The Bladesinger PRC
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- Valefort
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Re: The Bladesinger PRC
Blame the wider and more powerful options evil alignments have.
Anyway : http://nwn2db.com/build/?261576
EDM Cleric 3/ sorc 7/EK10/Bladesinger 10 is doable, so there's that to think about before doing CHA to AC.
Anyway : http://nwn2db.com/build/?261576
EDM Cleric 3/ sorc 7/EK10/Bladesinger 10 is doable, so there's that to think about before doing CHA to AC.
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Re: The Bladesinger PRC
In the end, not really.Tantive wrote:Entropic husk is quite evil to destroy the soul, damnation is another somewhat unwilling choice.Valefort wrote: a damnation or entropic husk
Essentially, with how things are, drow will get to be more efficient and dangerous bladesingers then elves can.
Putting Epic Spells like those in the blade isn't a good choice. It's flashy, surely, but then we're talking about RP more than mechanics. Mechanically speaking, if you're hell bent on putting an Epic Spell in the blade (...), then 3/day ESs are a better choice.
The only thing you'll miss as "good" Bladesinger is Avasculate, due to recent changes. And, of course, the fact Drow are just superior, racially. But you'll definitely perform comparably well.
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Re: The Bladesinger PRC
Not criticizing anything, just blurting out my thoughts and questions on the new classValefort wrote:Bladesinger PRC stats:Hidden: show
- The feat requirements are pretty extensive. This might be alright, but it also pushes Bladesinger levels to fairly late in a build. Especially Greater Spellsong at lvl 10. Isn't that more a signature/QoL feat than a pinacle of a PRC feat?
- Back-loading spell progression and moving bonus feats to the late levels (for epic feats) are both great ways to incentivice taking all levels instead of dipping. If that is a concern.
- Any reason why still spell isn't a requirement? I think it synergizes well with what the class does, and it can be taken as a wiz bonus feat. Could easily replace combat expertise for example.
- The class lacks synergy with perform. It is in the requirements, and it makes a lot of sense for the class. Maybe a uses-per-day feat that grants some martial bonus for perform*rounds or something?
- Song of Celerity: will it work with reserve feats like Fiery Burst? What happens if you unequip your charged weapon? What if you equip something else? Does the weapon get a visual effect while charged? I think that would be a good idea, both from a uex point of view, and for coolness

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Re: The Bladesinger PRC
What is the lore background of freezing field? Just curious.
- Valefort
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Re: The Bladesinger PRC
Replying in a disordely fashion :
We stuck to pnp for feat requirements since we could so not still spell, the bonus feat list restricted to non-epic feats so putting it later in the PRC wouldn't change much. Regarding Greater Bladesong in pnp it might be more of a signature feat but in nwn2 the power gain is actually pretty important to very important so it was put at level 10.
The lack of synergy with perform is indeed a bit sad, then again we stuck with pnp there, perhaps the level 8 ability (which is intended to be mainly a fluff feat with little power) can be tied to perform score, or something with song of celerity duration.
Song of celerity works with fiery burst, there's no visual effect yet, I didn't know what to put and then I forgot. As for the unequipping good question, I'll try it.
@ Nachti from the forgotten realms wiki :
We stuck to pnp for feat requirements since we could so not still spell, the bonus feat list restricted to non-epic feats so putting it later in the PRC wouldn't change much. Regarding Greater Bladesong in pnp it might be more of a signature feat but in nwn2 the power gain is actually pretty important to very important so it was put at level 10.
The lack of synergy with perform is indeed a bit sad, then again we stuck with pnp there, perhaps the level 8 ability (which is intended to be mainly a fluff feat with little power) can be tied to perform score, or something with song of celerity duration.
Song of celerity works with fiery burst, there's no visual effect yet, I didn't know what to put and then I forgot. As for the unequipping good question, I'll try it.
@ Nachti from the forgotten realms wiki :
In the Arcane Ages, Myth Drannan bladesingers served in the both as armathors, the magical knights of Myth Drannor, and as a special unit within the Ahk'Velahrn known as the Protectors, which acted as both an elite unit within the army and as a special bodyguard unit to the nobility. They specialized in their realm's defense against magical monsters such as demons and dragons. In the ancient texts it is mentioned they invented spells such as creating an immense freezing space thus limiting their enemies' movement (often used against dragon's wings.) [5]
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Re: The Bladesinger PRC
Ah, thanks.
