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Re: Master Archer - a ranged PRC

Posted: Fri Apr 07, 2017 9:42 am
by chad878262
Comments Only wrote:If my memory servers, it is going to be a Ranger Variant.
This isn't accurate. The hunter class is not a PRC of Ranger nor will it be a Ranger kit. It is it's own unique class with it's own type of RP which is not related to Nature/deities or anything else similar to a Ranger. That said, there is not currently anyone in Dev working to deliver hunter to the best of my knowledge. That is, it may get in at some point in the future, but is not currently prioritized.

Re: Master Archer - a ranged PRC

Posted: Fri Apr 07, 2017 9:55 am
by K'yon Oblodra
chad878262 wrote:
Comments Only wrote:If my memory servers, it is going to be a Ranger Variant.
This isn't accurate. The hunter class is not a PRC of Ranger nor will it be a Ranger kit. It is it's own unique class with it's own type of RP which is not related to Nature/deities or anything else similar to a Ranger. That said, there is not currently anyone in Dev working to deliver hunter to the best of my knowledge. That is, it may get in at some point in the future, but is not currently prioritized.

*looking at that answer relieves a long sigh*

Re: Master Archer - a ranged PRC

Posted: Fri Apr 07, 2017 12:33 pm
by Hrafnar
Does the fact that it's currently possible to build a good archer deny the chance of an archer PrC, though? No one says that about other PrC's - there's several each for magic and melee and just 2 for archery, one of which is race-restricted.

I don't see how this build is OP, though I'm not all that experienced. It's still weak to crit-immune and damage resistant enemies and has no racial enemy bonus or magic to help overcome this, nor does it have summons or a companion to tank while soloing. It will really shine in a mixed party against regular mobs though.

The reason I like it is because it's close to what an IRL archer actually was. Fantasy games tend to pigeon-hole them into sneak or magic archers, but often lack an actual soldier-archer. Wasn't the original PnP Archer a fighter class, anyway? The requirements are pretty high, like WM, but it won't be able to benefit from FB abilities so overall I'd say it was weaker.

Re: Master Archer - a ranged PRC

Posted: Fri Apr 07, 2017 12:43 pm
by aaron22
the prereqs seem a bit high for the class benifits. i do not think the PrC is OP at all i dont even know if i would take it if i were trying to re-build an archer. it would synergy with ranger and EA. the bonuses stacking would be beneficial if the reqs were not so high. i can try a build and see what i can come up with.

Re: Master Archer - a ranged PRC

Posted: Fri Apr 07, 2017 12:55 pm
by K'yon Oblodra
Maybe we could find better prerequisites?

Mobility and spring attack don't seem to make much sense for the class if you ask me, I mean the guy would want to not be in melee range most of the time so why take feats someone like he wouldn't really have experience with?

Btw I like the soldier idea for the archer, I liked the non-magical part about the hunter as well.

Maybe the prerequisites could be more long range fighting focused and again I'd like to see some kind of active in this class. Adding a prc with mostly things that feel passive feels lackluster.

Let's give him an arrow rain, that deals Aoe or a maiming shot that slows, or a bleeding/poison shot, heck even a knock back (repulsive shot) :D .

Re: Master Archer - a ranged PRC

Posted: Fri Apr 07, 2017 12:57 pm
by aaron22
simple and quick make for this PrC. thinking fighter might be a better platform over ranger.

ranger platform:
http://nwn2db.com/build/?264376

Re: Master Archer - a ranged PRC

Posted: Fri Apr 07, 2017 1:24 pm
by aaron22
im thinking maybe heavy armor optimization inside its build plan. could also make mighty bow bonuses to apply strength to the damage. this would/could make it more fun for strength/dex building.

Re: Master Archer - a ranged PRC

Posted: Fri Apr 07, 2017 1:24 pm
by aaron22
fighter platform quick build
http://nwn2db.com/build/?264379

Re: Master Archer - a ranged PRC

Posted: Fri Apr 07, 2017 1:35 pm
by Hrafnar
aaron22 wrote:fighter platform quick build
http://nwn2db.com/build/?264379
This one! I play this one!! :D Although how would it differ if I wanted to make a crossbower? Does manyshot work with xbows?

