Re: Charge - Worth it?
Posted: Tue Mar 04, 2014 2:32 am
Yes 
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Bad-arse move then! =ORasael wrote:Yes
Your saying something there. Is that also the case Ras?dzidek1983 wrote:so dire charge is worth much more if you can cast enlarge spell
1d8 turns to 2d6 per hit
Well it would be quite the damage increase, but still if you can Enlarge and Power Charge with +12 Knockdown bonus total on top of strength, your target is going to have to be immune somehow or it's certainly going down!Rasael wrote:I don't recall exactly but I'm inclined to say not. There is a chance I fixed that though but I wouldn't count on it also affecting the damage.