Re: The Bladesinger PRC
Posted: Mon Mar 06, 2017 2:41 pm
What of a caster with levels of Frostmage against the Balor? Piercing Cold, anyone?
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I have killed the Balor hundreds of times, as it's part of my friends' "magical mystery tour" around the server. Avasculate never did Jack against it. Since...at least 2011.BigJ wrote: Dang, so close! Is that Avasculate thing a recent change? Is that why no staff have mentioned it untill now?
Probably makes sence tbh if it was changed, felt a bit cheesy casting all those avasculates on one target.
No. Vampiric Feast has an extremely reduced effect on the Balor, which is also immune to Death magic (some 50+ Fort Save & Steadfast). A Vampiric Feast nets you around 1000 dmg, and that if you OPEN with it.So, swapping those Avasculates for 2 x Emp Polar Rays (312) and 4 x EMP IGMS (501), bringing my total blasting damage (including that Vamp feast swapped in for heal, is that 20% as well?) to nearly
4787hp (with no saves for reduced damage, and swap element depending on target).
Sure, which spells? Basically NO acid spell in an arcanist's arsenal is truly effective against the Balor. Absolutely correct on force spells, and as far as orbs are concerned...read above.I would probably stick with cold or acid, the force/magic damage spells are only 15d6 instead of 18d6, so doesn't make much difference whether I use those or cold/acid and lose just 10 damage per orb spell.
Don't bother: it'll beat you into a pulp the moment you can't refresh displacement and mirror images, unless you are a Pale Master or an Armored Caster.Not bad for a high ac / ab wizard (for a wizard Valefort, for a wizard). I suppose I should also swap in a Tensers for +8 ab, for when the spells run out.
I'm not sure, I can only assume here. It could be the "denial" comes from the fact you keep stating wrong things and theorycrafting with wrong data, invalidating everything you base the above statement on.Its a powerful PrC whatever way you cut it, which I don't mind if its for balancing the good / evil thing. I just don't comprehend the denial.
BigJ
Why would the Balor be deemed overpowered? I stated at the beginning of my post I have killed it hundreds of times. That seems counter-intuitive...Nachti wrote:Balor can always be nerfed if deemed overpowered
I ASKED about what Avasculate did in this thread, then used staff response/calculations, staff also mentioned using meta-magic with avasulate. Staff mentioned using only 6 Avasulates. If staff were wrong then thats fine, it happens. But THAT'S why I went down that route initially.Invoker wrote:I have killed the Balor hundreds of times, as it's part of my friends' "magical mystery tour" around the server. Avasculate never did Jack against it. Since...at least 2011.
Why No? Why on earth wouldn't you open with it? And its extremely reduced effect is 20% damage (Not confirmed yet, is it 20%?) instead of 50%. THATS why a added 1000 to the total hp.No. Vampiric Feast has an extremely reduced effect on the Balor, which is also immune to Death magic (some 50+ Fort Save & Steadfast). A Vampiric Feast nets you around 1000 dmg, and that if you OPEN with it.
Again, repeating, M's screenshot show him hitting the Balor with an RTA roll of 26. My bab is 37 (14 high bab levels). How do I miss exactly? As I stated to Valefort, I may roll a 1, but I can also roll a 20 for double damage.Furthermore, you seem to think the engine will let you hit systematically all your RTAs with the low AB forced on you by ASoC levels, you forget to factor in the Balor's resistances, you want to use IGMSs on it even though they are definitely suboptimal (because he is either alone, or with two giants, and he has 25% immunity to magic dmg, not to mention just how high the spell slot circle you'll waste is...), and you forget to factor in his regeneration as well.
Proof please. I have provided the math, whats your proof I only do half? Otherwise just another statement of words. To the Balor i lose 25%, plus 10 per orb spell. But what about other bosses without magic DR? Also, is it confirmed 'conjured' elemental magic (ie Orbs) is subject to this DR, as there is no reduction message on M's screenshot, just the dr 10. The wiki states Orb spells bypass any percentage of magic immunity.4787hp? By the time you have exhausted ALL your spells, you'll be lucky to have done half of that.