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Re: The Bladesinger PRC
Thanks for the explanations Valefort.
but yeah it would make sense to find some use for it I think.
Not sure how well perform synergizes with a freezing field thoughValefort wrote:The lack of synergy with perform is indeed a bit sad, then again we stuck with pnp there, perhaps the level 8 ability (which is intended to be mainly a fluff feat with little power) can be tied to perform score, or something with song of celerity duration.
I think it would help the feat alot. Lets you easily see that your imbue worked, that it is still active, and that it was spent from your blade. I assume the duration is until first hit or rest.Valefort wrote:Song of celerity works with fiery burst, there's no visual effect yet, I didn't know what to put and then I forgot. As for the unequipping good question, I'll try it.
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chad878262
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Re: The Bladesinger PRC
Just a couple extra bits of detail with regard to these questions...no particular order.dedude wrote:Not criticizing anything, just blurting out my thoughts and questions on the new classValefort wrote:Bladesinger PRC stats:Hidden: show![]()
- The feat requirements are pretty extensive. This might be alright, but it also pushes Bladesinger levels to fairly late in a build. Especially Greater Spellsong at lvl 10. Isn't that more a signature/QoL feat than a pinacle of a PRC feat?
- Back-loading spell progression and moving bonus feats to the late levels (for epic feats) are both great ways to incentivice taking all levels instead of dipping. If that is a concern.
- Any reason why still spell isn't a requirement? I think it synergizes well with what the class does, and it can be taken as a wiz bonus feat. Could easily replace combat expertise for example.
- The class lacks synergy with perform. It is in the requirements, and it makes a lot of sense for the class. Maybe a uses-per-day feat that grants some martial bonus for perform*rounds or something?
- Song of Celerity: will it work with reserve feats like Fiery Burst? What happens if you unequip your charged weapon? What if you equip something else? Does the weapon get a visual effect while charged? I think that would be a good idea, both from a uex point of view, and for coolness
While level 10 may be late for wearing light armor it's still sooner than auto still 1-9. The fact Mithral chain is almost as good as MFP and any wiz/sorc can make it +6 armor with a 3rd level spell makes it very powerful, so it needed to come later in levels. Coupled with feat requirements and 3b20 rule and chances are blade singer 10 will come somewhere ~18 or 21 which is right where it should be.
Still spell and auto still is actually quite a bit different. Bladesinger learns to cast while wearing armor vs. Still spell is learning to cast without the somatic component.
The bonus feat is meant to allow for some customization (and is consistent with pnp) because of the higher entry requirements.
Can't wait to test it once Valefort finishes!
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- Valefort
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Re: The Bladesinger PRC
For the rest part it's a bit tricky, I'll have to think a bit more about it but for now if I make it temporary then it fires on -you- if you rest with a charged sword (somehow I feel it's a good thing, don't sleep with a charged sword
) or it lasts through rest (which is what I picked for now because dying because of your own spell seems rather underwhelming and annoying past the first hilarious reaction).
For the VFX definitely.
For the VFX definitely.
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Re: The Bladesinger PRC
I could see a niche use for swords imbued with a sleep spell in the insomnia circles.Valefort wrote:For the rest part it's a bit tricky, I'll have to think a bit more about it but for now if I make it temporary then it fires on -you- if you rest with a charged sword (somehow I feel it's a good thing, don't sleep with a charged sword) or it lasts through rest (which is what I picked for now because dying because of your own spell seems rather underwhelming and annoying past the first hilarious reaction).
EDIT: @chad thanks for the explanations, makes more sense to me now.
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BigJ
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Re: The Bladesinger PRC
Been off for a few days so this is a bit long, sry. I highlighted some questions, the answer to those may help me stop scratching this itch. (PM me if you don't want to post).
I would like that answered as Kaerdins does not add ASF to the Bladesinder when he casts Stone Body, he can cast all his spells just fine. Tested.
Question: What is the HP and AB on the Balor and the UD Pit Fiend?
If its less than 6000hp, my Wiz / Bs is going to nuke it. (6000 - Avas = 4500, - Avas = 3375 - Vamp regen = 2531. Then the blasting spells)
Question? Can someone confirm how much damage avasculate does / works?
I don't have the experience with the spell so I'm guessing 25% in the above calculation. It may be a mute point.
