Alright, let us imagine a character with:
Code: Select all
STR: 16 (+3 modifier)
DEX: 18 (+4 modifier)
CON:
INT:
WIS: 24 (+7 modifier)
CHA:
Without any feat, you just get +3 AB from your strength modifier.
With Weapon Finesse, you just get +4 AB from your dexterity modifier.
With Intuitive Strike, you get +3 AB from your strength and +4 AB based on the substraction of your wisdom modifier with your strength modifier.
With Intuitive Strike and Weapon Finesse, you get +4 AB from your dexterity modifier and +3 AB based on the substraction of your wisdom modifier with the dexterity modifier.
Thus, if your strength and dexterity modifiers are very similar, it is not worth it to get Weapon Finesse. However, if the two have a noticiable gab, and you have many sources that increase your AB, it might be beneficial to get Expose Weakness because the extra AB you get from Wisdom counts towards the game engine's cap on attack bonus enchantment.
For example, if you would get:
+10 AB from a very high Wisdom
+ 4 (EB gloves)
+ 5 (Divine Wrath)
+ 4 (Combat Strike)
= 23 (This is what you would expect, but because the game engine's caps at 20, you only get +20 to AB instead of the +23. This also means that you will not really benefit from any spells that increase your AB)
But anyhow, as Monk 20/Divine Champion 10, you have the BAB of 25.
25 + 20 = 45, and with Flurry of Blows you get 8 attacks per round.
45,
45, 45, 40, 35, 30, 25,
47
Greater Flurry of Blows extra attacks, and
the bugged third attack.
As for damage, with strength modifier of '0'
2d10 (Monk fist)
+1d6 (Fiery Fist)
+1d10 (Blazing Aura)
+4 (Combat Strike)
+5 (Divine Wrath)
+4 (EB gloves)
= 33~ (average hit, 17 - 49 range.)
I hope this clears things out.