Re: Should we lessen restrictions on the Underdark? [Poll]
Posted: Sat Jul 31, 2021 4:17 am
A poll like this is honestly a bad way to measure anything on a forum such as this. With how many people have several accounts to vote with, it is bound to make it so that those that feels the most passionate about this issue can make a false impression about how this is viewed. Be it with alternative accounts, or getting innactive people that have left to come back to vote on this with their accounts to boost the results.
The question should not be how the community feels about the issue, as that only involves those that are focused on this aspect, but rather how a change can affect the community that suddenly might be faced with changes that they find unwelcome or are unprepared for. As it stands today, UD players are not barred from the surface, and can play there with reason and with restrictions. Just as surface players can be in the UD, play there with reason and restrictions. Which just makes it so that you don't get an abundance of either in each setting, which would break immersion for many, and let's face it, probably empty the UD entirely of players.
What is really needed, as I see it, is a way for UD players to play in the UD, without constantly being at each other's throats in a way that might make players stop playing there. Which is up to wiser heads than mine to come up with. And if it is the area distribution that is unfair, it should be a small case to simply make some of the lowerdark areas into underdark areas, thus expanding the UD more.
The question should not be how the community feels about the issue, as that only involves those that are focused on this aspect, but rather how a change can affect the community that suddenly might be faced with changes that they find unwelcome or are unprepared for. As it stands today, UD players are not barred from the surface, and can play there with reason and with restrictions. Just as surface players can be in the UD, play there with reason and restrictions. Which just makes it so that you don't get an abundance of either in each setting, which would break immersion for many, and let's face it, probably empty the UD entirely of players.
What is really needed, as I see it, is a way for UD players to play in the UD, without constantly being at each other's throats in a way that might make players stop playing there. Which is up to wiser heads than mine to come up with. And if it is the area distribution that is unfair, it should be a small case to simply make some of the lowerdark areas into underdark areas, thus expanding the UD more.