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Re: Coming Soon: Warlock Revamp

Posted: Thu Feb 17, 2022 6:12 am
by wangxiuming
Kitunenotsume wrote: Thu Feb 17, 2022 5:29 am Of relevant concern, as I am unaware if any change has previously been made to address it:
Do Warlocks still have 1/2 CL for the purposes of overcoming Spell Resistance, as default for the NWN2 base game?
This was fixed a long time ago iirc!

Also these changes sound really neat! I might really have to come back on osric now … :think:

Re: Coming Soon: Warlock Revamp

Posted: Thu Feb 17, 2022 6:13 am
by Rhifox
wangxiuming wrote: Thu Feb 17, 2022 6:12 amAlso these changes sound really neat! I might really have to come back on osric now … :think:
I command it.

We've also got the portrait system coming in within the next week or two (we're just ironing out some last implementation issues).

Re: Coming Soon: Warlock Revamp

Posted: Thu Feb 17, 2022 6:34 am
by Theodore01
What is Misty Vision ?

Re: Coming Soon: Warlock Revamp

Posted: Thu Feb 17, 2022 6:36 am
by Rhifox
Theodore01 wrote: Thu Feb 17, 2022 6:34 am What is Misty Vision ?
Renamed Programmed Image. Supposedly it's already available in-game as a Dark invocation? But may not have been set right and hasn't been appearing in-game before.

Re: Coming Soon: Warlock Revamp

Posted: Thu Feb 17, 2022 8:21 am
by Theodore01
Please change Firestride Exhalation also - so it can no longer hit allies and can be targeted on the ground. (currently, you have to aim at one enemy, which results in almost every time hitting your allies too)

Re: Coming Soon: Warlock Revamp

Posted: Thu Feb 17, 2022 9:12 am
by Wyatt
This is an odd one. Has it ever been considered to remove the huge glowing graphic of hideous blow? Or have an option to toggle it? It'd be nice to play a subtle warlock but the huge glowing hands is kind of a dead giveaway.

Re: Coming Soon: Warlock Revamp

Posted: Thu Feb 17, 2022 9:45 am
by Steve
Wyatt wrote: Thu Feb 17, 2022 9:12 am This is an odd one. Has it ever been considered to remove the huge glowing graphic of hideous blow? Or have an option to toggle it? It'd be nice to play a subtle warlock but the huge glowing hands is kind of a dead giveaway.
The VFX is disabled through the ">hideousglow off" command.

Re: Coming Soon: Warlock Revamp

Posted: Thu Feb 17, 2022 11:16 am
by whatsittoya
Steve wrote: Thu Feb 17, 2022 9:45 am
Wyatt wrote: Thu Feb 17, 2022 9:12 am This is an odd one. Has it ever been considered to remove the huge glowing graphic of hideous blow? Or have an option to toggle it? It'd be nice to play a subtle warlock but the huge glowing hands is kind of a dead giveaway.
The VFX is disabled through the ">hideousglow off" command.
Excellent

Re: Coming Soon: Warlock Revamp

Posted: Thu Feb 17, 2022 12:27 pm
by Steve
Rhifox wrote: Wed Feb 16, 2022 9:07 pm In a coming patch, the Warlock character class is going to be revamped to reduce...

* Dark One's Own Luck no longer provides a Cha bonus to all three saving throws. The Warlock must now choose which saving throw they wish to increase when they cast the invocation.
NERF!!! :doh: :think:

So many years of power...then, SNAP!, said power go poof!

This was, imho, the second best reason for playing a CHA high Warlock.

On another note: how long will the 100% RCR offer be on the table?

Re: Coming Soon: Warlock Revamp

Posted: Thu Feb 17, 2022 1:42 pm
by Theodore01
What about melee warlocks? - All I see is a big nerf (Dark Premonition, Retributive Invisibility, Dark One's Own Luck) for that type of warlocks without anything that could help them more.
Not even to speak of what that does to a warlock who used word of changing.

Re: Coming Soon: Warlock Revamp

Posted: Thu Feb 17, 2022 5:01 pm
by mastajabba
Nerf Commoner class!

All jokes aside cool work into the class.

Re: Coming Soon: Warlock Revamp

Posted: Thu Feb 17, 2022 7:25 pm
by Rhifox
Theodore01 wrote: Thu Feb 17, 2022 1:42 pm What about melee warlocks? - All I see is a big nerf (Dark Premonition, Retributive Invisibility, Dark One's Own Luck) for that type of warlocks without anything that could help them more.
Not even to speak of what that does to a warlock who used word of changing.
Spider-Shape was added and Hellspawned Grace was updated and both are very strong shapes. They're not as strong as Word of Changing, of course, but gives an option for earlier melee lock play and for freeing up a Dark invocation if someone would rather use that on a different defensive buff. In addition, you can get a 2 round / level 20% concealment least invocation, a 2 round / level 30% concealment against melee least invocation, and a 5 round 50% concealment greater invocation (if you also take Darkness). This gives lower-leveled options for concealment, which can free up Dark invocation slots for other things.

The Retributive Invisibility change largely does not affect pve to my understanding since I can't think of any mobs that use invis purge. Dark Premonition just needs to be recast if it gets breached.

The Dark Ones change is up in the air and one we can consider rolling back if it does not work out.

Re: Coming Soon: Warlock Revamp

Posted: Thu Feb 17, 2022 7:27 pm
by Rhifox
Steve wrote: Thu Feb 17, 2022 12:27 pmOn another note: how long will the 100% RCR offer be on the table?
As a major class rework, I'd say probably at least a few months, but likely only once per character.

Re: Coming Soon: Warlock Revamp

Posted: Fri Feb 18, 2022 3:36 am
by Agog_Fr
Very impressive. These changes are complex and intelligent. Bravo!

Re: Coming Soon: Warlock Revamp

Posted: Fri Feb 18, 2022 4:22 am
by DaloLorn
Rhifox wrote: Thu Feb 17, 2022 7:25 pm
Theodore01 wrote: Thu Feb 17, 2022 1:42 pm What about melee warlocks? - All I see is a big nerf (Dark Premonition, Retributive Invisibility, Dark One's Own Luck) for that type of warlocks without anything that could help them more.
Not even to speak of what that does to a warlock who used word of changing.
The Retributive Invisibility change largely does not affect pve to my understanding since I can't think of any mobs that use invis purge. Dark Premonition just needs to be recast if it gets breached.
Additionally, aside from the occasional Disjunction (mostly cast by bosses), I can't really think of any mobs that use breaching spells.