GONDSMAN!!!
- Hawke
- Posts: 1245
- Joined: Sun Aug 01, 2010 6:11 pm
Re: GONDSMAN!!!
Back each time you unsummon it? or when you destroy it?
If the text is this color, I am on duty, everything else is just my humble opinion.
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adobongmanok
- Posts: 234
- Joined: Fri Jul 07, 2017 3:17 pm
- Location: The Sword Coast
Re: GONDSMAN!!!
Depends on what base character you want to play with.
I play mostly bard chars and they can pretty much solo everything. But recently, I made a charisma-based bard with techsmith and damn that gondsman was pretty sturdy. With bard buffs, songs, scroll buffs, and divine buffs. My gondsman had a stats (I'm just recalling the stats on top of my head):
Medium Gondsman:
AC = about 60 (Base AC 44, +2 Dex Buff, +7 Inspire Defense with Epic Inspiration, +4 Deez Repulsive Barrier, +4 Chorus of Heroism, + etc Haste, Other stuff).
Damage and hit wise, buffed him with Bull strength, flame weapon scroll and GMW, I gave him a warhammer, and his crits are 100+ damage.
He soloed that pit fiend in nashkel mines which surprised me, also he handled those frost giants quite well. So yeah at the end of the day, it depends on the base class you wanna play i.e Cleric, Arcane Wiz, etc...
EDIT: Grammar nazi
I play mostly bard chars and they can pretty much solo everything. But recently, I made a charisma-based bard with techsmith and damn that gondsman was pretty sturdy. With bard buffs, songs, scroll buffs, and divine buffs. My gondsman had a stats (I'm just recalling the stats on top of my head):
Medium Gondsman:
AC = about 60 (Base AC 44, +2 Dex Buff, +7 Inspire Defense with Epic Inspiration, +4 Deez Repulsive Barrier, +4 Chorus of Heroism, + etc Haste, Other stuff).
Damage and hit wise, buffed him with Bull strength, flame weapon scroll and GMW, I gave him a warhammer, and his crits are 100+ damage.
He soloed that pit fiend in nashkel mines which surprised me, also he handled those frost giants quite well. So yeah at the end of the day, it depends on the base class you wanna play i.e Cleric, Arcane Wiz, etc...
EDIT: Grammar nazi
Last edited by adobongmanok on Fri Dec 01, 2017 7:48 pm, edited 1 time in total.
R'ju - Main, Retired Trader, Member of Bregan D'aerthe
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- Nyeleni
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Re: GONDSMAN!!!
I think before the server resets.Hawke wrote:Back each time you unsummon it? or when you destroy it?
Truman Capote, Breakfast At Tiffany's
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
- Hawke
- Posts: 1245
- Joined: Sun Aug 01, 2010 6:11 pm
Re: GONDSMAN!!!
That is some risky business. Does this include when the server drops? When this does happen, the weapon becomes useless? Or I need to just spend another 500 gold to create a new gondsman?Nyeleni wrote:I think before the server resets.Hawke wrote:Back each time you unsummon it? or when you destroy it?
If the text is this color, I am on duty, everything else is just my humble opinion.
- Nyeleni
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Re: GONDSMAN!!!
I wouldn't know but I fear it is a risky business.
Truman Capote, Breakfast At Tiffany's
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
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adobongmanok
- Posts: 234
- Joined: Fri Jul 07, 2017 3:17 pm
- Location: The Sword Coast
Re: GONDSMAN!!!
Lol the weapon doesn't become useless. Just the value of it on merchants becomes 0 as in nil.
As for the gold to create gondsman, as long as it doesn't die/destroyed, you can just resummon it for free.
As for the gold to create gondsman, as long as it doesn't die/destroyed, you can just resummon it for free.
R'ju - Main, Retired Trader, Member of Bregan D'aerthe
Ledger and Journal Entries: viewtopic.php?f=20&t=65232
Reiju - Ebon Blades Mercenary (PM Me if you need me to login)
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NeOmega
- Posts: 769
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- Location: Seattle
Re: GONDSMAN!!!
that's a relief. my gondsman is building a collection of rare silver and mithral weapons for his gondsman, i almost had a heart attack.adobongmanok wrote:Lol the weapon doesn't become useless. Just the value of it on merchants becomes 0 as in nil.
As for the gold to create gondsman, as long as it doesn't die/destroyed, you can just resummon it for free.
- Nyeleni
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Re: GONDSMAN!!!
I at least couldn't give my gondsman a weapon that had the value of 0. Might have changed in the meantime.
Truman Capote, Breakfast At Tiffany's
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
- Nyeleni
- Recognized Donor
- Posts: 1432
- Joined: Mon Dec 21, 2009 5:09 pm
- Location: Catalonia
Re: GONDSMAN!!!
Yep as I thought, it gives me the message >name< is not a valid weapon for your Gondsman!