All the talk about melee and fighters led to a penny dropping, maybe this isn't a mage PrC its a fighter PrC, which happens to advance spellcasting -
D8hp, High bab, bonus Ac, free combat feat, slow spell, Imbue spell onto sword rather than cast. Auto cast in armour WITHOUT needing lvl 9 spells.
So, for all those that want to add a level 6/7 arcane spellbook to a fighter, here ya go. Starting with one which benefits from other recent changes QC made:
Swashbuckler / BS with Epic Precision / Insightful Strike / Combat Insight
One Stat (int) gives: +20 Damage, +5 AC and spellcasting (Inc. 17 bonus spells). Weakening Critical means the longer the fight, the less chance of getting hit.
Spells: Don't need to many buffs (+3 items and +4 bracers etc will do for most mobs), lots of spell slots at each level to recast. Then utility spellbook including Invis, Haste, Mirror Image, Breaches, Spell mantles, Teleport, True seeing, Stone Body, you know the rest. GMW doesn't dispel (make ANY weapon a +4 weapon). Others you use depending on map or for bosses (IMA, Superior Resistance, Grt Heroism, DR, Displacement etc). Plus use ANY scroll if situation calls for it (Mords).
Others:
Swashbuckler / Weapon Master BS
Fighter / Weapon Master / BS
That free feat at lvl 4 works well with these (mobilty/spring/whirlwind), although I haven't added them in these builds. Feel free to swap it in/out for something.
Swash / Assasin / BS
Not sure if ICE is needed with hipsing, but this is Cool >> Imbue sword (Avasculate?), 3 x 4d6 DC 28 Death Attacks + Insight damage then rest of flurry. Hips. Imbue sword, repeat repeat etc.
Of course you don't need assassin if you want hips, but as INT gets you damage, ac, spellcasting, you may as well use it for the DA.
So glad the insistence from earlier in this thread to make this 'Sun Elf' or 'Moon Elf' or 'Wood Elf' only, got dropped once the lorebook being misquoted was highlighted.
Question: A wizard, swash, weapon master and assassin, all bladesingers, are sitting around the campfire. Along comes an Elven leader and says "Go kill PC X, he is our enemy". Would be it then lore accurate for them to go murder him, and it would be a 'Good' act?
BigJ
Question: Are we using Kaedrins code or our own?Stone body gets you ASF. Only still/autostill allows you to cast. Bladesingers get 0 asf when using light armor. Anything else ( shields, heavier armors, spells ) add ASF
I would like that answered as Kaerdins does not add ASF to the Bladesinder when he casts Stone Body, he can cast all his spells just fine. Tested.
How? How is the Balor even going to hit my Wiz / BS? Does it have more than 40ab?The top bosses, it is going to die.
Err . . swap in a Tensers Transformation? I'm surprised I had to highlight that to head of QC (+8ab when you run out of spells).Low AB even lower damage and you will run out of spells
So I take it this one can as well? (Sorc/BS. Can you link me your Sorc10/ek10/DS10 build to compare?). Note: As this one doesn't really need the DC / extra spells, I thought about dropping the epic CHA for prowess / combat insight?A typical Sorck10/EK10/DS10 can solo the Balor
Question: What is the HP and AB on the Balor and the UD Pit Fiend?
If its less than 6000hp, my Wiz / Bs is going to nuke it. (6000 - Avas = 4500, - Avas = 3375 - Vamp regen = 2531. Then the blasting spells)
Question? Can someone confirm how much damage avasculate does / works?
I don't have the experience with the spell so I'm guessing 25% in the above calculation. It may be a mute point.
Its 16.5 + 1d8 (longsword, 2h), 37ab is just for mobs, for boss the ab can be +8 Tensers, +1 Haste, then 6 attacks per round (Crit range 16-20). Fine for an EK according to the EK thread.What you dont see at the builder is that this has a damage output of 5STr +5GMW +1d8Base = 14,5 + any additional weapon damage. 14,5 at a max AB of 37 (ac52) or AB31 ( ac58) - i didnt double check those number. I am using what bigj posted
Depends on the HP of bosses, and if the FS can kill them in less than 2 mins.It wont be anywhere near the FS
All the talk about melee and fighters led to a penny dropping, maybe this isn't a mage PrC its a fighter PrC, which happens to advance spellcasting -
D8hp, High bab, bonus Ac, free combat feat, slow spell, Imbue spell onto sword rather than cast. Auto cast in armour WITHOUT needing lvl 9 spells.
