Spell / Scroll / Feat Bugs
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- Valefort
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Re: Spell / Scroll / Feat Bugs
The save vs disease is fixed, didn't see anything wrong with the DC though.
			
			
									
						
							Mealir Ostirel - Incorrigible swashbuckler
			
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				Sun Wukong
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Re: Spell / Scroll / Feat Bugs
Polymorph Self, missing umberhulk shape.
			
			
									
						
							" I am no longer here, the elves of the Sword Coast are just far too horrible... "
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- Nachti
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Re: Spell / Scroll / Feat Bugs
Polymorph Self is now known as Polymorph. It will get new shapes in one or two updates.
			
			
									
						
										
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				Aurali
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Re: Spell / Scroll / Feat Bugs
Warlock invocations are deactivating combat styles. I have One Weaponon my warlock and it gets turned off whenever I cast anything. Becomes really problematic when having to recast flee the scene so often.
			
			
									
						
										
						- wangxiuming
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Re: Spell / Scroll / Feat Bugs
Previous update made it so that spellcasting deactivates combat styles. I rcr'd my warlock because of it.
viewtopic.php?f=25&t=60668&p=763560&hil ... es#p763560
Post with changelog:
viewtopic.php?p=764027#p764027
			
			
									
						
										
						Thread with initial decision:Valefort wrote:Should probably have a cap, a note : casting a spell deactivates all the combat styles.
viewtopic.php?f=25&t=60668&p=763560&hil ... es#p763560
Post with changelog:
viewtopic.php?p=764027#p764027
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				Aurali
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Re: Spell / Scroll / Feat Bugs
I read through the post about the change but still don't get the reasoning behind it. Why are they switched off after spell casting?
			
			
									
						
										
						- V'rass
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Re: Spell / Scroll / Feat Bugs
Better not affect expertise and imp. expertise... casters already have low ac as it is, such a change would make them unable to survive.
			
			
									
						
							"To understand magic one must first understand magic."
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- Valefort
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Re: Spell / Scroll / Feat Bugs
Because they're meant to be melee combat styles : you lose attacks per round in exchange for an advantage, not quite the case when you're casting spells. It was especially ridiculous with Athkatlan triparite and warlocks.Aurali wrote:I read through the post about the change but still don't get the reasoning behind it. Why are they switched off after spell casting?
Mealir Ostirel - Incorrigible swashbuckler
			
						- Jen Joy
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Re: Spell / Scroll / Feat Bugs
Protection from Petrification is buggy and doesn't protect against the basilisks' petrification gaze.
Edit; Casterlevel was over 20, the spell was extended, and we were petrified just a few seconds after the spell had been cast.
			
			
									
						
										
						Edit; Casterlevel was over 20, the spell was extended, and we were petrified just a few seconds after the spell had been cast.
- freekender
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Re: Spell / Scroll / Feat Bugs
Paladin spell Aura of Glory does not last 1 minute/level, as it should. It seems to last 1 round/level
			
			
									
						
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						Snow - Sorcery and carrots!
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- Nyeleni
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Re: Spell / Scroll / Feat Bugs
This might be related to the fact that the protection only works against spells. And basilisks use an ability. I've read somewhere that the game treats them differently.Jen Joy wrote:Protection from Petrification is buggy and doesn't protect against the basilisks' petrification gaze.
Edit; Casterlevel was over 20, the spell was extended, and we were petrified just a few seconds after the spell had been cast.
 Truman Capote, Breakfast At Tiffany's
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
- Pimple
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Re: Spell / Scroll / Feat Bugs
I just got the wrong message when teleporting, that the destination was blocked. Tried again, same message. Transitioned, then the same destination worked fine.
			
			
									
						
							"They're just furry and misunderstood."
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						"Is that why you are killing them?"
"Yes. They will atone in death."
"Ah. That will help them understand."
Sirion Te'dwa - Shop
- Snarfy
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Re: Spell / Scroll / Feat Bugs
Does anyone know which Energy Immunity(sorcerer/wiz 7th) is the safe one to choose when leveling up? There's two of them to choose from(due to some borkage from AM or some such), and I'm mid-RcR...   (I pm'd Valefort, but I'm impatient. Plus I feel obligated to throw in a few french words when I talk to that old fart. Tabarnak!)
  (I pm'd Valefort, but I'm impatient. Plus I feel obligated to throw in a few french words when I talk to that old fart. Tabarnak!)
			
			
									
						
							 (I pm'd Valefort, but I'm impatient. Plus I feel obligated to throw in a few french words when I talk to that old fart. Tabarnak!)
  (I pm'd Valefort, but I'm impatient. Plus I feel obligated to throw in a few french words when I talk to that old fart. Tabarnak!)There are no level 30's, only level 20's with benefits...
			
						- Pimple
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Re: Spell / Scroll / Feat Bugs
Well for me the one at the bottom in my spellbook is the new one. Whether that means it's safe or not I don't know.
Baguette.
			
			
									
						
							Baguette.
"They're just furry and misunderstood."
"Is that why you are killing them?"
"Yes. They will atone in death."
"Ah. That will help them understand."
Sirion Te'dwa - Shop
			
						"Is that why you are killing them?"
"Yes. They will atone in death."
"Ah. That will help them understand."
Sirion Te'dwa - Shop
- Valefort
- Retired Admin
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Re: Spell / Scroll / Feat Bugs
It's -probably- the first one, it's really impossible to tell it from the game GUI.
			
			
									
						
							Mealir Ostirel - Incorrigible swashbuckler
			
						







