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Re: ToT Patch 1.2 (July 18th) Bug Reports
Posted: Thu Aug 11, 2022 9:04 pm
by Dread Omega
Phantom: Ghost Strike is not working. It has not been since the patch but I kept forgetting to post it. Not a frequent user of that feat.
Re: ToT Patch 1.2 (July 18th) Bug Reports
Posted: Sun Aug 21, 2022 3:18 pm
by Antras89
Archmage,
Arcane fire, im not sure but it should to not be affected by wild magic, as supernatural ability (but at now it is) :
Arcane Fire (Su)
The archmage gains the ability to change arcane spell energy into arcane fire, manifesting it as a bolt of raw magical energy. The bolt is a ranged touch attack with long range (400 feet + 40 feet/level of archmage) that deals 1d6 points of damage per class level of the archmage plus 1d6 points of damage per level of the spell used to create the effect. This ability costs one 9th-level spell slot.
https://www.d20srd.org/srd/prestigeClasses/archmage.htm
Re: ToT Patch 1.2 (July 18th) Bug Reports
Posted: Mon Aug 22, 2022 4:24 pm
by ZabelSword
Not sure if intentional but casting with my familiar is not subject to wild magic checks (which is fine by me

).
Re: ToT Patch 1.2 (July 18th) Bug Reports
Posted: Mon Aug 22, 2022 4:57 pm
by The Whistler
Something's off with critical strike damage calculation. My character deals 55~ on a regular hit but only crits for low 220's with a x5 modifier weapon -with- overwhelming critical. The arithmetic isn't adding up.
I noticed the missing damage equals to roughly about NH damage. Can someone check if IPA and NH are multiplying correctly ? Thanks.
EDIT: After testing I think I can safely say I've narrowed down the culprit to NH. It doesn't multiply on crit, even though it works normally on both live and module JEGs. Nor is it stated anywhere in the feat description that it does not. What gives ?
Re: ToT Patch 1.2 (July 18th) Bug Reports
Posted: Tue Aug 23, 2022 3:21 am
by DaloLorn
As a general rule, I think most damage boosts in NWN don't multiply on crits, and those that do are usually vanilla content. Off the top of my head, I think weapon EB, Insightful Strike, Combat Insight, and Weapon Specialization do, and I'm sure there's more exceptions than that, but I couldn't hope to tell you which ones.
Re: ToT Patch 1.2 (July 18th) Bug Reports
Posted: Tue Aug 23, 2022 4:00 am
by zhazz
Northlander Hewing should multiply as well. At least it used to before the ToT patch. I haven't tested it on my character that has it since.
Re: ToT Patch 1.2 (July 18th) Bug Reports
Posted: Fri Sep 09, 2022 11:34 am
by Strago
Drunken master's Breath of Flame ability is rolling for wild magic on use, not sure if that's intentional or not.