Was this change advertised and then documented somewhere?chad878262 wrote:We did improve upon the level 5 DC Feat Divine Wrath recently, making it quite a nice feat, especially if you have some Charisma. It is on a cooldown now and the duration is increased so it can be up to 10 rounds. Making Divine Champions who are not EDM'ers have a neat little damage option they can use every 5 minutes.
Divine Champion bonus feats
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Re: Divine Champion bonus feats
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Re: Divine Champion bonus feats
I'm at the airport sup not going to try and find the link right now, but I think valefort posted it in server updates.
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Re: Divine Champion bonus feats
Chord Silverstrings - Bard and OSR Squire / Tarent Nefzen - Arcane Wand Merchant and Master Alchemist / Irrace Arkentlar - Drow Adventurer / Finneaus Du'Veil - Gem Merchant and Executive Officer of SCCE
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Re: Divine Champion bonus feats
It's also in one of the commits you can read while loading as well as there : viewtopic.php?f=7&t=49041
Going to edit the wiki too.
Going to edit the wiki too.
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Re: Divine Champion bonus feats
Cool, thanks. Lots of places to look these days, with many cooks in the kitchen...so it's hard to keep up! 

Talsorian the Conjuransmuter - The (someTIMEs) Traveler
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Re: Divine Champion bonus feats
I usually check the wiki for everything so adding it there certainly helps meValefort wrote:It's also in one of the commits you can read while loading as well as there : viewtopic.php?f=7&t=49041
Going to edit the wiki too.

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Re: Divine Champion bonus feats
Oh, I actually knew of that buff but it never did register in my mind. Ten levels of Divine Champion grants you... basically +5 AB and Damage... While letting you use those bonus feats on Epic Damage Reduction, Epic Toughness, and Epic Prowess...
Barbarian 20/Divine Champion 10 anyone?
Barbarian 20/Divine Champion 10 anyone?

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Re: Divine Champion bonus feats
Yes, at level 10 it's really no joke. Also it's divine damage and it multiplies on crits.
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Re: Divine Champion bonus feats
Right I forgot about that. I forget that one because well it is new....lol. Still only a minute max though with a 5 minute cool down. Personally I think the cool down is a bit long since we only get 1 minute of it but until I use it frequently and see how it does in the epic levels it is only speculation as to how useful it becomes on the regular. I can see how giving +5 AB and 5 Divine Damage can be a big power boost but still think either a shorter cool down or a 1 minute + CHA MOD ROUNDS would be better up to 10 rounds. Making it last 2 minutes would be better and more used.
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Re: Divine Champion bonus feats
The boost from 1/day is pretty big already, best to see how it goes in the next months before doing more changes I'd say.
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Re: Divine Champion bonus feats
I agree! Just voicing my opinion for whatever that is worth! HA HA!Valefort wrote:The boost from 1/day is pretty big already, best to see how it goes in the next months before doing more changes I'd say.
Like I said I have yet to really use it and use it at epic levels. Who knows since most melee crawl through a dungeon that is just fine!
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"We should take the army head on!"
"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
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"We should take the army head on!"
"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
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Re: Divine Champion bonus feats
I am more thinking about how it would work with a non-casting archer. That +5 AB and Divine Damage could be quite a lot with Manyshot, for example.
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Re: Divine Champion bonus feats
Or some PTWF kama monk user.
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Re: Divine Champion bonus feats
Valefort wrote:Or some PTWF kama monk user.













Reaching 23 Wisdom for Blazing Aura suddenly became a lot more feasible.
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Re: Divine Champion bonus feats
What I wish for this thread is that everyone stop typing that it's +5 AB and +5 divine damage, or agreeing with the notion. It's +3 to both, not +5.