Galadriels Mirror

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DM Galadriel
Posts: 570
Joined: Thu Jul 19, 2012 8:12 am

Galadriels Mirror

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"The Mirror of Galadriel"
PLAYER: 'What is the mirror, lady?'

Lady Galadriel: 'Many things I can command the Mirror to reveal,' she answered, 'and to some I can show what they desire to see. But the Mirror will also show things unbidden, and those are often stranger and more profitable than things which we wish to behold. What you will see, if you leave the Mirror free to work, I cannot tell. For it shows things that were, and things that are, things that yet may be. But which it is that he sees, even the wisest cannot always tell. Do you wish to look?'

PLAYER: 'I will look, if you council me to do so.

GALADRIEL: *She pours water into the bowl and breathes upon it stilling its surface*

PLAYER: I see...I see a paladin, she appears to be a good, law abiding citizen but she is sitting idly by while a helpless is murdered. Ah, it seems her deity has now forsaken her for her carelessness.'

GALADRIEL: 'How easily the proud are humbled. What else?'

PLAYER: 'Now the mirror shows me a priest. An unsavory follower of Talos wielding a mighty spear. Wait, maybe he is not so evil. Look! He is restoring life to a knight if Bahamut. A good Samaritan he is!'

GALADRIEL: 'Indeed a noble spirit.'

PLAYER: 'Oh wait...it appears Talos was dissatisfied with his kindness. He has lost favor as well.'

GALADRIEL: 'We all have a part to play. Play it well and the rewards can be great. Behold, a new image surfaces in the mirror. '

PLAYER: ' Yes, I see a young elf scout. He is in a terrible dark place of ash and bone. Is that Myrkul before him? Yes. It is. I'm sure. Oh, see here. Myrkul is flashing images of the young elves death. It seems the inexperienced fool came upon a group of seasoned adventurers fighting a great beast, a grand event, and thought to test his skill. It ended badly for him. Why would he do such a thing?"

GALADRIEL: 'Often the meek think themselves protected by the gods and safe from death. It is not always the case. The fool and his mortality are soon parted.'

PLAYER: 'The visions change yet again. I can see heroes remaining true to themselves. Playing their part in the world and being rewarded for doing so.'
GALADRIEL: ' I know what it is you've seen for it is also in my mind. But what is it that the mirror teaches you?'
PLAYER: 'Um...as long as I stay true to myself I will be rewarded?'

GALADRIEL: *smiles* 'This task was appointed to you, and if you do not find a way, no one will.
Even the smallest person can change the course of the future.'

(My events will not be rules heavy outside of SERVER RULES AND MECHANICS. This is your game and your world and you are ordered to have fun! RP not enforced but playing well could mean the difference between this DM rolling a 1d4 for rewards or picking up 1d100. )
In the place of a Dark Lord you would have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair!
DM Galadriel
Posts: 570
Joined: Thu Jul 19, 2012 8:12 am

Re: Galadriels Mirror

Unread post by DM Galadriel »

GALADRIEL: The mirror shows a new image in its reflection. What do you see?
PLAYER: It is a dwarf of the Ironfaar Clan. His name is Durlak. And a companion named Statue? No, I'm mistaken. It's Julphrik Faarshield. They are brothers, tho in spirit only.
GALADRIEL: 'Indeed a strong bound they seem to share."
PLAYER: 'They are in a mine, in Cloak Wood. They battle many Batiri and are brave.'
GALADRIEL: 'And use good tactics as well. See how Julphrik searches for a safe place to mend his wounds as Durlak guards against intruders?'
PLAYER: 'And they talk strategy together. You can sense a kind of kinship between them tho they are not blood.'
GALADRIEL: ' A new challenge presents itself. See there. A group of villainous adventurers are also seeking glory in the mines. Cut throats and a necromancer. Ah, the evil mage summons skeletons to aid against the heroes.'
PLAYER: 'The battle is fierce but see how they fight WITH one another! Watching the others flank. It is soon over. They are bloodied but victorious! '

GALADRIEL: ' And a new test is apon them. They have fought and slain many Batiri and yet one more approaches.'
PLAYER: 'It does not appear to be the same as the other blood lusting monsters. Look. It speaks to them!'

