Make Sorcerers Great Again

Suggestions or Mechanical Requests for Classes, Feats, Races, Etc.

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Lockonnow
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Re: Make Sorcerers Great Again

Unread post by Lockonnow »

remember that you need to use int to get skills point to if a sorcerer need skills point it will get weaking to
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metaquad4
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Re: Make Sorcerers Great Again

Unread post by metaquad4 »

Maybe instead of a bonus feat every 5 sorcerer levels, it could get +1 DC and +1 CL every 5 sorcerer levels, up to sorcerer 20.

This would serve to represent a sorcerer's natural affinity for magic and how it translates to slightly more powerful spells at the expense of a poor spell selection (depending on how deep one does into sorcerer). And, of course, it would give people a reason to go past sorcerer 6 (or sorcerer 5, if you go frost mage).
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Invoker
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Re: Make Sorcerers Great Again

Unread post by Invoker »

Tsidkenu wrote: As I said earlier, if you want bonus feats, if you want extra skills, if you want versatility and 245 spells in your spell book, remake your sorcerer into a wizard! :roll:

Those are the drawbacks you need to accept when you choose Sorcerer :P
+1.

Sorcerers are more powerful than Wizards, as far as "mechanical raw power" is concerned, the moment you get the ASoC PrC. Spontaneous casting + Imp. Metamagic is the strongest option an arcane caster can benefit from, dot.

Sorcerers don't need any more power. They reach good DCs, and even though they usually are a point or two below a specialist DC Wizard, they can re-cast the spells they need on demand, without preparation. Giving them more DC would be absurd.

They do need the possibility to switch spells at level-ups, though: that's a QoL improvement that is very much needed, when RCRing is so costly, time-wise.

I didn't think I would ever see another request to buff Sorcerers or Wizards...that's 2011 stuff.
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Aspect of Sorrow
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Re: Make Sorcerers Great Again

Unread post by Aspect of Sorrow »

Invoker wrote:
Tsidkenu wrote: As I said earlier, if you want bonus feats, if you want extra skills, if you want versatility and 245 spells in your spell book, remake your sorcerer into a wizard! :roll:

Those are the drawbacks you need to accept when you choose Sorcerer :P
+1.

Sorcerers are more powerful than Wizards, as far as "mechanical raw power" is concerned, the moment you get the ASoC PrC. Spontaneous casting + Imp. Metamagic is the strongest option an arcane caster can benefit from, dot.

Sorcerers don't need any more power. They reach good DCs, and even though they usually are a point or two below a specialist DC Wizard, they can re-cast the spells they need on demand, without preparation. Giving them more DC would be absurd.

They do need the possibility to switch spells at level-ups, though: that's a QoL improvement that is very much needed, when RCRing is so costly, time-wise.

I didn't think I would ever see another request to buff Sorcerers or Wizards...that's 2011 stuff.
+1
Sun Wukong
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Re: Make Sorcerers Great Again

Unread post by Sun Wukong »

They do need the possibility to switch spells at level-ups, though: that's a QoL improvement that is very much needed, when RCRing is so costly, time-wise.
+1, because even if a full-RCR were offered to Sorcerers, you still have to find a DM and sit in nexus going through the level up screen one level by one.
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Nachti
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Re: Make Sorcerers Great Again

Unread post by Nachti »

Perhaps a feat similiar to "Extra Invocation" can be created should spell pick at epic levels truly be hardcoded.
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