Re: Master Archer - a ranged PRC

Posted: Fri Apr 07, 2017 4:30 pm
by AC81
Yes, many shot works with xbows and yes, xbow sniper damage definitely multiplies on crits. The way to build with this prc would be to include as much crit damage as possible. Eg, fighter feats, ranger favoured enemy, AA damage bonus, etc.

You can't really compare this to a melee weapon master because to maximise damage they have to 2-H and be on the front lines. Archers can do that from relative safety. They usually also have the option of HiPS, namely the assassin manyshot abuse, I don't see many (any?) melee weapon master/FB that have the luxury of throwing HiPS into a build plan.

@comments only:
Caster builds? Who cares whether they are capable of casting? Their primary form of offence for all those I listed would be ranged. And I'd hardly classify something with 8 levels of assassin as a caster!
It seems you missed my point - that being, there are currently many, many ways to build a viable ranged pc. They all get more damage than most pc's (I love how everyone for this class is using a WM/FB as a yardstick, the most damaging combo in the game, lol). So again, they don't lack variety, nor do they lack damage, so what is this class going to achieve if added? IMO, all it will contribute to is power creep.

On a positive note, I actually really enjoy reading all your suggestions Comments, I happen to think you're very knowledgable but I just don't agree this class needs to happen, at least not in this form. I'd rather we spend our energies fixing OOBI or implementing a non-divine ranged class like hunter.

Re: Master Archer - a ranged PRC

Posted: Fri Apr 07, 2017 6:59 pm
by Sun Wukong
K'yon Oblodra wrote:Maybe we could find better prerequisites?
This is a public PRC suggestion, everyone can make suggestions.
K'yon Oblodra wrote:Mobility and spring attack don't seem to make much sense for the class if you ask me, I mean the guy would want to not be in melee range most of the time so why take feats someone like he wouldn't really have experience with?
Order of the Bow Initiate is a long range sharpshooter - and I thought of this class as more like a little bit more up and personal type of archer. Firing arrows in close combat will trigger attacks of opportunity and mobility will actually give you +4 dodge AC against the extra attacks. Then if you are in a party, Spring Attack allows you to move about without triggering attacks of opportunity while your melee friend hacks at the mob's back - although an investment in Tumble skil also takes care of that.

And personally, I was thinking of producing some synergy with the Weapon Master PRC, you could go for a Fighter 12/Weapon Master 8/MAster Archer 10 - and as a dexterity based build go for Perfect Two-Weapon Fighting and Improved Whirlwind Attack - or as a strength based build go for Brutal Throw with throwing axes and regular axes.


And, I got to dash, so I will return to type more words at later point.

Re: Master Archer - a ranged PRC

Posted: Sat Apr 08, 2017 12:37 am
by K'yon Oblodra
Comments Only wrote:
K'yon Oblodra wrote:Maybe we could find better prerequisites?
This is a public PRC suggestion, everyone can make suggestions.

You know I didn't mean any offense, just thought it was odd and thought about ways to help the class and your idea.
Comments Only wrote:
K'yon Oblodra wrote:Mobility and spring attack don't seem to make much sense for the class if you ask me, I mean the guy would want to not be in melee range most of the time so why take feats someone like he wouldn't really have experience with?
Order of the Bow Initiate is a long range sharpshooter - and I thought of this class as more like a little bit more up and personal type of archer. Firing arrows in close combat will trigger attacks of opportunity and mobility will actually give you +4 dodge AC against the extra attacks. Then if you are in a party, Spring Attack allows you to move about without triggering attacks of opportunity while your melee friend hacks at the mob's back - although an investment in Tumble skil also takes care of that.


