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Re: What are all the cool clerics building these days?
Posted: Sun Jun 02, 2019 6:29 pm
by Calodan
TheKai wrote: ↑Sun Jun 02, 2019 6:24 pm
Calodan wrote: ↑Sun Jun 02, 2019 6:16 pm
Deathgrowl wrote: ↑Sun Jun 02, 2019 6:00 pm
Saves you from using greater heroism potions. Those have to get expensive after a while.
Not at all. Gold is a non issue in the server. I am merely pointing out the flaws in your selling points. Or was the need for gold sinks not really an issue as QC has continually sold us on?
Why not make the Str bonus divine so it stacks with other Str spells?
Gold is a non issue for looters and power builders. Probably an issue for those not in those two categories.
Not true. Gold is not an issue for any build. Any build can run the FAI loot run and any build can run thre troll claws to upper dark run which both net 60k plus on average a run.
Re: What are all the cool clerics building these days?
Posted: Sun Jun 02, 2019 6:47 pm
by TheKai
Calodan wrote: ↑Sun Jun 02, 2019 6:29 pm
TheKai wrote: ↑Sun Jun 02, 2019 6:24 pm
Calodan wrote: ↑Sun Jun 02, 2019 6:16 pm
Not at all. Gold is a non issue in the server. I am merely pointing out the flaws in your selling points. Or was the need for gold sinks not really an issue as QC has continually sold us on?
Why not make the Str bonus divine so it stacks with other Str spells?
Gold is a non issue for looters and power builders. Probably an issue for those not in those two categories.
Not true. Gold is not an issue for any build. Any build can run the FAI loot run and any build can run thre troll claws to upper dark run which both net 60k plus on average a run.
Yes but what RP reason do they have for running all those dungeons and traveling all those miles back to back? Or is it OOC loot runs?
Re: What are all the cool clerics building these days?
Posted: Sun Jun 02, 2019 7:10 pm
by Calodan
TheKai wrote:
Yes but what RP reason do they have for running all those dungeons and traveling all those miles back to back? Or is it OOC loot runs?

This is not even a good argument. Gold is not an issue.
Re: What are all the cool clerics building these days?
Posted: Sun Jun 02, 2019 7:41 pm
by Moltrazahn
I've never had more than 400k.
Also, don't clerics have to donate it all to their gods church?

Re: What are all the cool clerics building these days?
Posted: Mon Jun 03, 2019 12:00 pm
by Deathgrowl
Calodan wrote: ↑Sun Jun 02, 2019 6:16 pm I am merely pointing out the flaws in your selling points. Or was the need for gold sinks not really an issue as QC has continually sold us on?
I have personally always argued against things being gold sinks, and I QC as far as I know doesn't collectively care about economics other than making sure things aren't abusable and exploitable.
But I think this particular argument has hijacked this thread for long enough. How about we instead help the OP with his character?
Re: What are all the cool clerics building these days?
Posted: Mon Jun 03, 2019 12:35 pm
by SoThereIWas
Barbarian is a possibility due to the STR from Rage stacks with just about everything I know of, be it gear or spells.
Not to mention
Divine Power from cleric gives you another +6 if you go that route.
It worked for me in the past up to level 20 which was the highest I got the PC too.
Re: What are all the cool clerics building these days?
Posted: Mon Jun 03, 2019 6:42 pm
by DreWalker
Wirg was a cool cleric. had a giant troll at first, then walked around with a pet dragon. ask that guy what he made
Re: What are all the cool clerics building these days?
Posted: Tue Jun 04, 2019 9:49 am
by A Small Cute Cat
I'm so confused ;_;
I suppose I should probably ask - should the build I'm running still be effective after the Divine Power nerf? It's 24 FS, 3 Cleric, 3 Rogue, focused on Epic Divine Might. I'm not particularly after the "strongest" powerbuild possible, I'd just like something that fits my character concept and can also hold its own if I decide to go spelunking with friends.
Re: What are all the cool clerics building these days?
Posted: Tue Jun 04, 2019 10:26 am
by chad878262
A Small Cute Cat wrote: ↑Tue Jun 04, 2019 9:49 am
I'm so confused ;_;
I suppose I should probably ask - should the build I'm running still be effective after the Divine Power nerf? It's 24 FS, 3 Cleric, 3 Rogue, focused on Epic Divine Might. I'm not particularly after the "strongest" powerbuild possible, I'd just like something that fits my character concept and can also hold its own if I decide to go spelunking with friends.
Essentially, the old DP takes your BAB from 21 up to 30 and increases your APR from 5 to 6. The new DP, assuming you have Practiced Spell Caster (and thus a CL of 28) gives you an AB increase of 1 + (28/4) = 8. So, assuming you use buffs of Greater Magic Weapon, Aid, Bless, Divine Power, and Prayer (for example). You will have an AB of:
21 (BAB) + 9 (STR assuming 22 +6 DP) + 5 (GMW) + 8 (DP) + 2 (Bless/Aid) + 1 (Prayer) = 46
You will also get 5 attacks per round. Previously with DP you had
30 (BAB w/ DP) + 9 (STR assuming 22 +6 DP) + 5 (GMW) + 2 (Bless/Aid) + 1 (Prayer) = 47
With this you had 6 attacks per round.
So, as has been said by many others, the impact on your particular build (which is indeed a very strong/power-built FvS split) is almost non-existent. You lose the 6th attack (which would have an AB of 22 and likely would miss most rounds) and your AB is probably 1 lower, but still more than high enough. You also still have EDM for damage and Expose Weakness to give an effective +3 AB after round 1 and +6 from round 3 or 4 on in any battle so the change will not make your build suddenly unable to solo everything sans the white dragon.
The impact on this change is more felt by niche builds that have lower caster levels than it is by the tier 1 favored soul and cleric builds.
Re: What are all the cool clerics building these days?
Posted: Tue Jun 04, 2019 11:44 am
by Rudolph
The impact on this change is more felt by niche builds that have lower caster levels than it is by the tier 1 favored soul and cleric builds.
That's what I tried to say as well. The biggest impact it has is on ranged and stealth builds that need the relevant attacks per round for their first flurry. Though there are also builds that reach the +20 AB cap without DP and could use the latter to get huge additional BAB additions on top.