So, for all those that want to add a level 6/7 arcane spellbook to a fighter, here ya go. Starting with one which benefits from other recent changes QC made:
Swashbuckler / BS with Epic Precision / Insightful Strike / Combat Insight
One Stat (int) gives: +20 Damage, +5 AC and spellcasting (Inc. 17 bonus spells). Weakening Critical means the longer the fight, the less chance of getting hit.
Spells: Don't need to many buffs (+3 items and +4 bracers etc will do for most mobs), lots of spell slots at each level to recast. Then utility spellbook including Invis, Haste, Mirror Image, Breaches, Spell mantles, Teleport, True seeing, Stone Body, you know the rest. GMW doesn't dispel (make ANY weapon a +4 weapon). Others you use depending on map or for bosses (IMA, Superior Resistance, Grt Heroism, DR, Displacement etc). Plus use ANY scroll if situation calls for it (Mords).
Others:
Swashbuckler / Weapon Master BS
Fighter / Weapon Master / BS
That free feat at lvl 4 works well with these (mobilty/spring/whirlwind), although I haven't added them in these builds. Feel free to swap it in/out for something.
Swash / Assasin / BS
Not sure if ICE is needed with hipsing, but this is Cool >> Imbue sword (Avasculate?), 3 x 4d6 DC 28 Death Attacks + Insight damage then rest of flurry. Hips. Imbue sword, repeat repeat etc.
Of course you don't need assassin if you want hips, but as INT gets you damage, ac, spellcasting, you may as well use it for the DA.
So glad the insistence from earlier in this thread to make this 'Sun Elf' or 'Moon Elf' or 'Wood Elf' only, got dropped once the lorebook being misquoted was highlighted.
Question: A wizard, swash, weapon master and assassin, all bladesingers, are sitting around the campfire. Along comes an Elven leader and says "Go kill PC X, he is our enemy". Would be it then lore accurate for them to go murder him, and it would be a 'Good' act?
BigJ
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chad878262
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Re: The Bladesinger PRC
Pretty sure Valefort made this PRC from scratch, not from Kaedrins.BigJ wrote:Question: Are we using Kaedrins code or our own?
The top bosses have more than 40 AB. I think the White has ~60ish? My guess would be the Balor is somewhere around 45, but I'm not certain.BigJ wrote:How? How is the Balor even going to hit my Wiz / BS? Does it have more than 40ab?
BigJ wrote:Err . . swap in a Tensers Transformation? I'm surprised I had to highlight that to head of QC (+8ab when you run out of spells).
Assuming a BAB of 22 (since you said +8) and you have Greater Heroism (4), Greater Magic Weapon (5), Haste (1), and Tensers (8) your total AB is 22+4+5+1+8=40 (47 if we assum 24 Strength). It's a good AB and should do find in most cases, but when we are talking top end bosses it's still not auto hit by any means.. You will usually hit with at least 2 out of 6 attacks, sometimes 3 and less often 4... Still doesn't help your damage much. I'm sure MrM3ntalist is well aware of what Tenser's does, but I don't think it is enough to suddenly turn the gish in to a wrecking ball of destruction against top tier bosses.
No idea how many HP bosses have, but...BigJ wrote:Question: What is the HP and AB on the Balor and the UD Pit Fiend?
If its less than 6000hp, my Wiz / Bs is going to nuke it. (6000 - Avas = 4500, - Avas = 3375 - Vamp regen = 2531. Then the blasting spells)
Here is the description for Avasculate, but what is not documented is that bosses on this server have a decent amount of resistance to the spell. So while the spell is unaltered on the server, bosses getting resistance makes it less effective. It still may be effective, but you only have so many spell slots and you probably also need Shadow Shield, a couple of energy immunities, and Ethereal Jaunt or two for a first strike and / or escape route. If you have various metamagics you could try making it a level 9 spell (empower) or even 8 (silent), but Bladesinger is feat starved so probably hit or miss if they have more than 1 type of meta-magic (probably extend in most cases). Level 8 though has protection from spells, premonition, and Iron Body while 9 has disjunction, shades, and etherealness. This of course doesn't consider all the other solid selections for damage, save or x, summoning, shadow simulacrum, etc... Point being there is a bit of competition.BigJ wrote:Question? Can someone confirm how much damage avasculate does / works?
