Minimum Lvl Requirement gone?

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Endelyon
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Re: Minimum Lvl Requirement gone?

Unread post by Endelyon »

Steve wrote:Maecius has talked about BGTSCC belonging to the Community.

But when QC makes a decision behind closed doors that effects EVERYONE without any warning nor any say on the matter, it belittles the idea of Community on a whole.

I respect QC to be good judges of changes and quality assurance, but that should not extend to bring able to decide on sweeping changes to the Server without the Communities voice being heard, before hand.
BGTSCC--the server--does belong to the community. QC is a part of that community that represents its interests. If you want to be part of those QC discussions and feel like there is not enough representation currently, then reach out and volunteer. It's a very easy group to get involved with.

Beyond that: Administrators, DMs, and Developers alike supported this change. The QC vote to implement it was unanimous following the discussion.

Compared to the way Luna did things, there is much more agency given to the players and the staff these days in terms of server and module direction.
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Aspect of Sorrow
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Re: Minimum Lvl Requirement gone?

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It's not irreversible, this was performed once on Sundren.
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Steve
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Re: Minimum Lvl Requirement gone?

Unread post by Steve »

1. A unanimous vote within QC is still a decision made apart from the Community as a whole.

2. Luna removed me from QC on a personal vendetta—I did not choose to stop giving time and agency to this Server staff-side.

3. The only way to be transparent is to actually be transparent, and inclusive.

While I may personally disagree with the decision regarding this issue, I am by no means saying I'm correct and thus everyone else drank the KoolAid—the future will determine whether it was a good idea or not...but that is now even impossible to truly witness, as there is no going back. What is more important here is that a sub-section made a sweeping decision without open discussion, especially on a subject without a return option, and that attitude and action seems to counter-act what you imply in your last paragraph, Endelyon, as well, what I had interpreted as Maecius' new paradigm as Admin.

As a long time player, I AM sitting on a lot of gear that I simply cannot use. Neither I as a Player nor my Characters have any incentive to give it away to lowbies—its greatest value is trade value. However, were I to decide to give it to a Level 1 toon/newbie Player, they could easily PWN their way through their CRs, to Epics, with ease. Does this at all improve RP, or just the low level drag/mechanics of leveling?

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Kauaiian
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Re: Minimum Lvl Requirement gone?

Unread post by Kauaiian »

From an RP perspective, it is a bit stretched to think a level 1 PC which is a "novice" being able to wield a powerful or strongly enchanted item with little to no experience.

Edit: Im indifferent towards the change. Just trying to add a different perspective besides mechanical.
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Thorsson
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Re: Minimum Lvl Requirement gone?

Unread post by Thorsson »

Rasael wrote:The truly epic gear will remain rare and will continue to cost a lot.
In light of Epic level 1s it's hard to see the benefit of this...

The change seems geared towards the benefit of long-term players, rather than characters. That Turkeys unanimously voted to do away with Xmas is hardly surprising...
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Re: Minimum Lvl Requirement gone?

Unread post by Aspect of Sorrow »

Kauaiian wrote:From an RP perspective, it is a bit stretched to think a level 1 PC which is a "novice" being able to wield a powerful or strongly enchanted item with little to no experience.

Edit: Im indifferent towards the change. Just trying to add a different perspective besides mechanical.
Likewise, I hadn't thought of this and it's a good point. I'd have to come to terms with some of my lower characters and treat the item as being investigated and studied before actual use.
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Re: Minimum Lvl Requirement gone?

Unread post by Boddynock »

Endelyon wrote:The QC vote to implement it was unanimous following the discussion.
The fact that the vote was unanimous is evidence enough that the opinions of the QC team are a poor representation of community opinion as a whole. A unanimous vote should have been a red flag, not a good thing.
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Re: Minimum Lvl Requirement gone?

Unread post by Boddynock »

Endelyon wrote:Compared to the way Luna did things, there is much more agency given to the players and the staff these days in terms of server and module direction.
Doing things better than your predecessors is a step in the right direction, but not a good reason for this. If I send my steak back because it was undercooked and the kitchen sends it back "closer" to what I ordered, that doesn't make it ok that they messed it up a second time. In the same light, making better decisions than Luna may have made is not an excuse to not make the best decisions possible.
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Re: Minimum Lvl Requirement gone?

