Xanfyrst wrote:Weaknesses and strengths still has to be RP'd, but you have the choice on which you want.
Hey Xan, maybe not the first time, but now I do.
I think this is very important, but often not adhered to.
Personally I believe, when it comes to stats, anyway you swing it, a low Ability and negative modifier should effect your RP of your toon negatively. Because, if you have a 6–8 STR, you're gonna "feel it" because the engine makes you unable to carry stuff. The engine
does not make you "feel" a 6–8 CHA, which is why CHA and also WIS are considered "dump stats" and many toons built for play on BG reflect that, in hopes of gaining an edge in mechanics.
I have absolutely nothing against having low Abilities and negative modifiers if they are openly RP'd. This was a challenge put to me many months ago, and since I didn't feel I could adequately RP the low scores, I stopped playing the toon.
WeWhoEat wrote:3.5 rules, with the game being chronologically set earlier.
So, 6–9 Ability scores are sub-normal. There must be TONS of sub-normals running around BG.
DM MR wrote:stevebarracuda wrote:but would it be allowed here on this server to RP as a spawn of a elf and orc? Can we RP a half-monstrous race?
That's a negatory. It's what we mean by "playing what's on your sheet." This has been the general policy for as long as I've been here.
As it was explained to me by older DMs a while back, this is so that we don't have a Coast full of vampires, werewolves, and well... half-monstrous races.
Thank you DM MR for clarifying this.
As it stands, there a number of players openly and adamantly RP'ing half-monstrous toons, and as much as I've explained to them that this is not policy on this server, they've told me essentially to shove it.
If the DMs don't want to touch this for sake of "letting players have their fun," then it's on them to let slide such things. I, however, plan on either completely ignoring those toons from now on, or selecting them hostile the minute I see then, since they should be considered monsters and destroyed.
FairVigil wrote:Sadly the server is just too popular and expansive to have such a luxury as a dm per roving party. So really we each have a dual responsibility. To rp our pc accordingly to their stats as well as dm the success or failures if no dm is around.
None of this even takes into account how little most people know about the lore behind their pc's class.
I heartedly agree with what you're saying here. But I'm trying to find a balance as to how far I go with expecting other players to be honorable here.
Can I give a little example of why this is important to me? Krasc, the Hand of the Orcbloods, has a sub-normal CHA. Partially because he has a giant white tatoo on his face, partially because he is unforgiving and gruff, partially because he IS a Gray Orc (-2 CHA natural). His low CHA is what I RP keeps him from taking the mantle of Chief of the Orcbloods. He can still be wise, intelligent and strong (all high Abilities), but he often opts to the decisions of the wiser Grays for leadership. I could so easily just say: Krasc is Chief, and be on my merry way. But I just can't justify playing a leader with a neg. CHA...maybe that's just me...but then again, if Krasc got himself a hold of a +4 CHA item...maybe then the magic would adjust his ability to be leader material.
But besides this tangent above, I too falter when knowing all there is about the lore of the Forgotten Realms. To a certain extent, one can "make stuff up." But seriously, there is a ton of bad behavior against lore-wise actions on this PW, and players
could be more aware of it.
But maybe that brings the fun factor down?!?

As J.G. Ballard has said, "It's a mistake to hold back and refuse to accept one's own nature."