Drow Sign

In-Character News, Laws, Announcements, Rumors, and Stories Relating to the Underdark

Moderators: Moderator, DM

Post Reply
illithid
Posts: 562
Joined: Sun Jan 01, 2012 3:21 am
Location: New Zealand

Drow Sign

Unread post by illithid »

Firstly I'm stoked at the implementation of drow sign as a language on the server, it's a huge part of drow culture and great RP potential. I have a few questions:

1) All new drow characters recieve it by racial default on incarnation, can older drows gain access to the language through DM intervention?

2) I thought I saw somewhere that comprehend languages / tongues etc will not allow anyone to learn drow sign, though on looking through the descriptions on the updates doesn't appear to say such, is this correct? and also do lore checks still have the ability to discern the meaning?

3) I'd like any lore anyone has on the nature of the language, specifically what can and cannot be expressed. From the books I've read it is often used as strategic hand signals i.e. 'hold', 'move', 'wait', 'danger', 'silent' etc rather than 'how's your mother? she looked stunning in that slinky red robe yesterday'

From the FR Wiki:
Drow Sign Language is a silent hand code used to communicate in the Underdark. Unlike other languages that must be heard to be comprehended, Drow Sign Language must be seen to gather meaning. It has no alphabet or written form.[1] Humans and other goodly races often confuse the language's motions as spell conjurations.[2]
4) As a note because it has been coded such:

waves*taps*clicks*claw etc,

if you are using coloured text options it comes out

wavestapsclicksclaw

- may be a little confusing to someone unknowing as to whether you're talking or emoting
I never make mistakes…I thought I did once; but I was wrong.
User avatar
Rasael
Retired Staff
Posts: 8096
Joined: Wed Jun 30, 2010 6:52 am
Location: Leiden, Netherlands

Re: Drow Sign

Unread post by Rasael »

The lore checks will be removed in a future update, Comprehend languages will not translate Drow Sign language if I'm remembering right. If it does do so, please report it and I'll fix it up :)

I've submitted a language fixer NPC which hopefully will be in the nexus sometime in the future. It fixes you up with any languages you should have but don't.

I can change the word sequences so they look differently, if that's what you asked.
User avatar
Hoihe
Posts: 4720
Joined: Thu Nov 03, 2011 2:25 pm

Re: Drow Sign

Unread post by Hoihe »

About languages one should have... Will there be a list on what language a class/race get on the wiki?
For life to be worth living, afterlife must retain individuality, personal identity and  memories without fail  - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
illithid
Posts: 562
Joined: Sun Jan 01, 2012 3:21 am
Location: New Zealand

Re: Drow Sign

Unread post by illithid »

I can change the word sequences so they look differently, if that's what you asked.
As far as I'm concerned, given everything you do here Rasael, you can do whatever you want however you want to do it. I was just giving feedback in case people weren't aware.
I never make mistakes…I thought I did once; but I was wrong.
User avatar
Hoihe
Posts: 4720
Joined: Thu Nov 03, 2011 2:25 pm

Re: Drow Sign

Unread post by Hoihe »

Basically, Ilithid's saying that the ocassional *'s mess up the Flavour text, and it randomly makes them into emotes there, then back to normal speech.
For life to be worth living, afterlife must retain individuality, personal identity and  memories without fail  - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
User avatar
Rasael
Retired Staff
Posts: 8096
Joined: Wed Jun 30, 2010 6:52 am
Location: Leiden, Netherlands

Re: Drow Sign

Unread post by Rasael »

Ahh - that must look funny :lol:
Post Reply

Return to “Underdark Roleplay”