GALADRIEL: 'I wonder that the heroes do not attack.'
PLAYER: 'They remain true to themselves lady. Their demeanor doesn't cry out for blood. Only to defend against hostilities. I can hear their talk. The Batiri is thanking them for saving it from the evil adventurers. It is blessing their weapons in gratitude. '

CHARACTERS:
Julphrik Faarshield
Durlak Ironfaar
Rewards for good RP: XP from mob spawns and normal drops. Small buff to 1 item each.
In the place of a Dark Lord you would have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair!
DM Galadriel
Posts: 570
Joined: Thu Jul 19, 2012 8:12 am

Re: Galadriels Mirror

Unread post by DM Galadriel »

*The lady pours water into the mirror and puts her breath apon it stilling the surface*

PLAYER: 'What do you show me now, fair lady?'

GALADRIEL: 'The mirror shows what is bidden if you like or may show stranger things if left to its whim.'

PLAYER: 'I would see more heroics, if I may?'

*Images swirl in the clear waters*

GALADRIEL: 'Behold.'

PLAYER: 'Ah, I see a woman. She calls herself Mia, but it's a falsehood. She is in a smelly orc cave. She's very frightened. '

GALADRIEL: 'She has stolen something from who she once called companions.'

PLAYER: 'Is her whole life a lie? I asked the mirror for heroics. Not...this.'

GALADRIEL: 'Patients.'

PLAYER: 'She is clever in her escape. Using the terrain to hide from those hunting her. Using the orcs whom reside here to halt their progress. But look! Two adventurers descend the stairs blocking her exit.'

GALADRIEL: 'It is so. An elf maid named Avereon Elestar.

PLAYER: 'And a man, Cain Ashby. Mia heard them coming but expected orcs. She is quick to compose herself though. She acts the frightened girl and begs their help. Can they not see she wears the symbols of Bane apon her cloak? '

GALADRIEL: 'They are observant and wary, yes. But Cain is a good, law abiding man.'

PLAYER: 'He offers help to the evil girl. Avereon offers to escort her to the surface. Cain asks where Mias companions are.'

GALADRIEL: 'This delayed Mia overly long. See, the chase has ended.'

PLAYER: 'Gods but there's five of them! All dressed as Mia, in the garb of Bane. They attack and Mia is helping the elf and man! Evil magic flows from the five but they are out matched and quickly fall to bow and blade.'

GALADRIEL: 'The battle is not ended.'

PLAYER: 'No? Oh the treacherous Mia sees her heroes wounded from saving her and thinks to take advantage. She attacks them!'

GALADRIEL: 'She has calculated her advantage poorly.'

PLAYER: 'The heroes are shocked by this turn of events but quickly remove the threat. Mia falls.'


CHARACTERS:
Avereon Elestar
Cain Ashby
Rewards for good RP: XP from mob spawns and normal drops. Small XP / gold award.
In the place of a Dark Lord you would have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair!
DM Galadriel
Posts: 570
Joined: Thu Jul 19, 2012 8:12 am

Re: Galadriels Mirror

Unread post by DM Galadriel »

GALADRIEL: 'The world is changed. I feel it in the water. I feel it in the earth. I smell it in the air. A great evil is stirring.'

PLAYER: 'What is it, lady?'

GALADRIEL: ' Behold within the Mirror of Galadriel. A great evil stirs.'

PLAYER: *looking into the clear pool a murky cloud swirls*
' Alas, tis true. I see a wicked woman. Her shadow casts that of a five headed dragon. She is a worshipper of Tiamat?'

GALADRIEL: 'She is. And a powerful sorcerer who summons evil spirits to possess those who have fallen to their rest.'

PLAYER: 'She is looking into a dark globe of swirling mists. Ah, she spies much as we do. I see in the orb two dwarves and a cloaked woman. And though they are not what she was looking for she reveals a strong hatred for them.'

GALADRIEL: 'There is among them a follower of Bahamut. A warrior in the platinum lords service. Bitter rivals.'

PLAYER: 'Her hatred brews and pours forth! See even now her shadow is cast over The Fields of the Dead where the three wander. '

GALADRIEL: 'Mark and remember their names for the struggle ahead of them may be their last.'

