism
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Re: Were did our UnderDark Dms go?

Unread post by Rainbow Prism »

The main problem is locations of areas, in my opinion. Some areas are put in places no one will ever want to go. I doubt anyone goes to Mist lake area, for example. If there was reason for players to enter these zones. Like, encampment, NPC or quest. And some argue about them being immune to sneak attacks and criticals so they don't go there. Wimps.

And lighting in the city is supposed to be bright as daylight, I agree only in that one. I think light in zones is good enough.
When someone calls you elitist, he automatically admits that your RP is superior to his.
Eldebryn
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Re: Were did our UnderDark Dms go?

Unread post by Eldebryn »

"bright as daylight" sounds a little off considering how drow (especially non wizards) can only handle soft low light.

*But* if there is an even remote chance of bringing more people down there I say make the areas brighter, UD needs needs a hand, whatever it takes to make it feel and/or look better/more appealing to players.
Worst case, if the place is too well-lit we should still expect non-darkvision races to RP the difficulty they may have navigating in the caves.
//Local Time = GMT+2
//Founder of The 7th Circle [Private forums]
Eldebryn Rilynghym Let the past crumble to dust. I have the Art... I, Magus...
Mage of Sshamath and teacher of the Art
Gaerdred Dawnfire Paladin of Torm, born and raised in Baldur's Gate
Fez
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Re: Were did our UnderDark Dms go?

Unread post by Fez »

The light does need to be increased a tad. The area west of varella's(sp?) passage is a pita, even with dark vision.
Nyx Keres - The White Mage
Sugo Schrew - Traitorous Deep Gnome
Antas'aere Teken'dar - Deep in study at the School of Necromancy
Andrid Severi - Died from the Amnian plague
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