Still not fixed.
Still not fixed.
Truman Capote, Breakfast At Tiffany's
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
- Hawke
- Posts: 1245
- Joined: Sun Aug 01, 2010 6:11 pm
Re: GONDSMAN!!!
That can be very expensive on a server drop.
If the text is this color, I am on duty, everything else is just my humble opinion.
- electric mayhem
- Posts: 1090
- Joined: Thu May 18, 2017 6:51 pm
Re: GONDSMAN!!!
Seriously. 20 ac base. 5 def, 6 mage armor, dex bonus. Looking at low 30s for ac? Assuming no upgrades in ac. That wont survive much in mid level let alone epics. ??RunEMC wrote:1 gondsman is different in nwn2 because it can only equip a weapon vs the PnP and all weapons/armor
It has a base natural AC of +20, and 2 from dex from what I can tell, +1 more from small
2 its damage will always be 2D10+str, unless you equip it
3 10+con+toughness, its HD scales to your levels (3+techsmith + 1/3max hd, so 23 is max)
4 it has none of the construct attributes, no crit immune, mind effects, death spells, none
5 like above, it has none of it
6 Companion, you can summon another creature along side
7 Augment summoning does not affect, not sure about beckon the frozen
8 not sure, but i think thaumaturge gets blocked because of the barred prerequisites
9 yes +1ac +1hit rate, also it does not stop it from using large weapons like great swords and long bows
10 yes you can totally heal it
11 I'm not sure if it caps at 20HD, but it should be 23
Isn't this meant to be an armor plated machine of wonder? Not some squishy fleshy summon.
~Claret - Proprietor of Clarity Cellars.
~Wouveir - Hellstorm Crew
~Adolamin Marblerune - Arcane Engineer and Lorekeeper citizen of the Kingdom of Kraak Helzak. [His Story]
~Harrison Remillard - Morninglord of the Song of the Morning Temple.
- Hawke
- Posts: 1245
- Joined: Sun Aug 01, 2010 6:11 pm
Re: GONDSMAN!!!
When I summon mine... at level one Techsmith (around level 12 or 13 I think) he had 35 AC base. I do not see any options to increase his AB directly or I would just do that instead of boosting strength.electric mayhem wrote:Seriously. 20 ac base. 5 def, 6 mage armor, dex bonus. Looking at low 30s for ac? Assuming no upgrades in ac. That wont survive much in mid level let alone epics. ??RunEMC wrote:1 gondsman is different in nwn2 because it can only equip a weapon vs the PnP and all weapons/armor
It has a base natural AC of +20, and 2 from dex from what I can tell, +1 more from small
2 its damage will always be 2D10+str, unless you equip it
3 10+con+toughness, its HD scales to your levels (3+techsmith + 1/3max hd, so 23 is max)
4 it has none of the construct attributes, no crit immune, mind effects, death spells, none
5 like above, it has none of it
6 Companion, you can summon another creature along side
7 Augment summoning does not affect, not sure about beckon the frozen
8 not sure, but i think thaumaturge gets blocked because of the barred prerequisites
9 yes +1ac +1hit rate, also it does not stop it from using large weapons like great swords and long bows
10 yes you can totally heal it
11 I'm not sure if it caps at 20HD, but it should be 23
Isn't this meant to be an armor plated machine of wonder? Not some squishy fleshy summon.
If the text is this color, I am on duty, everything else is just my humble opinion.
- electric mayhem
- Posts: 1090
- Joined: Thu May 18, 2017 6:51 pm
Re: GONDSMAN!!!
Ah thats heaps better. If the base is 35. Woth option to upgrade plus buffs.
~Claret - Proprietor of Clarity Cellars.
~Wouveir - Hellstorm Crew
~Adolamin Marblerune - Arcane Engineer and Lorekeeper citizen of the Kingdom of Kraak Helzak. [His Story]
~Harrison Remillard - Morninglord of the Song of the Morning Temple.
- Hawke
- Posts: 1245
- Joined: Sun Aug 01, 2010 6:11 pm
Re: GONDSMAN!!!
Nope, it was 34 base, I put one build point to AC... so still, 34 base is pretty good.
6+2+5+1+34= 48 ... nothing to sneeze at there with the AC department.
6+2+5+1+34= 48 ... nothing to sneeze at there with the AC department.
If the text is this color, I am on duty, everything else is just my humble opinion.
- electric mayhem
- Posts: 1090
- Joined: Thu May 18, 2017 6:51 pm
Re: GONDSMAN!!!
Vamp weapons working on gondsman yet?
~Claret - Proprietor of Clarity Cellars.
~Wouveir - Hellstorm Crew
~Adolamin Marblerune - Arcane Engineer and Lorekeeper citizen of the Kingdom of Kraak Helzak. [His Story]
~Harrison Remillard - Morninglord of the Song of the Morning Temple.