PLAYER: 'The cloaked woman, Vala she is called. She is tainted herself. I sense turmoil in her as if her soul is not her own. But the two dwarves, Durgan and Kelburn, they appear heroic and true if I read the mirrors imagery rightly. Gods above! The sorcerors shadow calls forth monstrositied of undead! See how they swarm the trio!'


GALADRIEL: 'They fight bravely and with intellect. No strangers are these to combat.'

PLAYER: 'Many of the dark risen are placed back at rest. But look. A great mound of earth stirs at their feet!'

GALADRIEL: 'The sorcerors fury is unleashed. She has found a worthy foe for them.'

PLAYER: 'The bones of a mighty large, beast breaks the soil and rises. Is there no mercy!? It's a dragon!!'
*An epic battle ensues*

PLAYER: 'Such skill at arms! See how they take turns smiting the beast! One distracts while one hews. All the while Vala calls on dark magics to slay what dark magic wrought. Ah, a witch she is! Why does such a one aid the dwarves? For surely their fate would be different if she had not.'

GALADRIEL: 'Often those who are corrupt will use the goodly Does for their own ends. Does this surprise you?'
PLAYER: 'The bones of the once proud wyrm crumble and are no more! They are bathed in purple flame even as the dwarves strike their last blows.'
*Holding his ears in pain*
'Bah! A foul screach echos through the fields as its spirit flees!'

CHARACTERS:
Kelburn Ironfaar
Vala
Durfan
Rewards for good RP: XP from mob spawns and normal drops. Small XP / gold award
In the place of a Dark Lord you would have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair!
DM Galadriel
Posts: 570
Joined: Thu Jul 19, 2012 8:12 am

Re: Galadriels Mirror

Unread post by DM Galadriel »

PLAYER: 'Lady, the waters of your mirror stir unbidden.'

GALADRIEL: 'The mirror is not for us to control, player. If asked it will display what you wish but may show other matters unasked for.'

PLAYER: 'I see a small tribe of orcs. There is a hill giant and some ogres among them. They've trained wolves as well. They are on a journey. Far from home.'

GALADRIEL: 'They are desperate and starved. There is famine and they seek better hunting grounds for food.'

PLAYER: 'They do appear desperate. Their leaders are fearful. They are stopping for the night by an ancient tree trunk in the woods. Where is this, lady?'

GALADRIEL: 'They skirt the edges of the Sharp Teeth Woods. Very near a place they do not want to find.'

PLAYER: 'They make a camp and send scouts deeper into the woods. One has found a group of three people and signals the others to form a silent circle around them in the shadow of the woods. They mean to ambush!'

GALADRIEL: 'Ah but the half elf in their group, a ranger named Catam, his ears are alert.'

PLAYER: 'The other two, the woman Alayna and a Moon Elf named Teuvaelivae, they are children of the wood and sense something is not right. See! Even now they communicate with eachother with nothing more than stern glances as hand goes to steel. The battle has begun!'

*Many orcs fall to the trio. Alayna is injured but the Moon Elf quickly places herself between the human and the orc hoard*

GALADRIEL: ' They are victorious! The rest of the scouts flee into the woods. The half elf, Catam, he is escorting the young girl druid out of the woods away from the danger.'

PLAYER: 'Ah but the Moon Elf, Teuvaelivae. She is angered this foul host would dare so close to a place she loves. She is filled with blood lust.'

PLAYER: 'She offers chase! The trail is simple. Orcs seem to delight in hacking and slashing even the grass as they go. She is greatly out numbered if she reaches their camp!"

GALADRIEL: 'Sometimes emotional turbulance grants the will and strength of many warriors. Such may bring her victory...or defeat.'

*The brave elf follows the trail of iron shod boots to the top of a hill and the base of a great ancient tree stump. Many boxes and bags are strewn about in a makeshift camp. But only a single injured orc remains there.*

PLAYER: 'What is this? The camp is empty? The others have fled leaving behind their supplies? Their stores? Look. Teuvaelivae sees the orc. Her two long blades drip with the blood of his brothers. The orc begs for mercy. He appears very bloodied.'

*The Moon Elf hesitates for a short moment, contemplating compassion, before she lunges at the orc driving her dual blades into neck and chest. The woods around her come to life as the trap is sprung*

GALADRIEL: 'See how the anger fuels her sword arms. She is violence unleashed.'