Point Blank Shot or what it's called takes care of the attacks of opportunity. And the close range archer thing doesn't fit with the military archer topic you mentioned before or at least you didn't paint that picture for me before.
Now I get the Legolas picture of an archer that uses his arrows in close combat and maybe one could just include some more melee oriented abilities.
Comments Only wrote:And personally, I was thinking of producing some synergy with the Weapon Master PRC, you could go for a Fighter 12/Weapon Master 8/MAster Archer 10 - and as a dexterity based build go for Perfect Two-Weapon Fighting and Improved Whirlwind Attack - or as a strength based build go for Brutal Throw with throwing axes and regular axes.


So you had a hybrid build in mind? Still feels a bit counterintuitive to build a Prestige Class that usually has a clear long range background as a type of skirmisher. I mean one could combine these styles with multiple classes but in one prc it feels a bit strange. But then again it is your class idea so whatever floats your boat... Just trying to give you my thoughts... I like your effort for a new class and that it's not having any magical shenanigans it just doesn't feel very cohesive to me.

So yea please don't take this too personal :D

Re: Master Archer - a ranged PRC

Posted: Sat Apr 08, 2017 7:18 am
by Sun Wukong
K'yon Oblodra wrote:Let's give him an arrow rain, that deals Aoe or a maiming shot that slows, or a bleeding/poison shot, heck even a knock back (repulsive shot) :D .
Ranger has some "reserve/arrow/spells" and those could be given to the PRC if requested and even in place of the massive criticals or Ki Damage.
K'yon Oblodra wrote:You know I didn't mean any offense, just thought it was odd and thought about ways to help the class and your idea.
And none was taken, just trying to encourage you to go into details.
K'yon Oblodra wrote:Point Blank Shot or what it's called takes care of the attacks of opportunity.
Point Blank Shot gives +1 damage and negates -4 AB penalty - however - it still does not turn off the attacks of opportunity you suffer from making ranged attacks in melee. Which is why most ranged mobs either switch to melee weapons or they are more easily taken out.
K'yon Oblodra wrote:So you had a hybrid build in mind? Still feels a bit counterintuitive to build a Prestige Class that usually has a clear long range background as a type of skirmisher. I mean one could combine these styles with multiple classes but in one prc it feels a bit strange. But then again it is your class idea so whatever floats your boat... Just trying to give you my thoughts... I like your effort for a new class and that it's not having any magical shenanigans it just doesn't feel very cohesive to me.
Another build idea you could make use of this PRC is actually a Zen Archery based Fighter 10/Master Archer 10/Divine Champion 10 or Fighter 12/Master Archer 10/Divine CHampion 8, Divine Wrath now has a timer instead of just one use per rest and you could go for the Combat Focus line of feats to get combined 9 AB and damage with the former or +7 AB and damage with the latter. You just need to have enough dexterity for Manyshot, 17, and you can easily make use for medium or heavy armor for AC. The Divine Champion bonus feats do allow you to get Great Wisdom feats, so Divine champion can basically give you +4 Wisdom on top of the increased saves.
AC81 wrote:Yes, many shot works with xbows and yes, xbow sniper damage definitely multiplies on crits. The way to build with this prc would be to include as much crit damage as possible. Eg, fighter feats, ranger favoured enemy, AA damage bonus, etc.
Anointed Knight/Warrior of Darkness for Massive Criticals instead of elemental damage - but the thing is... It is still a ten level PRC - and you cannot have it all - but you would have multiple build concepts to work with. For example, for most amount of damage an Arcane Archer requires that dip of bard, and fighter, which leaves out the possibility for you to go with Ranger/AK/WoD/Divine Champion/ETC... And those classes provide damage that would exist even against critical hit immunities and help you overcome the DRs of 10/- and 20/-.
AC81 wrote:You can't really compare this to a melee weapon master because to maximise damage they have to 2-H and be on the front lines. Archers can do that from relative safety. They usually also have the option of HiPS, namely the assassin manyshot abuse, I don't see many (any?) melee weapon master/FB that have the luxury of throwing HiPS into a build plan.
Where they once again have the clear advantage thanks to Supreme Cleave. Every killed opponent could land you another critical hit if not two, and yet another two chances for more critical hits. This is something the archers cannot do, they not have the ability to just cleave away entire groups of monsters.

