Tanlaus wrote: ↑Mon Mar 08, 2021 6:43 pm
you do need magic gear in general. Lots of it. That’s part of the game.
As another poster pointed out in another topic. You are literally a question I never asked. It's called strawmaning. Its when you beat another argument. Its like you did with the dragon measuring stick that had nothing to do with what the disadvantage of a melee character. That's had nothing to do with what my argument at all. Also
Quote,
"The problem isn't the trolls or just the trolls. The problem is the overall picture. Most Pure melee class spend oodles amount of money to do what spellcasters do for free. Almost like a paid to win gimmick, but minus the real money. (virtual money instead)"
Trolls are but a small part of where melee characters have problems in and purposely debunking the discussion to talk about trolls, which I never brought up. You answered your own question. So why would I have to acknowledge it? The problem with the server is the amount of money being spent to...make money. Also trolls battle are not always one-on-one fights so you will find yourself surrounded on more than one occasion. So you will get get damaged, knockdown, etc. I spent a fortune on healing items as my build uses a flaming bastard sword with a 49 AC. (I also noted all my items are +4 epic level)
So that's why I skipped over your statement.
Tanlaus wrote: ↑Mon Mar 08, 2021 6:43 pm
As any non caster class you are gear dependent in a way casting classes are not so much. Though they often spend plenty on gear themselves, mostly for spell slots or other ways to augment their skills or magic.
I rarely had to do that as a cleric.
Tanlaus wrote: ↑Mon Mar 08, 2021 6:43 pm
And no you cannot critical hit undead but you can knock them down and beat them to death.
Which answered nothing...we were talking about a level 1 fighter and a level 30 fighter were the same because they don't gain any news abilities to handle undead. My point was that fighters regardless of level or build, are straight forward in both their gameplay and building process. Spellcasters are based on levels as well as monks. Monks go from missing a lot and staying far back to being a flurry of fist and feet that can end a fight almost as fast as it began. Even if it is long and drawn out, they can tank long enough to get the job done due to having feats decrease hit chance, heal, stun, and raise their AC.
Tanlaus wrote: ↑Mon Mar 08, 2021 6:43 pmYes you have to buy something to kill a troll, fire daggers are cheap. Torches are cheaper. You know what helps against a lich? Get a shield or ring or bracers or cloak with high SR. Swap it out for that fight. Makes a huge difference. Yes you need epic gear to deal with epic content. That’s true or pretty much everyone.
1. Once again, you answering stuff not even asked. Acid spell ignore SR as I addressed earlier, traps ignore evasion (even with reflex saves), etc. the list goes on.
2. You can also kill a lich with silence wand/scroll. The rest of what you said...still prove my point. High SR items, silence wands/scroll, etc all cost money (which requires months of farming) and not all players are going to have their items on them at the same time. If I have to use all those items, I might well play Cleric, druid, bard, or mage who can do it for free. You defeat your own argument and outsmarted yourself at the same time. You didn't provide a way to overcome a problem but how to make a gameplay more tedious for a pure melee player. That and having an overwhelm inventory of items just to tackle a problem. Epic items cost 2/4th to 3/4th of a million each. Over 10 piece of equipment, you have to farm between (Left hand, right hand, helmet, left ring, right ring, body armor, boots, gloves, necklace, and belts) 3,000,000 gold pieces to 7 million gold pieces. (Again, not counting the healing potions, kits, scrolls, and wands) As I said, you only make 10k per dungeon at epic levels.
But again, you don’t need it all right away.
As I said, you outsmarted yourself and defeated your own argument at the same time. How else would I do high level areas without high level equipment.
You’re not meant to solo everything in the server. Casters often have trouble with bosses that have inflated saves more than melee characters do. Hipster archers can shred tons of content but struggle against things like dragons that have high spot, tons of HP and move fast.
1. NON-SAVING SPELLS. I have been saying this repeatedly. Most spellcasters have these abilities. You act like every mage cast fireball. Ice Storm requires no saves.
2. SPELLSWORDS. Rangers, Paladins, Battle Cleric/Balance Cleric, Battle Druids, Skard-Bards, and Battle-Mages have one or two methods of dealing with problems. BUFF UP AND SMASH WHATEVER IS IN FRONT THEM. Except for Paladins and Rangers, if that doesn't work sit back and do #1.
Mages and Spellswords cannot solo content that outlast their buffs, can debuff them easy, or last their spell list.
Look we could debate this all day but the server isn’t going to change to make it easy for every build to solo.
We could debate all day and you would come up with things that nobody said or ask for.
I’ll repeat my advice one more time.
You didn't give me advice. Like the other poster, you made assumptions and gave me bad advice for build you know nothing about. You're not even listening so why are you even rebunking everyone's post you disagree with?