PLAYER: 'Her foes try to overwhelm her but she is agile and springs from place to place while her blades swing in wide arcs.'

*Player holds his ears*

GALADRIEL: 'The screams of the dying are horrible!'

*The Moon Elf stands alone near the great trunk. Orc blood mingled with her sweat of labor pour down her body. The corpses of her enemies are many and their blades are broken.*

GALADRIEL: 'Ah, here is something that I've not seen in an age of man.'

Ancient Stump: ' You have done well, daughter of the wood. You will not drink their vile blood in victory, but that essence now feeds my roots. You shall be rewarded, for none now live to sing the praise of the orc slayer. None but myself have witnessed your heroics.'

PLAYER: *Looking to Galadriel* 'The tree speaks???'

GALADRIEL: 'There are many strange things in the world. But this is rare indeed.'

PLAYER: 'Behold, the ranger Catam has caught up to her. He seems shocked and relieved but scans the surrounding wood for straglers. They are alone. '

*The two begin rummaging through the orc stores and the Moon Elf suggests they leave nothing behind that might be useful. The searching is long and eventually Alayna rejoins the group. She was worried for them and, though she thought herself only in the way, could not leave them to face the danger alone. The three gather what they can and make a great pier to burn the corpses and what supplies they didn't want or could not carry. Alayna keeps the flames from spreading into the wood by calling on the spirits of nature, and douses the fire when the filth is consumed. The Moon Elf continually watches the ancient trunk but it does not speak again *

CHARACTERS:
Catam Diargent
Alayna Reid
Teuvaelivae Sigedaoin

Rewards for good RP: XP from mob spawns and normal drops. Small XP / gold award
Gear and miscellaneous items from orc stores. Couple mundane magic items.

PLOT HOOK(for any DM): possible further RP if Teuv returns to trunk alone.
In the place of a Dark Lord you would have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair!
DM Galadriel
Posts: 570
Joined: Thu Jul 19, 2012 8:12 am

Re: Galadriels Mirror

Unread post by DM Galadriel »

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GALADRIEL: 'Not all that the mirror reveals is good and kindness, player.'

PLAYER: *player nods* 'There is evil deeply entrenched in the world.

GALADRIEL: 'Would you be witness to the darker aspects of mortality?

PLAYER: 'To be good is to know evil. I will look, if you will me to do so. But I am in fear of what I learn.'

GALADRIEL: 'To have free will is to have fear. I do not will you to do which you would not.'

PLAYER: *sighs and peers into the clear waters of the mirror *
'I...Oh, I see a handsome man. He bids a woman who is kneeling before him to rise. She does so but doesn't look at him. She is beautiful as well.'

GALADRIEL: 'Not all that glitters is gold.'

PLAYER: 'I see. She...no, both cast wicked shadows apon the floor. Winged and horned they are. Are these demons, lady?'

GALADRIEL: 'What you see are powers within Baator. They may appear fair or vile at their whim.'

PLAYER: 'The woman, er, devil speaks. She talks of being called by a Genasi named Kaafir. Called to our world from hers. She speaks of a demon worshipper, and a Tiefling whom has been granted infernal power but is not soul bound.'
*Player looks up confused*
' These terms are unknown to me.'

GALADRIEL: 'The currency of these creatures, and even the denizens of the Pit, are souls. Mortals who are easily corruptible, in exchange for power, will barter with this currency. Damning themselves to either Baator or the Abyss.'

PLAYER: 'And this she-devil..."

GALADRIEL: 'She is a Soul Binder. She is the temptress of power.'

PLAYER: 'I understand. '

GALADRIEL: *Smiles* ' No. You do not. But do not concern yourself. Few know the politics of hell. Stare long enough into that void and you may hear it call your name.'

PLAYER: 'Did it call Kaafir, that Genasis name?'

GALADRIEL: 'Let us see what has passed.'

PLAYER: 'The mirror changes again. I can see a cave in the woods. I know this place. It is the Cloak Woods. Not far from the Friendly Arms Keep. There is a Fire Genasi. Must be Kaafir I guess. There is also a Hin named Soibo. And a woman named Bellatrax. She also casts a dark shadow though she is human.

