
Anyway, I think the intended meaning was "not an SRD spell", which, while questionably relevant, is still true.
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A splatbook is usually defined as a Supplemental Rules Book, as opposed to a Core Rulebook. This is relevant primarily because Supplemental books work to expand the selection of rules and single-party character choices in a given direction, and particularly in 3e/3.5 were known for doing so without consideration with other mechanics and implementations from other Supplements. As a result, things like the Locate City Nuke are also technically FR-magic legal (and can encourage setting-illegal perversions like PunPun), but this neither makes them practical nor balanced in a multi-party circumstance as we have in the BGTSCC PW. As such, the implementation and choice of spells that shipped with the base-game may have been valid for a single-player experience, but likely merits revision in a multi-party environment.
Owls Insight is not just DCs, but a great Spot/Listen boost.
The reality is probably somewhere in the middle.Kitunenotsume wrote: ↑Sat May 28, 2022 5:13 pm Regarding the use of Owl's Insight by Druids:
My reasoning is that, unless I am missing something, two primary circumstances exist:If the bonuses are largely redundant to the Druid class, then it can be reasonably removed without causing disruption to overall balance while eliminating non-druid exploitation of the spell.
- Druid received a number of "nice to have" but ultimately redundant bonuses from Owl's Insight, while other classes become game-breaking.
- Druid relies upon Owl's Insight to be functional, and merits a review of the class itself as to why it needs a +12 casting stat to perform comparably.
If the spell is mandatory for druids, then its removal allows for a hard-look at why druid is underperforming in comparison to the now-depowered overperforming builds.
Discussion in this thread seems to strongly support the first interpretation:The other thing this discussion brings up is that there are some elements of #2 - namely that the server has such high save requirements that a +4 DC unattainable by other classes is considered a "reasonable" buff, rather than unparalleled power discrepancy.Hidden: show
However, the exceptional use of a +12 stat bonus remains an unique and tremendous outlier in a server and setting where otherwise a +4 stat is considered substantial.
my question regarding splatbook, was ment sarcastic, why use a term like splatbook, insted of just say the proper term, a Supplemental Rules Book for instance.Kitunenotsume wrote: ↑Sat May 28, 2022 5:13 pm A splatbook is usually defined as a Supplemental Rules Book, as opposed to a Core Rulebook. This is relevant primarily because Supplemental books work to expand the selection of rules and single-party character choices in a given direction, and particularly in 3e/3.5 were known for doing so without consideration with other mechanics and implementations from other Supplements. As a result, things like the Locate City Nuke are also technically FR-magic legal (and can encourage setting-illegal perversions like PunPun), but this neither makes them practical nor balanced in a multi-party circumstance as we have in the BGTSCC PW. As such, the implementation and choice of spells that shipped with the base-game may have been valid for a single-player experience, but likely merits revision in a multi-party environment.
Can you share them? I do fail to see anything other than DC druid and Wildshape druid as viable, and would be glad to be wrongIthilan wrote: ↑Tue May 31, 2022 5:42 pm Theres plenty of druid build options that are viable which do not rely on this spell or shapeshifting, but people have been playing shifters for so long they cant think outside the box.
Druid is one of those classes that have a lot of viability from going pure class, but there are plenty of options to not play the stereotype, succesfully. Quite offtopic, i apologise, but when the argument is that druids cant do anything outside those two niches, I am a bit puzzled. I have played 3 different druid builds that neither relied on DC casting or shapeshifting, to high epic levels and they were some of my easiest builds to level.