BigJ wrote:
Not really, I just like the idea of of standing toe to toe with mobs doing min 17 dmg per hit with ptwf, whilst still being able to hips and death attack anything if needed, crit immune or not.
Does epic precision work with Wounding/Weakening critical or do you not know?
Would be a hell of a mage killer, probably
BigJ
You won't be standing toe to toe with mobs.
This build is nice, it's different, it's going to be playable (after the changes go in).
But Rogue is better than swash in there.
This build is going to be extremely hard pressed to fit in the necessary skills, it's going to be rather M.A.D., which means its overall toughness will be the same a Rogue build would have, except its damage will be far, far lower.
You will have high BAB, true, higher than the rogue...which doesn't need it out of HiPS to do twice your dmg or more in the first flurry.
There is NO SA build you can do better with 12 Swashbuckler levels in place of Rogue levels.
CON damage or not, you won't kill any competent mages, either. The moment you eat a Ray of Enfeeblement, or a Web, or Evard's, or a Cloud of Bewilderment, or any other joke spell you'll be toast.
No class with such saves can ever win against any competent mage, unless you literally one-shot them. And I don't see that happening in NWN2 (might have been in NWN1, in some cases).
This changes to Swashbuckler do not move anything in the server's overall balance. They just make the class more playable, and worth considering for an investment.