GALADRIEL: 'She is a murderer of innocence. She kills in the name of demons for her power. There also is the Tiefling, Sariff, that the she-devil mentioned, who is not yet damned.'

PLAYER: 'The woman, Bellatrax is mortaly wounded. She will die. Good.'

GALADRIEL: 'Do not be quick to wish death on another, for even the most vile may be redeemed. '

PLAYER: 'A large, fat, devil appears! He casts magics apon her and she is healed...He speaks!'

AVATAR OF BAATOR : 'Rise Bellatrix. Your time in the abyss is not yet set. You have works to be done.'

PLAYER: 'He has vanished! Why would a devil aid a demon worshipper? '

GALADRIEL: 'The politics of hell are beyond even me.'

PLAYER: ' Those who witnessed are equally confused. They discus it amongst themselves.'

*After a lengthy conversation *

PLAYER: 'The Genasi, Kaafir is performing a ritual of some kind. He lays chalk powder in a circle before him.'
* Flame erupt from the earth and scorch the grass in a circle outlined by the chalk. The beautiful Binder of Souls materializes*

(Remainder left out intentionally for now)

CHARACTERS:
Sariff Zarhabiss
Soibo
Kaafir
Bellatrax

Rewards for good RP: Small XP award and a gem as a gift to each.
In the place of a Dark Lord you would have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair!
DM Galadriel
Posts: 570
Joined: Thu Jul 19, 2012 8:12 am

Re: Galadriels Mirror

Unread post by DM Galadriel »

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In the place of a Dark Lord you would have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair!
DM Galadriel
Posts: 570
Joined: Thu Jul 19, 2012 8:12 am

Re: Galadriels Mirror

Unread post by DM Galadriel »

GALADRIEL: ' Behold the mirror. An evil stirs in the foot hills of Amn.'

PLAYER: ' I see an evil man. One who deals in infusing dark energies into the bodies of the dead. He wishes to create an army of such things.'

GALADRIEL: 'He has attemted this before with fallen adventurers in the foothills and failed.

PLAYER: 'But he has a new ploy this time lady. See he has assumed the form of a great Hill Giant chieftan. With his superior mind he has beguiled many of the giants who roam these hills. Among their ranks are also Ettins! What use has he for the living, lady?'

GALADRIEL: ' He is clever, this one. For he has no strength to slay these mighty beings hinself so he wills them to fight against the brave adventurers who hunt these lands.'

PLAYER: 'But to what end?'


GALADRIEL: 'We shall watch and see. Bare witness for his plot unfurls.'

PLAYER: 'I see. He has organized the giants along the path from the mountains. They wait in ambush as heroes approach from the road to Beregost.'

GALADRIEL: 'Who do you count among them?'

PLAYER: 'I see four, lady. Drell, Belisario, Lucian, and Teren.

*The giants attack in unison, hurling boulders from the high pass and then charging, certain of victory *

PLAYER: 'The heroes charge the giants! Such bravery! There is easily three monsters for each hero. But see how they work together to cut down their mighty foes!'

GALADRIEL: 'The battle is bloody but the heroes are victorious. '

PLAYER: 'What is this? The necromancer moves from his hiding. A great relic he holds before him. Strange wonders! He breaks it apon the stones of the mountain pass!'

*a tidalwave of negative black energy rolls down the path infusing the corpses of the giants and the revived dead begin the battle anew!*

GALADRIEL: 'Now we see the necomancers game.'

PLAYER: 'He has used the heroes to kill the giants for him and then commands them rise with that artifact! How can they survive?!'

*The animated corpses of giants attack the already winded heroes*

GALADRIEL: 'It appears this battle will not end well. Good does not always triumph over darkness. See. Already the first of many heroes are fallen by the undead monsters.'

PLAYER: 'Oh gods above! The necomancer has begun casting magics to reanimate the fallen heroes. I can watch no more!'

GALADRIEL: ' Ah but the wicked man is not the only clever one on the path this day. Two of the heroes have broken from the fight and disrupt the necromancers casting.'

