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[/th][tr][td]Bladesinger[/td][td]Bladesingers are elves who have blended art, swordplay, and arcane magic into a
harmonious whole. In battle, a bladesinger’s lithe movements and subtle tactics seem beautiful, belying their deadly martial efficiency. Bladesingers have a treasured place in elf society, balancing the joys of art and magic with the skill of masterful fighting, and so bladesingers are well-respected by other elves. They usually serve as itinerant guardians and champions of the elf community at large rather than tying themselves to one particular settlement. Multiclass fighter/wizards can become bladesingers most easily, though any elf who can wield a martial weapon and cast arcane spells can become a bladesinger.
Bladesinging ranger/wizards, rogue/wizards, and bladesinger bards are not unknown.
Most bladesingers work alone, sufficient unto themselves, but in larger communities they sometimes have the opportunity to fight together in the same combat. Bladesingers are normally trained singly by another bladesinger, and the concept of anything as formalized as a bladesinger school is an absurd notion to them.
Requirements:
Feats: Combat Casting, Combat Expertise, Dodge, Weapon Focus (Longsword or Rapier), Still Spell
Base Attack Bonus: +5
Race: Sun Elf, Moon Elf, Wood Elf
Alignment: Non-evil
Spellcasting: Able to cast arcane spells of 1st level.
Skills: Concentration 4, Perform 3, Tumble 2
Class Features:
- Hit Die: d8
- Base Attack Bonus: High.
- High Saves: Reflex, Will.
- Weapon Proficiencies: None
- Armor Proficiencies: Light.
- Skill Points: 4 + Int modifier.
- Class Skills: Bluff, Concentration, Craft Weapon, Craft Armor, Lore: Arcana, Lore: History, Lore: Local, Lore: Nobility & Royalty, Lore: Religion, Parry, Perform, Spellcraft, Tumble.
Class Abilities:
Level 1: Bladesong Style, Spellcasting Progression
Level 2: Bonus Feat
Level 3: Lesser Spellsong
Level 4:
Level 5: Bonus Feat
Level 6: Song of Celerity
Level 7: Greater Spellsong
Level 8: Bonus feat
Level 9:
Level 10: Song of Fury
- Spellcasting: At every level you gain new spells per day and an increase in caster level (and spells known) as if you had also gained a level in an arcane or divine spellcasting class to which you belonged before adding the prestige class level. If you had more than one spellcasting class before becoming a Bladesinger, you must decide which class gains the increased casting ability.
- Bladesong Style: When wielding a longsword or rapier in one hand (and nothing in the other), a bladesinger gains a dodge bonus to Armor Class equal to her class level, up to a maximum of her Intelligence bonus. If the bladesinger wears medium or heavy armor, she loses all benefits of the bladesong style. This bonus will not stack with the AC bonus granted by Invisible Blade or Duelist.
- Lesser Spellsong (Ex): Starting at 3rd level, when wielding a longsword or rapier in one hand (and nothing in the other), the bladesinger can take 10 when making a Concentration check to cast defensively.
- Song of Celerity (Ex): Starting at 6th level, when wielding a longsword or rapier in one hand (and nothing in the other) and using the full attack action, the bladesinger can cast one bladesinger spell (or arcane spell with a casting time of 1 action or less) each round as a free action.
- Greater Spellsong (Ex): A bladesinger of 7th level or higher ignores arcane spell failure chances when wearing light armor.
- Song of Fury (Ex): When a 10th-level bladesinger makes a full attack with a longsword or rapier in one hand (and nothing in the other), she can make one extra attack in a round at her highest base attack bonus, but this attack and each other attack made in that round take a –2 penalty. This penalty applies for 1 round, so it also affects attacks of opportunity the bladesinger might make before her next action.
- Bonus Feat: At 2nd, 5th, and 8th level, the bladesinger gets a bonus feat. These feats must be drawn from the following list: any metamagic feat, Combat Reflexes, Improved Critical (Weapon), Improved Disarm, Mobility, Spring Attack, Whirlwind Attack.