Magic Circle vs. Alignment

It Does What It Says on the Tin: Resolved Issues

Moderators: Moderator, Developer, DM

User avatar
Marathados
Recognized Donor
Posts: 456
Joined: Fri Aug 19, 2016 4:13 pm

Re: Magic Circle vs. Alignment

Unread post by Marathados »

//I have to say, I am on team Sirion about this. At least the sound has to be removed. On a side note, the lvl1 version always was and is the right one to cast...
Marneiros Duskwalker - Semi-Active

Melthanir Telvathar - Inactive

Marathados Wisdomancer - Inactive
User avatar
Glowfire
Posts: 1813
Joined: Thu Jul 28, 2016 9:14 am

Re: Magic Circle vs. Alignment

Unread post by Glowfire »

...can the sound please be removed?

PLEASE?!


I was in a decent sized party yesterday and there was much annoyance about it.


I wouldn't mind the VFX returning to orginal status either, as it fires... super often... but if the sound can be removed at least, that saves me from players OOCly wanting to kill me.
Power is the most persuasive rhetoric.
Friedrich von Schiller
User avatar
Valefort
Retired Admin
Posts: 9779
Joined: Thu Apr 28, 2011 5:07 pm
Location: France, GMT +2

Re: Magic Circle vs. Alignment

Unread post by Valefort »

The sound VFX will be removed next update, I made the circle VFX permanent too.
Mealir Ostirel - Incorrigible swashbuckler
User avatar
The_Nightingale
Posts: 78
Joined: Wed Jan 11, 2017 10:55 am

Re: Magic Circle vs. Alignment

Unread post by The_Nightingale »

It ends after minutes though. Might be that areal effect bug still persisting.
Bran Nightingale - Rashemi Shaman
Post Reply

Return to “Solved Problems”