Page 2 of 2

Re: New Staves for submission and review

Posted: Thu Oct 13, 2016 12:57 pm
by Side
If only we could have something that is a staff when wielded by small races and a club when wielded by anything larger. That would do the trick!

Re: New Staves for submission and review

Posted: Thu Oct 13, 2016 1:11 pm
by Theodore01
Side wrote:If only we could have something that is a staff when wielded by small races and a club when wielded by anything larger. That would do the trick!
Something similar like the 'flail', a staff with the 'club' weapontype.

Re: New Staves for submission and review

Posted: Thu Oct 13, 2016 1:48 pm
by AlwaysSummer Day
So basically you want quarterstaves finnessable but only for halflings?

Re: New Staves for submission and review

Posted: Thu Oct 13, 2016 1:56 pm
by Akroma666
Come on guys.. Let's not derail my own thread.. I don't want to moderate this, I want some honest feedback.

Re: New Staves for submission and review

Posted: Thu Oct 13, 2016 2:13 pm
by Valefort
Wouldn't those staffs make the reserve feats entirely pointless ?

Re: New Staves for submission and review

Posted: Thu Oct 13, 2016 2:18 pm
by chad878262
Valefort wrote:Wouldn't those staffs make the reserve feats entirely pointless ?
They aren't already?

The only purpose I've ever heard is for arcane tricksters and sneak attack on invisible needle...they've lost a bit of popularity dove the dispel fix, but as Tsid pointed out, reserve feat can ally sneak attack, staff can't.

I suppose if a player was going to burn a feast on reserve this might change their minds, but that only prevents them making a less optimized build decision...the only reason I've heard for reserve feats (aside from sneak attack) is RP and if that's the case they'll take the feat any way.

Re: New Staves for submission and review

Posted: Thu Oct 13, 2016 3:17 pm
by Flasmix
Maybe make the splinter thorn and ice dart staff cast at CL 7 so you can get the extra darts? The scorcher staff at CL6 is fine as it can do 3d8 to multiple targets.

Re: New Staves for submission and review

Posted: Sat Oct 15, 2016 11:36 am
by AlfarinIcebreaker
How about magic missile staves? The visual effect is very nice and it is a classic spell. Maybe even make it an epic item (avernus shop) depending on the number of missiles (CL).

Re: New Staves for submission and review

Posted: Sat Oct 15, 2016 11:56 am
by Akroma666
Flasmix wrote:Maybe make the splinter thorn and ice dart staff cast at CL 7 so you can get the extra darts? The scorcher staff at CL6 is fine as it can do 3d8 to multiple targets.
I kept them at 6 because I thought it was the most balanced. I could change the fire one to a different spell? But I thought it most appropriate.. Thoughts?
AlfarinIcebreaker wrote:How about magic missile staves? The visual effect is very nice and it is a classic spell. Maybe even make it an epic item (avernus shop) depending on the number of missiles (CL).
I actually already made these and they are in the game!
Hidden: show
Check out Sorc Sundries in BG.

Re: New Staves for submission and review

Posted: Sat Oct 15, 2016 1:10 pm
by AlfarinIcebreaker
Akroma666 wrote:
Flasmix wrote:Maybe make the splinter thorn and ice dart staff cast at CL 7 so you can get the extra darts? The scorcher staff at CL6 is fine as it can do 3d8 to multiple targets.
I kept them at 6 because I thought it was the most balanced. I could change the fire one to a different spell? But I thought it most appropriate.. Thoughts?
AlfarinIcebreaker wrote:How about magic missile staves? The visual effect is very nice and it is a classic spell. Maybe even make it an epic item (avernus shop) depending on the number of missiles (CL).
I actually already made these and they are in the game!
Hidden: show
Check out Sorc Sundries in BG.
I know of them, but I was thinking about stronger versions.

Re: New Staves for submission and review

Posted: Sun Oct 16, 2016 10:37 am
by NegInfinity
Side wrote:If only we could have something that is a staff when wielded by small races and a club when wielded by anything larger. That would do the trick!
I believe one could take a club, call it "halfling staff" and assign magical property to it. Any class should be able to wield a club, afaik.

Failing that there should be a universal weapon type (spoons belong to those)

Re: New Staves for submission and review

Posted: Wed Nov 02, 2016 7:39 am
by lilani
75k is completely unaffordable for a character until they reach level 12+

The point being that the only people this staff helps are people throwing cash on Alts otherwise by the time a player can afford it, they've pretty much outgrown it's usefulness.

Better in my opinion to make them a RP reward for Joining a mage faction - thay / candlekeep / sshamath schools etc.