Magic Circle vs. Alignment
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- Marathados
- Recognized Donor
- Posts: 456
- Joined: Fri Aug 19, 2016 4:13 pm
Re: Magic Circle vs. Alignment
//I have to say, I am on team Sirion about this. At least the sound has to be removed. On a side note, the lvl1 version always was and is the right one to cast...
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- Glowfire
- Posts: 1813
- Joined: Thu Jul 28, 2016 9:14 am
Re: Magic Circle vs. Alignment
...can the sound please be removed?
PLEASE?!
I was in a decent sized party yesterday and there was much annoyance about it.
I wouldn't mind the VFX returning to orginal status either, as it fires... super often... but if the sound can be removed at least, that saves me from players OOCly wanting to kill me.
PLEASE?!
I was in a decent sized party yesterday and there was much annoyance about it.
I wouldn't mind the VFX returning to orginal status either, as it fires... super often... but if the sound can be removed at least, that saves me from players OOCly wanting to kill me.
Power is the most persuasive rhetoric.
Friedrich von Schiller
Friedrich von Schiller
- Valefort
- Retired Admin
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- Joined: Thu Apr 28, 2011 5:07 pm
- Location: France, GMT +2
Re: Magic Circle vs. Alignment
The sound VFX will be removed next update, I made the circle VFX permanent too.
Mealir Ostirel - Incorrigible swashbuckler
- The_Nightingale
- Posts: 78
- Joined: Wed Jan 11, 2017 10:55 am
Re: Magic Circle vs. Alignment
It ends after minutes though. Might be that areal effect bug still persisting.