apparently the DM won't reimburse you or help you out.
Mobs do insane damage
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- Progressive-Psy
- Posts: 1089
- Joined: Thu Oct 06, 2011 11:10 am
- Location: Denmarkian!
Re: Mobs do insane damage
Fingal Darius.
Retired to Waterdeep with his wife - Might visit.
GMT +2
Retired to Waterdeep with his wife - Might visit.
GMT +2
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Shad
- Posts: 328
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- Location: Ukraine
Re: Mobs do insane damage
Apparently that is ranged touch attack, which is coded alike a spell-script. Probably has nothing to do with equipped items.
Usually it depends on hitdice or ability scores or such.
p.s. give them CR a bit higher then frost giants, make them spawn a lot at once and I know at least one person who would come looking for these nice people.
Usually it depends on hitdice or ability scores or such.
p.s. give them CR a bit higher then frost giants, make them spawn a lot at once and I know at least one person who would come looking for these nice people.
Tad - mercenary of the Phoenix Company. Now spending most of time in Friendly Arms, where he rents a room.
Corwin - Who am I? - Lost memory after injuries in the Undead war..
Corwin - Who am I? - Lost memory after injuries in the Undead war..
- Calodan
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Re: Mobs do insane damage
To be fair I do not see why they would since you rolled a 1.....no one is passing that auto fail roll so yes the DM would not reimburse that. The DC could have been 12 and you still would have failed and been dazed.Well, the club got me again. And although I got proof: Image
apparently the DM won't reimburse you or help you out.
That is not very kind. If a bug kills you in the game, you shouldn't be punished for it, should you?
Kory Sentinel
"We should take the army head on!"
"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
"We should take the army head on!"
"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
- Nyeleni
- Recognized Donor
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Re: Mobs do insane damage
Really. Are you missing the fact that it shouldn't be even there? The club should be removed at once.Calodan wrote:To be fair I do not see why they would since you rolled a 1.....no one is passing that auto fail roll so yes the DM would not reimburse that. The DC could have been 12 and you still would have failed and been dazed.Well, the club got me again. And although I got proof: Image
apparently the DM won't reimburse you or help you out.
That is not very kind. If a bug kills you in the game, you shouldn't be punished for it, should you?
Truman Capote, Breakfast At Tiffany's
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
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tfunke
- Retired Staff
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Re: Mobs do insane damage
Check back now if you dare. The clubs (of slay everything in sight) should be gone.
Per aspera ad astra
- Duster47
- Retired Staff
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- Joined: Mon Nov 16, 2009 7:57 pm
- Location: Florida, USA
Re: Mobs do insane damage
Server just reset with an updated creature load @ 16:25 GMT. That absurd club should be gone again from that creature.
Also another adjustment on creature body/loot-bag fading.
Also another adjustment on creature body/loot-bag fading.
PC1 = Nerys, Emissary and Skald of the Greyfox tribe, last seen roaming north near Secomber
PC2 = Valqis Sanejmeh; far away cartographer, Oracle of Nut at chaltin QulDaq, former navigator of the Sea Seeker, Reader of Candlekeep and sometime performer.
PC2 = Valqis Sanejmeh; far away cartographer, Oracle of Nut at chaltin QulDaq, former navigator of the Sea Seeker, Reader of Candlekeep and sometime performer.
- DM Ditto
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Re: Mobs do insane damage
I would also suggest requesting a DM to witness your testing once you do so. That will increase the likelihood that any EXP loss from deaths accrued during testing will be reimbursed.
We only reimburse deaths due to bugs when we are either present to witness it, or at HDM discretion.
We only reimburse deaths due to bugs when we are either present to witness it, or at HDM discretion.
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Text in pink is my personal opinion and does not necessarily reflect the DM Team in general!
Text in pink is my personal opinion and does not necessarily reflect the DM Team in general!