PLAYER: 'He has fallen! Look there! The other giant skeletons fall into disarray when not controlled! '

*With the death of the necomancer, the remaining undead mindlessly stumble and fall to the remaining heroes steel.*

CHARACTERS:
Drell Uramal
Belisario Hornblower
Lucian Vanguard
Teren Hallomen

Rewards for good RP: XP from mob spawns and normal drops.
In the place of a Dark Lord you would have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair!
DM Galadriel
Posts: 570
Joined: Thu Jul 19, 2012 8:12 am

Re: Galadriels Mirror

Unread post by DM Galadriel »

*player decends stone stair to the landing near Galadriels mirror but she's nowhere to be found. He climbs back up the path and stops at the door to her tree home and knocks softly*

PLAYER: 'Lady? Are you here? Are you ill?'

GALADRIEL: 'Come in, player. I am well.'

*player enters to find the White Lady surrounded by cloaks, shirts, armor, and various other adventuring gear*

PLAYER: 'What is this, fair lady? You labor on others property? '

GALADRIEL: 'It has been a busy night, player. My children have needs and desires to be fulfilled. '

PLAYER: 'What is it you do? May I aid thee?'

GALADRIEL: *Smiles sweetly* 'Well this hat is the wrong style, this cloak the wrong color, that cloak needs lengthened, that one shortened. These gauntlets don't match that breast plate. And then I have a mound of paperwork concerning this childs name change. This one prefers a different alignment. Another has a rare artifact that he can't seem to sell. Oh and I must judge over a fight deemed unfair.'

PLAYER: 'No mirror today I suppose?'

GALADRIEL: 'I love my children. I must do what I must. *Smiles*


Image
In the place of a Dark Lord you would have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair!
DM Galadriel
Posts: 570
Joined: Thu Jul 19, 2012 8:12 am

Re: Galadriels Mirror

Unread post by DM Galadriel »

GALADRIEL: 'The innocence of children tempts a great evil into action. '

PLAYER: 'Lady? Oh, the mirror! '

*The waters of the mirror stir and still, revealing a young boy and girl playing in a graveyard*

PLAYER: 'Ah, to be young again. To be care-free. So naive as to actually play in a cemetery during these times of evil.'

GALADRIEL: 'Ah, but today, fate has a lesson for the two.

PLAYER: 'A man. He has much blood on his hands and a tainted spirit. He has sent two bandits to capture the children who interrupt his studies with their frolicking.'

*The children are captured by the bandits and carried into the cave where they will become part of the experiments they earlier disturbed*

PLAYER: 'Where are their parents? Has no one warned them against playing in such a place? Is no one going to save them?'

* The children struggle against their captors and the girl breaks free, biting her bully, she is thrown to the ground and she flees through the tunnels and back into the light of day*

PLAYER: 'She made it out! Oh wait. Two more men approach the cave entrance.'

GALADRIEL: 'These men are not good but they might surprise even themselves. Behold the girl approaches them sobbing'

Little Girl: ' P..P...Please help me mister. There be a bad man inside the cave. He took my brother! Please, you must help!'

*The two men agree to help the girl and she escape to the front gates where the Fist guards*

PLAYER: 'They are brave! See how they face the horrors within the cave. Ah, the tainted man is one who commands the dead to rise. Their are many patched together dead, reanimated within.'

GALADRIEL: 'An alter is there within. The bandits have carried the boy to this as the heroes reach the same chamber from other tunnels.'

Image


GALADRIEL: 'The necromancer reveals himself.'

PLAYER: 'Oh, but they are brave. The wicked creator of horrors appears quite menacing yet they attack. The battle is long.'

*many skeletons join the bandits in protecting the necromancer but the heroes are victorious*

PLAYER: 'The wicked man has fallen! They have saved the boy and make for the exit!'

GALADRIEL: 'Many a foe stands between them and fresh air, yet they prevail.'

PLAYER: 'They make it to the entrance of the cave and work their way to the Farmlands!'

*The saviors are waylaid by more skeletons but the boy runs ahead to the cemetery entrance calling his sisters name*

PLAYER: 'The undead are thick. As if their strings are pulled by the necromancer even in death!'