As for HiPS, if Archers want this Master Archer and HiPS class, then they have given up one source damage that could have boosted their ranged critical hits or provided extra damage against mobs with critical hit immunity or large amounts of DR. The ability to HiPS will give defensive advantage, but not without a cost to bear. It would be easy to argue how any ranged character with Assassin would be better off with some other PRC just due to the issue presented by DR and critical hit immunity.

Then finally, you can still make those "Fighter 14/Frenzied Berserker 5/Weapon Master 7/Shadowdancer 4" builds - all you have to do is use a +2 dexterity race. Thiefling is one, all elves but Sun Elves are another, then you got Halflings, and Svirfneblin, and finally even the Air Genasi. Thus, you start with 18 dexterity and just increase it by 1 on a level up. For example a Thiefling could start with the following ability scores:

Code: Select all

STR: 16 +6 (Level up) +4 (Strength Belt) +2 or +4 (Great Strength feats)
DEX: 18 +1 (Level up)
CON: 14
INT: 16
WIS:  8
CHA:  6
You are not exactly falling far behind from the Frenzied Berserker/Weapon Master benchmark set by any Human Frenzied Berserker/Weapon Master, especially since the dispel fix has reduced the benefits acquired from having UMD as a class skill. Moreover, considering how you can have 22 dexterity with +3 dexterity item, your Hide and Move Silently skills are only about 4 points lower than what a 'real sneak' has with 30 dexterity. That is with the presumption that both of you wear the same sneak equipment...

Hipsing Frenzied Weapon Master is a solid build, the server population as whole just has not caught up with the idea yet. Things take time.
AC81 wrote:Caster builds? Who cares whether they are capable of casting? Their primary form of offence for all those I listed would be ranged. And I'd hardly classify something with 8 levels of assassin as a caster!
Before the dispel fix that 8 level assassin could cast Ghostly Visage, Cat's Grace, Fox's Cunning, False Life, Improved Invisibility (50% Concealment), Freedom of Movement, and Clairaudience/Clairvoyance for that boost with detection skills. They still can do it, it is just that caster mobs today tend to dispel them.

And yes, I think there is an issue to highlight. Most ranged builds are build around levels of caster classes - or then they have heavily invested into sneak attack dice. It is either one or the second, if not both in some cases. I feel there is just not that much variation for the non-spellcasting sneak.

What can you do beyond a Fighter with one or three PRCs from the following list: Divine Champion, Warrior of Darkness/Anointed Knight, Dragon Warrior, and Elemental Archer. (Order of the Bow Initiate just feels like a long range sneak attack class for me, and it is currently broken...) So if we roleplay our characters sheets, we end up with bunch of divinely blessed oil spilling dragon enthusiast/elemental savants... Hence I believe that this is where the Master Archer PRC would find its niche - as nothing more than a 'mundane' master of the bow or some other ranged weapon. I think it would even work well with the Hunter base class if it is ever finished and pushed out.
AC81 wrote:On a positive note, I actually really enjoy reading all your suggestions Comments, I happen to think you're very knowledgable but I just don't agree this class needs to happen, at least not in this form. I'd rather we spend our energies fixing OOBI or implementing a non-divine ranged class like hunter.
And I would say the same back to you. This is a big game and there are many things one might disagree with someone else.

Re: Master Archer - a ranged PRC

Posted: Sat Apr 08, 2017 10:30 am
by Calodan
Why note just make a SCOUT SNIPER class..... Gets HIPS, RANGED CRITICAL ENHANCEMENT (YOU HAVE TO BE FAR AWAY TO GET A HIGHER CRITICAL CHANCE) THen done. 5 Levels only. Ranged Critical has a single shot per 5minutes cool down. Like an insane critical chance. 13-20 *NOD NOD*

Re: Master Archer - a ranged PRC

Posted: Sat Apr 08, 2017 10:33 am
by chad878262
Kind of what oobi does. Someone is working on fixing, but not sure when it will be in working order.