Re: Suggestion: Gambler Consolation Prizes
Posted: Tue Nov 21, 2017 10:35 pm
nerfing loot based on calodan is a bit like increasing the difficulty of the balor based on M3nt's ability to naked solo it with a commoner...
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Quote of the Year 2017 goes to Chad.chad878262 wrote:nerfing loot based on calodan is a bit like increasing the difficulty of the balor based on M3nt's ability to naked solo it with a commoner...
There's ways.Hoihe wrote:Problem is that if a boss drops less gold, that affects looters less than those who visit rarely and need a party :S.
I am sure they can fix the output of gold after x amount of hours/reset/day/etcCalodan wrote: You can not fix my availability of being able to kill a boss 20+ times a day bruh.......
Planehopper wrote:I am sure they can fix the output of gold after x amount of hours/reset/day/etcCalodan wrote: You can not fix my availability of being able to kill a boss 20+ times a day bruh.......
Maybe I am just not picturing your particular situation correctly. How do you kill a boss 20+ times a day, what does that look like?
Are you staying in the area for hours on end? Are you logging on and off? Using multiple characters?
I just dont see how it is done in a courteous way, but I admit I have never tried anything like that.
Ive been running into that a lot. Especially in the minotaur caves. Gone there like 5 times, two horn is always gone.Nemni wrote: Is this why it is so common to do a dungeon, reach the end, and find that the boss isn't there?
That would be good. If technically feasible. Just one problem... ...what is to stop them from waiting for you to spawn them, and killing your bosses too?It would be better then to make it so that every boss could spawn once per 6 hours for every player, just like a chest.
Perhaps there should be a flag set upon looting the boss the first time. If you try looting again you get nothing. I don't know if that's possible. If it was it would allow a group of 3 for example to farm a boss 3 times too, which seems fair.That would be good. If technically feasible. Just one problem... ...what is to stop them from waiting for you to spawn them, and killing your bosses too?
Standard setup for a gabling slot machine is to return some percent of the money back to the user, and not eat all of it. Say, 15 %. Likewise, they accumulate money till certain amount and only throw jackpots after that.Brother Bruce wrote:So you want to get what you put in when you lose and keep what you win? That's