*The heroes make it to the exit where the shocked guards watch a wrathful citizen of Baldurs Gate reprimand her two children for not heeding her warnings against playing in the cemetery*


CHARACTERS:
Rin Wo
Kal

Rewards for good RP: XP from mob spawns, normal drops, and some jewelry as thanks from a frightened and relieved mother.
In the place of a Dark Lord you would have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair!
DM Galadriel
Posts: 570
Joined: Thu Jul 19, 2012 8:12 am

Re: Galadriels Mirror

Unread post by DM Galadriel »

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GALADRIEL: ' What would you ask of the mirror today, player?'

PLAYER: ' *Thinks a moment* I have seen many things, lady. Both noble and dark. Perhaps I could see more of both?'


GALADRIEL: *Pours more liquid into the pool and breathes apon the surface*

PLAYER: 'The waters clear. I see an elf maiden. She has lost something dear and she searches.'

GALADRIEL: 'Not lost, player. Twas taken from her. Her beloved was slain on the Trade Way by Xvarts. He carried a family hierloom.'

PLAYER: 'A diadem of four large gems. I see it in the hands of the evil goblinoids. They mean to use the stones to resurrect a great evil.'

GALADRIEL: 'A great gathering of the Xvarts have decended on the evil village to witness the wicked event.'

PLAYER: 'There are too many for the poor elf girl. See how she hides in the trees watching? She knows she will die if she attempts to rescue the diamonds.'

*Two adventurers, a man and a woman, both human, have also been watching from the other side of the village and attack by surprise *

GALADRIEL: 'The elf maid is not alone.'

PLAYER: 'The fight is brutal and bloody! Solairous, the woman, she cleaves with a mighty axe! And Xvarts fall to the man, Greenwolf Matherhorn, as well! His club crushes bone and flesh easily.'

*The heroes wade through the frey ending life before reaching the great evil druid who is center of attention*

PLAYER: 'The leader of the goblinoids is strong! He is warded with many protections. See how axe and club barely mar his stoney skin? Oh no! Greenwolf is struck by foul magics and falls!'

*Solairous swings her axe many times before finally breaking through the tough, spell hardened hide. But her fiery blade finds a home in the Xvarts chest*

GALADRIEL: ' The battle is over. Behold the remaining Xvarts flee.'

PLAYER: 'And the man, Greenhorn, has recovered from the sorcery. He stands shaking off the evil trickery.'

*The two heroes search the bodied for loot and recover the four diamonds and make their way across the village to the Trade Way. Aluvial, the elf girl meets them on the path out*

PLAYER: ' She has asked them for the gems, lady. It was a hard one battle. Are the heroes likely to give up the spoils?'

GALADRIEL: 'Solairous is a law abiding, good woman. She may do what is right. But Greenhorn has a chaotic side and he remains neutral in many conflicts. He will probably want to keep his share, or atleast be greatly rewarded for his efforts.'

PLAYER: 'You speak truth, lady! Solairous merely asks the she elf to describe the gems, to make sure she truly is the rightful owner, and hands them over. And look! Greenwolf does the same!'

GALADRIEL: 'I do not claim to know the hearts of all men. Greenhorn has done a noble thing out of character.'

PLAYER: ' The elf girl offers a reward.'

CHARACTERS:
Greenwolf Matherhorn
Solairous

Rewards for good RP: XP from mob spawns and normal drops. XP/Gold for both with a little more to Soularis for playing her alignment in a way DM saw fit.
In the place of a Dark Lord you would have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair!
DM Galadriel
Posts: 570
Joined: Thu Jul 19, 2012 8:12 am

Re: Galadriels Mirror

Unread post by DM Galadriel »

Image

GALADRIEL: 'Fear can be a great warning of things to come, player.'

PLAYER: 'How so, lady?'

GALADRIEL: 'Observe the mirror. '

PLAYER: *Looks into the clear waters of Galadriels Mirror. An image forms * 'I can see a campfire. A walled keep is nearby with Flaming fist Patrols. Is that The Friendly Arms Inn? '

GALADRIEL: 'Indeed. As many nights, there are adventurers sharing stories of their exploits around the fire.'

PLAYER: 'There is a great commotion coming from nearby Cloakwood. the forest is alive with rustling and cries. Oh, look! rats are running up the path toward the fire. Strange for them to flee the safety of the forest. But those at the fire take sport at knocking them down.'

GALADRIEL: 'Rats are not the only thing running for fear this night.'

