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Re: Charge - Worth it?

Posted: Tue Mar 04, 2014 2:32 am
by Rasael
Yes :)

Re: Charge - Worth it?

Posted: Tue Mar 04, 2014 3:01 am
by dzidek1983
so dire charge is worth much more if you can cast enlarge spell

1d8 turns to 2d6 per hit

Re: Charge - Worth it?

Posted: Tue Mar 04, 2014 5:50 am
by Styxwash
Rasael wrote:Yes :)
Bad-arse move then! =O
dzidek1983 wrote:so dire charge is worth much more if you can cast enlarge spell
1d8 turns to 2d6 per hit
Your saying something there. Is that also the case Ras?

Re: Charge - Worth it?

Posted: Tue Mar 04, 2014 6:16 am
by Rasael
I don't recall exactly but I'm inclined to say not. There is a chance I fixed that though but I wouldn't count on it also affecting the damage.

Re: Charge - Worth it?

Posted: Tue Mar 04, 2014 6:22 am
by Styxwash
Rasael wrote:I don't recall exactly but I'm inclined to say not. There is a chance I fixed that though but I wouldn't count on it also affecting the damage.
Well it would be quite the damage increase, but still if you can Enlarge and Power Charge with +12 Knockdown bonus total on top of strength, your target is going to have to be immune somehow or it's certainly going down! :o