I don't have the experience with the spell so I'm guessing 25% in the above calculation. It may be a mute point.
Spell Information
Spell level : Innate level: 7, Sorcerer/Wizard: 7
School : Necromancy
Descriptor(s) : Death
Components : Verbal and Somatic
Range : Short
Target/Area : Single
Duration : Instantaneous
Save : Fortitude Partial
Spell resistance : Yes
DescriptionEdit
You must succeed on a ranged touch attack with the ray to strike a target. If the attack succeeds, the subject is reduced to half of its current hit points and stunned for 1 round. On a successful Fortitude saving throw, the subject is not stunned.
BladeSinger requires level 1 arcane spells from either Wizard or Sorcerer. In addition, SB is widely considered an underpowered class, are you now arguing that adding spell casting that can be dispelled by a lesser dispel makes them uber? Would a Fighter/WM be better off taking Rogue/FB rather than Wiz/BS? Especially when it can focus on scimitar instead of Longsword/Rapier? Finally, imbuing sword requires casting a spell and, thus would break stealth. With regard to the actual question that would be related to lore/RP and thus the purview of DM team.BigJ wrote:[...several build examples....]Question: A wizard, swash, weapon master and assassin, all bladesingers, are sitting around the campfire. Along comes an Elven leader and says "Go kill PC X, he is our enemy". Would be it then lore accurate for them to go murder him, and it would be a 'Good' act?
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- Valefort
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Re: The Bladesinger PRC
Own, greater bladesong means the ASF from the armor (and only the armor, if light) is nullified.Question: Are we using Kaedrins code or our own?
I would like that answered as Kaerdins does not add ASF to the Bladesinder when he casts Stone Body, he can cast all his spells just fine. Tested.
Yes, 45 AB, 5000 HP, 47 AC and it casts mordenkainen's disjunction at least once (and he's not alone, though you can game the AI to kill the other mobs first).How? How is the Balor even going to hit my Wiz / BS? Does it have more than 40ab?
No because yours does near 0 melee damage and Avsculate "only" deals 20% HP damage against bosses, Balor also has a 25% magic damage reduction so the first avasculate will only deal 750 damage.So I take it this one can as well? (Sorc/BS. Can you link me your Sorc10/ek10/DS10 build to compare?). Note: As this one doesn't really need the DC / extra spells, I thought about dropping the epic CHA for prowess / combat insight?
You don't really want to be unable to cast spells, it'll eat through your mirror images several times. Also the crit range for a keen longsword is 17-20 and with 20 damage per hit against a 50% immunity to slashing creature with massive HP you'll need a looooong time swinging your sword.Its 16.5 + 1d8 (longsword, 2h), 37ab is just for mobs, for boss the ab can be +8 Tensers, +1 Haste, then 6 attacks per round (Crit range 16-20). Fine for an EK according to the EK thread.
Comparatively I assume that the sorc/EK/DS build has minimal CHA and then maximum STR to be able to dish out some okay melee damage, at least that's how I would do it.
I honestly can't imagine any bladesinger build killing the balor in less than 2 minutes, 20 rounds are not quite enough, doing an average of 250 damage per round to that beast is not easy for any build, even the top ones.Depends on the HP of bosses, and if the FS can kill them in less than 2 mins.
Now regarding the low CL builds you made :
SB 14 / bladesinger 10 / wizard 6
An interesting idea that can be made playable if built better but nothing it can do is outside the possibilities of an SB 14 / duelist 10 / any class with UMD for example, and that one will have more damage. The CL here is too low to be permanently buffed, because of durations and dispels, that holds true for all the builds you made.
Also assassin does not meet the bladesinger requirements, it's either wizard or sorc, nothing else for arcane spells.
EDIT: 47 AC for balor, not 45
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Re: The Bladesinger PRC
It still depends. If whomever is a threat to elven kind, it certainly would be in the purview of a bladesinger to deal with it. But they have also higher standards to uphold. They are the 'neutral/chaotic' good arcane paladin of the elven people. They can contest the validity of the 'orders' and say no if its against Tel'Quessir ideals. But they can just as ruthlessly cut someone down if they are a threat to elven life. And it would be good.BigJ wrote: Question: A wizard, swash, weapon master and assassin, all bladesingers, are sitting around the campfire. Along comes an Elven leader and says "Go kill PC X, he is our enemy". Would be it then lore accurate for them to go murder him, and it would be a 'Good' act?
