Wait, is it an investment to get your DEX to 13?!?! Then what is it to get it to 30?Bobthehero wrote: ↑Wed Oct 05, 2022 4:44 pm A dex build can have +10 dex while wearing a shirt. It can even go to +11 if you hit 32 Dex. Therefore, armors should be able to go to 11 AC. Like the MFP does, like the Enthropium now does for heavy armor users. The dexer is also guaranteed to reach their +10/11 AC dex via leveling, meanwhile, if you play a heavy armor PC, you need to find the damned Enthropium plate to begin with, a dexer can afford to have whatever shirt they like. It's not as bad for medium armor users, because MFP's have been around for so long there's a fair few of them in circulation
Edit: You also need investment as a str build, needing at least 13 dex to get the best out of your armor. And then finding a +3 dex item that's in a slot you can afford to have occupied by the extra dex.
Armors after Reboot
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- mrm3ntalist
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Re: Armors after Reboot
Mendel - Villi of En Dharasha Everae | Nikos Berenicus - Initiate of the Mirari | Efialtes Rodius - Blood Magus | Olaf Garaeif - Dwarven Slayer
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Samuel Jackson
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Re: Armors after Reboot
Why do light armor characters need high AC?
Doesn't that beat the purpose of playing a tank character?
Doesn't that beat the purpose of playing a tank character?
- Bobthehero
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Re: Armors after Reboot
For a non dex Martial build, yes. Getting my dex to 13 on my MaA prevents him from hitting 13 Int and getting Improved Knockdown/Combat Expertise, for example.mrm3ntalist wrote: ↑Thu Oct 06, 2022 8:09 pmWait, is it an investment to get your DEX to 13?!?! Then what is it to get it to 30?Bobthehero wrote: ↑Wed Oct 05, 2022 4:44 pm A dex build can have +10 dex while wearing a shirt. It can even go to +11 if you hit 32 Dex. Therefore, armors should be able to go to 11 AC. Like the MFP does, like the Enthropium now does for heavy armor users. The dexer is also guaranteed to reach their +10/11 AC dex via leveling, meanwhile, if you play a heavy armor PC, you need to find the damned Enthropium plate to begin with, a dexer can afford to have whatever shirt they like. It's not as bad for medium armor users, because MFP's have been around for so long there's a fair few of them in circulation
Edit: You also need investment as a str build, needing at least 13 dex to get the best out of your armor. And then finding a +3 dex item that's in a slot you can afford to have occupied by the extra dex.![]()
Aurelien Amon: Human fighter, member of the Whitewood Vanguard, Hoarite
Lotrik: Not a wise Genasi, probably stronger than you tho, a master of longswords. Fully retired
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Bob Thairo: Dreadknight of Bane, Back on the Coast, tyranning away with his wife
- mrm3ntalist
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Re: Armors after Reboot
How is that? All my martial characters, from barbarians, to weaponmasters have DEX14 and at least INT13Bobthehero wrote: ↑Thu Oct 06, 2022 8:24 pm For a non dex Martial build, yes. Getting my dex to 13 on my MaA prevents him from hitting 13 Int and getting Improved Knockdown/Combat Expertise, for example.
Mendel - Villi of En Dharasha Everae | Nikos Berenicus - Initiate of the Mirari | Efialtes Rodius - Blood Magus | Olaf Garaeif - Dwarven Slayer
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- Bobthehero
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Re: Armors after Reboot
Had to take Cha on the character for EDM and synergies with MaA.
Aurelien Amon: Human fighter, member of the Whitewood Vanguard, Hoarite
Lotrik: Not a wise Genasi, probably stronger than you tho, a master of longswords. Fully retired
Bob Thairo: Dreadknight of Bane, Back on the Coast, tyranning away with his wife
Bob Thairo: Dreadknight of Bane, Back on the Coast, tyranning away with his wife
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Flatted Fifth
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Re: Armors after Reboot
You guys just don't get it. First of all, a STR based build can still be viable AC wise without putting everything they have into STR.
A DEX build has to put everything they have into DEX leaving nothing left over for CON for HP, or WIS for will saves, or STR for damage, or INT or CHA for spell casting. Changing the armors so that every armor has a base + dex bonus = 9 would alleviate that.
And omg you guys are crying for your entropium when I'm talking about after a complete overhaul of PvE that would ramp the monster ABs way down. Why should ONE SPECIFIC armor and material combination be the ultimate to the point where every other armor is obsolete? What the hell is the point of that? Make all the ACs the SAME for the materials an give them OTHER ways in which they are different, like weight, skill penalty, ASF, and DR. Hell, make Entropium have DR AND lower skill penalties AND lower ASF. Fine. Give it Spell Resistance, too. Just don't make it give you a higher AC than steel.
A DEX build has to put everything they have into DEX leaving nothing left over for CON for HP, or WIS for will saves, or STR for damage, or INT or CHA for spell casting. Changing the armors so that every armor has a base + dex bonus = 9 would alleviate that.
And omg you guys are crying for your entropium when I'm talking about after a complete overhaul of PvE that would ramp the monster ABs way down. Why should ONE SPECIFIC armor and material combination be the ultimate to the point where every other armor is obsolete? What the hell is the point of that? Make all the ACs the SAME for the materials an give them OTHER ways in which they are different, like weight, skill penalty, ASF, and DR. Hell, make Entropium have DR AND lower skill penalties AND lower ASF. Fine. Give it Spell Resistance, too. Just don't make it give you a higher AC than steel.
Last edited by Flatted Fifth on Sun Oct 09, 2022 1:24 am, edited 1 time in total.
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Flatted Fifth
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Re: Armors after Reboot
I mean... it would if BAB and HP and number of feats were not a thing. Not to mention being able to use any weapon instead of only finessable ones, carrying capacity, shields, tower shields, shield bash, etc.Samuel Jackson wrote: ↑Thu Oct 06, 2022 8:13 pm Why do light armor characters need high AC?
Doesn't that beat the purpose of playing a tank character?
Also, on other servers a DEX based tank is a thing. Swash/Fighter. But almost all the dex based chars here are HiPSters because being a dex based here without stealth is a mechanically difficult path. I think I could do it now that I have the resources a lvl 30 char has gathered for over a year but starting from nothing would be very hard at lower levels without very expensive kit.