See above, I do not have very low AB. Miss one in four? How? And why do I need Frost Mage just because of 10 dr? (see below).It would be much more certain if you did what Simian suggests, and go Frostmage, but even that is almost invariably insufficient to blast it dead (AsoC + FM will give you a very low AB to land your RTAs. You're going to miss one in four, at least): even if it remains with 200 HP, it will destroy you.
Orbs, Orbs, orbs! I am a wizard so I can switch them to whatever damage type I like.Sure, which spells? Basically NO acid spell in an arcanist's arsenal is truly effective against the Balor. Absolutely correct on force spells, and as far as orbs are concerned...read above.
Math please. My math shows in 3 mins the Balor hits me just 16 times (leaving 14 MI's still). Ext Displacement last almost 6 mins.Don't bother: it'll beat you into a pulp the moment you can't refresh displacement and mirror images, unless you are a Pale Master or an Armored Caster.
Please specify wrong or incorrect detail, I am always happy to learn! Otherwise just another throwaway comment.I'm not sure, I can only assume here. It could be the "denial" comes from the fact you keep stating wrong things and theorycrafting with wrong data, invalidating everything you base the above statement on.
I stop you right here, it's probably an easy example of what I mean: people don't believe you because you make strong claims, yet your doubts prove you've never even met the creature.BigJ wrote: I ASKED about what Avasculate did in this thread,
Good, and none taken, thank you for stating it.No offence taken, No offence meant
You don't have the same defense has the armored caster, because that one can use Stone and Iron Body. Ah, ok, so the "complete nuking" is off the table, I didn't grasp you had realized this already.As for nuking the Balor, now staff have cleared up their error re Avasculate (which again, is fine, it happens) I know I cant nuke him, completely. But the BS has the same defences as the armoured caster, can melee as well as that 1-handed STR sorc example (which the BS STR version was better than), and that 4787hp is going to hit anything without that magic immunity percentage (swap element for target). So, for example, what are the stats for the UD Pit Fiend?
I think we use the word "powerful" differently.Its a powerful PrC. You can nuke with it, melee with it, better defences, add a level 5/6/7 spellbook to melee bases (Swash, Weapon Master, Assassin, the Bladesinger feats are perfect for them). It has features not seen on any other PrC (Stat AC bonus kept in armor, wiz/sorc cast in light armour, d8hp for a purely arcane PrC).
Its a powerful PrC.
Happy gaming!
BigJ
For another time, your math is wrong. The calculations of the damage from your spells is wrong. The DCs are not high enough so the balor will always make the save for half damage. So right there, most of your damaging spells are halved. Add in the elemental reduction the Balor has and you will barely scratch him.BigJ wrote:Again, people are ignoring the math, skipping over what I have said or are just misreading what I write.
No, a Bladesinger has to choose between pumping INT to get an high AC and pumping STR to get a good AB, or anything in between that they desire. You can't have both good AC and good AB.As for nuking the Balor, now staff have cleared up their error re Avasculate (which again, is fine, it happens) I know I cant nuke him, completely. But the BS has the same defences as the armoured caster, can melee as well as that 1-handed STR sorc example (which the BS STR version was better than), and that 4787hp is going to hit anything without that magic immunity percentage (swap element for target).
It's not a weak PRC, but it's not a killer PRC like Blood magus or shadow adept can be either. Like your comment shows it can do several things but isn't reaching the top in any of those fields.Its a powerful PrC. You can nuke with it, melee with it, better defences, add a level 5/6/7 spellbook to melee bases (Swash, Weapon Master, Assassin, the Bladesinger feats are perfect for them). It has features not seen on any other PrC (Stat AC bonus kept in armor, wiz/sorc cast in light armour, d8hp for a purely arcane PrC).
RRRROFL!!Steve wrote:Can someone just script a mini-me-balor for BigJ to kill? I mean, he's working so hard for it....
Sorc/BM/ASoC/AM begs to differ.chad878262 wrote: A better DC Caster than a Bard or a Blaster.
A DC Cleric and its Divine Power and melee-oriented spell selection likely disagree.chad878262 wrote: A better Gish than a DC Caster or a Blaster.