BigJ
Things get much more morally messy if its an elf who did the bad thing.
In the novel Evermeet Island of the elves, one of the bladesinger characters (Shanyrria Alenuath. Neutral Good) finds out Sunrise Tower attacked Towers of the Sun and the Moon by Sun elf traitors.
Status, rank, means much less as long its right. Here when the same character finds out about the Queen.Suddenly Shanyrria understood what had happened. These elves were traitors! Sunrise Tower had attacked. The destructive force she had felt was nothing less than the shattering of the Towers of the Sun and the Moon.
Grimly the bladesinger drew her sword and advanced into the room. Evermeet had developed no defense against such treachery from within, but neither did spell-song have a defense against the magic of a bladesinger. It seemed good and right to Shanyrria that many of them would die by her blade.
She seized the nearest elf by his golden hair and reached around to cut his throat. As she pulled the blade in a lethal slash, she spun so that the swing would take down the elf to his right. Shanyrria had no illusions about her fate. She would die in this tower room. But when she came to Arvandor, she would bring many traitors to present themselves before the Seldarine Council for judgment.
Her only regret was that she would die before the battle's end, not knowing what Evermeet's fate would be.
Shanyrria found Adamar there, his hands clenched around the grip of the family's moonblade—which protruded from below his ribs. She stared in horror. This was beyond imagining! Never did an elf take his own life, and certainly not with the weapon that symbolized the family's honor!
"Why?" she asked simply.
In a few words, with the scant time remaining to him, Adamar told her.
The bladesinger listened in stunned, grieving disbelief as her father confessed his own dishonor, and told at last the terrible secret that he had never been able to bring himself to reveal: that he would be the cause of his own son's death. Prince Rhenalyrr was not of Zaor's blood. The king's moonblade, the sword of Zaor, was not his to claim, and soon all of Evermeet would bear witness to the disgrace of House Alenuath.
When Adamar fell into final silence, Shanyrria raced from the mansion and leaped upon her waiting moon-horse. Rhenalyrr might not be a true prince, but he was her own half-brother. She owed him the loyalty and protection due any member of the clan.
But when her lathered moon-horse pulled up in the valley of Drelagara, the bladesinger was greeted by a chorus of keening elven voices. She did not need to ask to know that Rhenalyrr had not survived the ritual.
Her face set with wrath, Shanyrria swung down from her mount and went off in search of vengeance.
She slipped into the pavilion where the queen sat alone, weeping silent, helpless tears. Quietly she walked up to the grieving elf woman. With a quick, smooth movement, she drew her sword and thrust the tip against Lydi'aleera's throat.
"I name you, Lydi'aleera Amarillis, false queen of Evermeet, to be a coward, a liar, a (germbag), and the murderer of my father Adamar Alenuath—and of my half-brother Rhenalyrr."
The queen stared up at the fierce bladesinger like a mouse awaiting the claws of a striking owl. "I did not know—"
"You knew," Shanyrria said vehemently. "You knew that Rhenalyrr was not of Zaor's blood, yet you remained silent while he took the trial of the moonblade! Surely you knew that he would not survive."
"He was a fine, noble young elf," she persisted. "There was a chance that he might succeed. And if the moonblades are to be held as sole measure, Amarillis is as worthy of royalty as Moonflower!"
Shanyrria stared at the queen through narrowed eyes. "It is said that only those truly worthy of ruling can bear the sword of Zaor. Very well then. Come."
She put away her sword with a quick thrust and snatched a small knife from her belt. With one hand she grasped a handful of Lydi'aleera's hair and jerked her to her feet. She put one arm firmly around the queen's shoulder, and pressed the knife hard into the elf woman's ribs.
"I will support you in your grief, my queen," the bladesinger said with heavy irony, "and take you where you must go."
The elf woman struggled to pull away, but Shanyrria was strong and held her fast. "What are you going to do?" Lydi'aleera demanded.
"No more than what you did to my brother. You will draw the sword of Zaor and test your worthiness to rule Evermeet. You are Amarillis born, so your chances are as good as Rhenalyrr's!"
"I will not do it!" gasped Lydi'aleera.