Unread post by thids »

Steve wrote:Maecius has talked about BGTSCC belonging to the Community.

But when QC makes a decision behind closed doors that effects EVERYONE without any warning nor any say on the matter, it belittles the idea of Community on a whole.

I respect QC to be good judges of changes and quality assurance, but that should not extend to bring able to decide on sweeping changes to the Server without the Communities voice being heard, before hand.
[ Edited for violations of forum rule #2. ]
Last edited by Maecius on Sat Jul 23, 2016 4:04 am, edited 1 time in total.
Reason: Edited for forum rules violation
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ShortRedandLoud
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Re: Minimum Lvl Requirement gone?

Unread post by ShortRedandLoud »

Finally. My half-orc can wear the ancient dwarven artifact plate armor she stole from the ruins.
From an RP perspective, it is a bit stretched to think a level 1 PC which is a "novice" being able to wield a powerful or strongly enchanted item with little to no experience.
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Re: Minimum Lvl Requirement gone?

Unread post by RagingPeace »

I think this will be a good change. It may favor old time players most, but it will also favor all of us who have a little gear in stock, and will ease the process of new character concepts (Believe it or not, leveling is big factor for some of us, when it comes to new characters). Of course, it can have unforseen side-effects in the future, but time will tell.

Perhaps it is worth considering if the entire playerbase should be let in on large scale changes, though, I personally can't really blame the staff for taking the decisions into their own hands. They are the ones taking the responsibility of securing the future of the server, and doing such in their free time. Not to mention everytime we players join these discussions, they have a tendency to turn into major flame wars for whatever reasons.

Just my 2 cents. ;)
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AC81
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Re: Minimum Lvl Requirement gone?

Unread post by AC81 »

There was already a gap between older players and newer. This change will help everyone but the brand new players.
Things to consider:
*Why were there level restrictions to begin with?
*What will happen once we get a storage system in place?
*Are new players going to struggle more based on this change?
*Reduction of grinding purely to achieve levels so items can be used?
*Do older players often begin a level one toon or do they use the RCR system?
*If they do start from level 1, how many toons could they conceivably equip with epic gear?
*The change will affect area balance a little, but high AC's could already be reached with level restrictions - high enough to avoid crits. And older players use consumables and ooc experience to their great advantage, so nothing changes there.

All up, I think this is a good change and that people should give it a chance. What I'm now really hoping for is a storage system.
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Blackman D
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Re: Minimum Lvl Requirement gone?

Unread post by Blackman D »

Boddynock wrote:
Endelyon wrote:The QC vote to implement it was unanimous following the discussion.
The fact that the vote was unanimous is evidence enough that the opinions of the QC team are a poor representation of community opinion as a whole. A unanimous vote should have been a red flag, not a good thing.
if you want a bit more clarity, note that at the beginning he said it took a month... it wasnt unanimous from the start and went on for weeks before the decision was made

yea i have plenty of characters who will benefit from it sure, but i was also like the first one to say no originally
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Re: Minimum Lvl Requirement gone?

Unread post by aaron22 »

Blackman D wrote:
Boddynock wrote:
Endelyon wrote:The QC vote to implement it was unanimous following the discussion.
The fact that the vote was unanimous is evidence enough that the opinions of the QC team are a poor representation of community opinion as a whole. A unanimous vote should have been a red flag, not a good thing.
if you want a bit more clarity, note that at the beginning he said it took a month... it wasnt unanimous from the start and went on for weeks before the decision was made

yea i have plenty of characters who will benefit from it sure, but i was also like the first one to say no originally
why?
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Re: Minimum Lvl Requirement gone?

Unread post by vbaddict »

Wanted to add my one cent. When finding a pair of boots with plus 1 dodge or items with extra hit points etc... I liked that this type of gear had a niche. I may not have found something epic, but it's fun to think I may have looted the ultimate item for a particular slot of a low level character!
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