Underdark ranger, Hide in plain sight (outdoors)

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Direwolf
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Underdark ranger, Hide in plain sight (outdoors)

Unread post by Direwolf »

Hello BGSCC folks out there. Was wondering about the ranger in the underdark. Are the caves considered (HIS/HER) outdoors..seeing as they probably never have seen the surface? Is that mechanic in play? Was wondering because it will effect my build route I choose! cheers.

Just curious.

-GRUNK.
Luna
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Re: Underdark ranger, Hide in plain sight (outdoors)

Unread post by Luna »

They are all set to indoors I think, so you can't HIPs with a ranger.
Direwolf
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Re: Underdark ranger, Hide in plain sight (outdoors)

Unread post by Direwolf »

Luna wrote:They are all set to indoors I think, so you can't HIPs with a ranger.

Ahh that's too bad. The mechanic is there that the ranger would have those cavernous depths as their outdoors. Such is life.
Luna
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Re: Underdark ranger, Hide in plain sight (outdoors)

Unread post by Luna »

ye this has been a heavily debated topic here, but no simple solution has been found.
Direwolf
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Re: Underdark ranger, Hide in plain sight (outdoors)

Unread post by Direwolf »

Luna wrote:ye this has been a heavily debated topic here, but no simple solution has been found.

I do not know the programming very well, but could one not just tag each area outside of the main city as (outdoors)
Luna
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Re: Underdark ranger, Hide in plain sight (outdoors)

Unread post by Luna »

That came up, but I can't remember why the staff didn't want to do that or if there was a technical problem with doing that.
breteas
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Re: Underdark ranger, Hide in plain sight (outdoors)

Unread post by breteas »

I'm pretty sure it has to do with the drow light blindness.
The setting "outdoors" seems like a global setting. (Correct me if I'm wrong on this, more experienced toolset users)
breteas
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Re: Underdark ranger, Hide in plain sight (outdoors)

Unread post by breteas »

I'm pretty sure it has to do with the drow light blindness.
The setting "outdoors" seems like a global setting. (Correct me if I'm wrong on this, more experienced toolset users)
Direwolf
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Re: Underdark ranger, Hide in plain sight (outdoors)

Unread post by Direwolf »

Luna wrote:That came up, but I can't remember why the staff didn't want to do that or if there was a technical problem with doing that.

Yea maybe its the tileset.
Eldebryn
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Re: Underdark ranger, Hide in plain sight (outdoors)

Unread post by Eldebryn »

Luna wrote:That came up, but I can't remember why the staff didn't want to do that or if there was a technical problem with doing that.
Well, wouldn't that cause drow and svirfnebli to get a -1 on all attacks on mornings due to light sensitivity racial feature...?
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Immovablepotts
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Re: Underdark ranger, Hide in plain sight (outdoors)

Unread post by Immovablepotts »

Mhmm thats why its not set up that way sadly. (( would need alot of work arounds for some thing like this ))
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breteas
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Re: Underdark ranger, Hide in plain sight (outdoors)

Unread post by breteas »

Ugh, that one's above my paygrade I'm afraid. I only know when "outside" is marked in an area, it is a global setting.
Zhentil_Keep
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Re: Underdark ranger, Hide in plain sight (outdoors)

Unread post by Zhentil_Keep »

Would a drow ranger not be able to hide in shadows within caves? I know Drizzt was notorious for it but I'd imagine it would be allowed? Though the coding is something different altogether.

As Luna said, it's highly debatable but I know which side I'd consider more likely! Sorry I can't offer any insight, mind you.
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Rasael
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Re: Underdark ranger, Hide in plain sight (outdoors)

Unread post by Rasael »

Yes although you could conceivably set all such areas to night at all times. I think Drow don't get -1 at night correct?
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Blackman D
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Re: Underdark ranger, Hide in plain sight (outdoors)

Unread post by Blackman D »

no light blindness is tagged to outside/inside, not day/night like it should be so yes you will trigger it if you set to outside

if there was a way to change light blindness to actually go off the day/night cycle that would be bad ass, then you could set an area in the UD as outside, but have it as always night
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