"You will," Shanyrria asserted. "If you do not, I will proclaim before all of Evermeet what you have done. Zaor will put you away, and you and all your clan will be shamed. Or, if you prefer, I will kill you now, and then speak."
The queen stared at her, all hope draining from her eyes. "And if I draw, and succeed? Will you keep silent concerning all of this?"
"Whether you live or die is for the moonblade to decide. I will content myself with that. Either way, you will win: a kingdom or an honorable death. It is more than you deserve."
Since she had no recourse, the queen walked with Shanyrria toward the place where Zaor's sword lay, gleaming still with faint blue magic, upon the ceremonial pedestal. Before any could divine her intent, Lydi'aleera stepped forward and grasped the sword in her two hands and began to slide it from the scabbard.
A flash of terrible blue light lit the plain. When it faded, the elf woman was gone, but for a pile of pale, drifting ash.
Shanyrria nodded in grim agreement to the sentence that the moonblade had pronounced. The bladesinger felt no guilt over her part in the queen's death. She considered Lydi'aleera guilty, not only of her brother's death and her father's, but also of treason against the crown. It felt right to her that Lydi'aleera's fate was one that she had chosen, though her pride, ambition, and cowardly silence, for her own son.
Many were the witnesses to Lydi'aleera's death. In the stunned murmurs that swept the group, the elves surmised the queen had been maddened by grief, or determined to prove the worth of Amarillis after her son's failure. Shanyrria did not care what they thought, as long as they accepted one very important truth: Lydi'aleera Amarillis was not fit to rule. She was not and never had been Evermeet's queen.
The bladesinger turned to face the gathering crowd. Her eyes sought out Amlaruil, who stood pale and stunned among the Tower magi. Shanyrria bowed deeply, then pulled her blade and raised it to her forehead in a gesture of respect.
"The queen is dead," she said, and her words seemed to echo in the stunned silence. Then she strode forward and lay her blade in a gesture of fealty at Amlaruil's feet.
"The queen is dead," Shanyrria repeated. "Long live the queen."
Zaor understood at once the importance of this moment. He strode to the alter and drew the sword. Holding it high overhead with one hand, he held out the other to Amlaruil.
The mage hesitated only for a moment. She walked to Zaor's side and entwined her fingers in his. Then with her other hand, she reached up to grasp the hilt of the king sword.
Fey blue light poured through the moonblade and enveloped them both. They stood together, in full sight of all of Evermeet, joined by the ancient magic.
One by one, the somber elves went down on their knees to acknowledge what no one could deny.
Evermeet had a true queen, at last.
Elyssa Symbaern - Bladesinger
Isioviel Fereyn - Elven Ranger
Charisa Flomeigne - Scion of Siamorphe
Isioviel Fereyn - Elven Ranger
Charisa Flomeigne - Scion of Siamorphe
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Sun Wukong
- Posts: 2837
- Joined: Thu Jan 05, 2017 3:05 pm
Re: The Bladesinger PRC
Valefort wrote:Bladesinger PRC stats:Hidden: show
When I read the above class perk description - I get the idea that as long as a Bladesinger wears a light armor they can ignore all sources of arcane spell failure. In otherwords, cast spells while underneath the effects of Stone/Iron Body spells.- Greater Spellsong (Ex): A bladesinger of 10th level ignores arcane spell failure chances when wearing light armor.
Thus it might be better to word it something like this:
Or if the ability to wear light armor is coded as a stock arcane spell failure reduction:- Greater Spellsong (Ex): A bladesinger of 10th level ignores the arcane spell failure imposed by wearing light armor. This ability does not negate the arcane spell failure from other sources.
If this second case is how it works, then a Bladesinger that does not wear any armor would suffer a 30% arcane spell failure from the effects of Stone/Iron Body spells. Both spells 'grant' an arcane spell failure of 50% by default. It is an improvement to flipping a coin, but the probability of 'one in every three' spells can cost your character's life. Thus, a Bladesinger would have an incentive to get the Still Spell metamagic feat, and possibly even spend some epic feats on the Automatic: Still Spell line of feats.- Greater Spellsong (Ex): A bladesinger of 10th level can ignore up to 20% of arcane spell failure, thus allowing him to overcome the arcane spell failure chance imposed by any form of light armor.
So, I guess I am more or less content with the current iteration of the class.
" I am no longer here, the elves of the Sword Coast are just far too horrible... "
- Elminster, probably.
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