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Re: Experimental Druid/Monk Shifter

Posted: Thu Aug 05, 2021 11:53 am
by Terankar
Flame weapon

From the druid spellbook applies to your character.

This is also why you can cast it before shifting and it still applies to the dmg.

Hence why druid frost and flame weapon are exceptionel to the same spell in the arcane spellbook

Re: Experimental Druid/Monk Shifter

Posted: Thu Aug 05, 2021 12:16 pm
by YYA
Theodore01 wrote: Thu Aug 05, 2021 10:27 am
YYA wrote: Thu Aug 05, 2021 9:52 amThus, if you wish to keep your Shifter levels as bit of a secret, you may be able to pretend that your character is bit of a Monk, and how that is all he or she is.
Guess you would need a lot of disguise to keep your shifted form a secret :lol:
Or just don't shift into things publicly, and hey, another use for heavy investment in Disguise skill on an EDM build.

"I am not the owlbear you are looking for."
Terankar wrote: Thu Aug 05, 2021 11:53 am Flame weapon

From the druid spellbook applies to your character.

This is also why you can cast it before shifting and it still applies to the dmg.

Hence why druid frost and flame weapon are exceptionel to the same spell in the arcane spellbook
In stock NWN2, it doesn't, it quite literally adds the +1d8 Fire Damage to weapon you hold, and fails if you lack a weapon. If you switch a weapon, the fire damage does not transfer to the new weapon.

Thus, it seems that BGTSCC has made some kind of a custom change to this spell. I cannot quite test it myself as of yet.

Re: Experimental Druid/Monk Shifter

Posted: Thu Aug 05, 2021 5:22 pm
by Steve
YYA wrote: Thu Aug 05, 2021 9:52 am So in other words, you have no idea whatsoever -- and as before -- you get yourself into a bit of an argument, and once you realize you might be in the wrong; you get snarky about it.
I have the exact and truthful idea, but with each iteration of your return to these Forums, your reading comprehension diminishes.

So, to repeat what was said by yours truly earlier in this thread, Flame Weapon effects Unarmed PCs, and Unarmed Feats or the condition of being Unarmed, transfers to or as Creature Weapon upon shifting.

Re: Experimental Druid/Monk Shifter

Posted: Thu Aug 05, 2021 8:37 pm
by Wyatt
*Walks in with his thumbs hooked in his belt and looks around for a moment before speaking.* Now now ya'll. Please keep the discussion going but lets keep the snark to a min'mum y'here? Hopin' ta be catchin' this early so the good chatter can continue. :D

Re: Experimental Druid/Monk Shifter

Posted: Thu Aug 05, 2021 8:48 pm
by matelener
To give some clarifications:

1) Temporary weapon buffs should not carry over to the form. It doesn't already in case of wielded weapons, I forgot to put the same condition for gloves but will be done so.
2) Flame weapon works differently for druids/shamans and UMD-ers. The former ones get a character buff, that means the damage sticks to any attack in any form. The latter apply the buff to the weapon.

Re: Experimental Druid/Monk Shifter

Posted: Thu Aug 05, 2021 11:59 pm
by Kalgain
Best advice I wish I knew:

You can keybind the default action, which means you can use your keyboard to attack instead of clicking on a target when shapechanged !

Re: Experimental Druid/Monk Shifter

Posted: Fri Aug 06, 2021 3:34 am
by YYA
matelener wrote: Thu Aug 05, 2021 8:48 pm 2) Flame weapon works differently for druids/shamans and UMD-ers. The former ones get a character buff, that means the damage sticks to any attack in any form. The latter apply the buff to the weapon.
A question about the point two: does that mean that Spirit Shaman/Druid can get the 1d8 elemental damage from Flame/Frost weapon on a ranger weapon?

And when it comes to a Druid Shifter, will the Flame/Frost Weapon apply in shifter forms?

I do not have the characters to RCR in order to test it out, because there is a lot of ways it might not work, depending on how it is implemented.

Re: Experimental Druid/Monk Shifter

Posted: Tue Aug 10, 2021 9:03 am
by YYA
matelener wrote: Thu Aug 05, 2021 8:48 pm To give some clarifications:

1) Temporary weapon buffs should not carry over to the form. It doesn't already in case of wielded weapons, I forgot to put the same condition for gloves but will be done so.
2) Flame weapon works differently for druids/shamans and UMD-ers. The former ones get a character buff, that means the damage sticks to any attack in any form. The latter apply the buff to the weapon.

I finally got around to have a character that can actually cast it, and yes, it does apply the effect to your character. However, there is a script in place that removes the effect from any Ranged weapon, such as a bow or a dart. The effect gets applied to the ranged weapon as well, until some script fires a split second later and removes it. In other words, you can see it flash in your character sheet.