Got back in, had a few beers but here goes:
@ Mrmm
Like i said before though, it seems there is nothing I can say to change your mind. That is fine though. The Bladesinger will come out soon. Make your build and post here your achievements. One of us will post "I told you so".
That statement is full of predetermined intent, but I kinda got that vibe already. I have to ask though, it IS going to be tested before it is introduced and the questions anwersered, or do you have the power to skip that part?
@ Tantitive.
Thats a pretty extreme example so I guess the answer is YES. If a Bladesinger can justify being judge, jury and executioner of their own queen then I guess no evil PC is safe.
@ Chad
I thought there were other discussions where you could play smart and avoid dispel issues? Weren't you a part of those? (Sry if I got that wrong). Besides, to repeat the point I made those builds DO NOT NEED BUFFS. You can plough through the lesser dispels then use the level 6/7 arcane spellbook as the situation suits. Or, if you need Protection from Evil have like 8 castings of it for that specific zone. With 30 INT and specialised wizard you have like 8/8/7/7/6/5/3 (thankyou wiki!) spells to fill up on. Wouldn't a normal assassin kill for that?
@ Valefort.
So excatly how does the Sorc10/ek10/DS10 kill the Balor as Mrmm said. It may help me understand.
An interesting idea that can be made playable if built better but nothing it can do is outside the possibilities of an SB 14 / duelist 10 / any class with UMD for example, and that one will have more damage. The CL here is too low to be permanently buffed, because of durations and dispels, that holds true for all the builds you made.
Interesting you used Duelist, it loses it AC bonus in armor. Hence BS has a bigger AC bonus (5+6) and advances spellcasting. Re dispels see above. BTW, How much does UMD cost to cast Stone Body, Greater Stoneskin, lesser Spell Mantle, l.Mind Blank, Greater Spell Breach, True seeing, Grt Heroism, Spell Resistemnce etc. Of course the level 7 versions also have Ethereal Jaunt, Avasculate, Energy Immunity etc. Pick and choose depending on the target.
Also assassin does not meet the bladesinger requirements, it's either wizard or sorc, nothing else for arcane spells.
Err, all those builds have wizard, as you correctly say it was needed. The assasin one has Wizard 7, so it can cast avasulate in the same flurry with its death attacks, with +20 damage per hit (Insight). I just realised, isn't that like Auto-quicken without needing lvl 9 spells or epic feats?
with 20 damage per hit against a 50% immunity to slashing creature with massive HP
Err .. switch to rapier? Or does it have pericing resistance too? (Genuine question as I dont know)
Mrmm's "I told you so" got me inspired so I tweaked the build.
Bladesinger Blaster
AC = 59 : 10 (base) + 3 (tumble) + 4 (dodge) +4 (deflection) + 6 (IMA) +4 (shield) + 5 (shadow shield) + 6 (ICE) + 6 (mithral chain mail) +4 (DEX) + 5 (INT to AC) +1 (Dodge feat) +1 (ext haste, forgot that).
Bab / AB: 22 ( 5 attacks) / 38 : +4 (STR) +5 (GMW) + 4 (Grt Hero) +1 (WF) +1 (Epic Prowess) +1 Ext haste (for boss). Tensers adds +8 for when you run out of spells, if you want to swap it in.
Damage: Rapier - 10 (INT) 5 (GMW) 1d6 Base + any additional weapon damage. 6 attacks with 15-20 crit.
Damage: Longsword - 15 (INT 2h), 5 (GMW) 1d8 Base + any additional weapon damage. 6 attacks with 17-20 crit.
Know to many high AB wizard builds that can combine Prowess / C.Insight / 2 x Auto quicken levels and also cast in armor?
You know I'm not sure I need ICE. Did some rough math before I went out re ICE / AoO verses defensive casting, the numbers were about the same.
Spell list from earlier post.
It had 66 spells (with a angrays slave collar (0,1,2,3) and wizard ring (1 x 4 level). There are more spell slot items around but those would do for now. I filled up like this. I did this rather quickly so could perhaps be better.
Self Buff: Prot Evil, IMA, GMW, Elemental Immune, Sup. Resistance, Grt Stoneskin. Extended: Shield, Bulls, Bear, Cats, Shadow Shield, Grt Heroism, blindsight.
Summon + Buff: Gate, Lvl 9 summon (backup), Prot Evil, IMA, Spiderskin, Animal Instincts.
Auto Quickened: 7 x Lesser Orb Sound (9d8), 6 x Ice darts (9 x 2d4+1).
Further Quickened: 1 x Lesser Orb Sound (9d8), 2 x Arc of Lightning (21d6), 2 x IGMS (12 x 2d6)
Empowered: 7 x Orb of Sound (18d6), 2 x Polar Ray (30d6)
Maximised: 1 x Ice Darts (9 x 2d4+1), 4 x Orb of Sound (18d6), 3 x IGMS (12 x 2d6), 2 x Arc of Lightning (21d6)
Other: Assay, 2 x Avasculate, lssr breach, grt breach, Mirror Image x 2 (Auto quick), Ext. Displacement, 2 x Ext Haste.
Its a ASoC build so that tip from Chad about meta-magic working with Avasulate is quite good. Now I know how the spell works (Ie. 15% damage on Balor, does it do more to the UD Pit?). Drop the two Max Arc and two Emp Polar Rays now giving me 6 Avasulates. Drop a couple of auto-quickened Ice Darts for some more auto quickened Mirror Images (giving me roughly 40 total, for when it gets past my 50% conceal). Does the Balor bypass DR?
Blame the wider and more powerful options evil alignments have.
You know if this whole thing has been about addressing some good/evil balance issue then just say so. I dont mind. I've played across the spectrum.
BigJ
PS. Maybe the drink talking but I have to ask, Comments Only your posts confuse me, are you someone's forum alt?
PPS. 20 years ago I'd play hockey on the Sat, get pissed with the lads (ocaasionaly before the game

), go nightclub, get up the next morning to play Sunday morning Football and back to the pub for lunchtime. Nowadays I dont drink much and when I do just hope I can get out of bed the next day .. at some point.
PPPS. I am going to bed, forever. Hopefully forever is about 3pm tomorrow afternoon.