PLAYER: 'The lizardfolk who live in those woods are in peril as well! See how they leave the shelter of the trees for the populated Trade Way!'

GALADRIEL: 'The horror from which they flee is greater still '

PLAYER: 'The fighting is great. There are five able and skilled heroes near the camp fire. They dispatch the threat with some effort. I wonder what it is to cause such panic in their hearts.'

GALADRIEL: 'Those gathered who fought the threat also raise such questions. Be witness, they dare the trail into the Cloakwood.'

PLAYER: 'The woods are thick with the cries of wildlife. The trees seem to stifle much of the noise but it adds to the closeness, the darkness.'

* The heroes find several other lizardfolk fleeing through the woods and quickly dispatch them. They decide to follow the direction from which they run *

PLAYER: 'See. They come to a running stream. The waters run with the blood of the lizard men. Oh Gods! A great beast has caught the scent of the heroes and charges from the shadow! It is a great lizard with six snake like necks!'

* The fighting ranges through the woods and over the stream but at last the beast falls to many gashes, concussions, and punctures. one of the heroes notices a glimmer within an open cavity in the beasts belly *

CHARACTERS:
Graven Loreweaver
Ro'Sham
Sher Rift
Merek Acher
Kairan

Rewards for good RP: XP from mob spawns and normal drops. A few precious stones recovered from within the beast.

NOTE: There was a cleric in the group who refused to take loot from the beasts innards. If the player of this toon reads this please tell me which was you.
In the place of a Dark Lord you would have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair!
DM Galadriel
Posts: 570
Joined: Thu Jul 19, 2012 8:12 am

Re: Galadriels Mirror

Unread post by DM Galadriel »

PLAYER: 'Can your mirror show the rulers of kingdoms, lady? '

GALADRIEL: 'The mirror can show a great many things, player. Not always what you wish to see. Not always what happens in the now, but also the past, the future. You may will the waters to reveal what you wish, but none control it's magic and none can say what will be revealed beforehand.'

PLAYER: ' I would like to see Lord Nasher of Neverwinter City! NO! Let me see the lords of Baldurs Gate!'

* The waters swirl and go still as an image rises to the surface *

* A woman in dark clothing is sneaking up to a temple. She leaves a stone at the shrines threshold *

PLAYER: 'what is this? I ask for royalty and the mirror shows me a rogue? A dancer of shadows? A thief? '

GALADRIEL: ' Be still, player. The mirror has much to reveal in this. '

* The image fades and the scene becomes the Palace interior of Baldurs Gate. Rich tapestries line the walls as well as rich, thick rugs. There are four Flaming Fist Guards, three richly dressed nobles, and three adventurers *

PLAYER: ' I see Duke Entar. Look! There's Lady Liia and Lord Belt as well! But who are these others?'

PLAYER: 'They seek an audience with the lords.'

* An older man steps forward and addresses Duke Belt concerning two stones he found near temples in the dukes territory *

PLAYER: ' Are those the same stones we saw the dark figure place at the temple? '

GALADRIEL: 'Very...intuitive of you, player.'

PLAYER: * Looks to Galadriel with a sour look * 'Yes, lady. Now that I can see the stones clearly, I can see they have a strange symbol carved into the stones. A triangle with three tear drops. '
*looks up to Galadriel confused*

GALADRIEL: * Smiles patiently * 'This is the symbol of Talona, player. She of the deadly kiss, Mistress of disease.'

PLAYER: 'That's horrible! Why would anyone leave such a foul symbol at a temple of law and good? '

* One of the heroes, Kel, pronounces to the dukes that these stones are warnings that a great evil is on the rise. The dukes order the Flaming Fist Captain present to investigate the disturbance and reward Kel for risking himself to deliver the warning *


CHARACTERS:
Calnde Elestar
Selengil Karkonis
Kel

Rewards for good RP: Small XP reward for group. Gold reward for Kel.
In the place of a Dark Lord you would have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair!
DM Galadriel
Posts: 570
Joined: Thu Jul 19, 2012 8:12 am

Re: Galadriels Mirror

Unread post by DM Galadriel »

(((The following took place over a couple events and will be more narrated than norm)))

PLAYER: ' What of elves, lady Galadriel? The mirror rarely shows the folk or their race .'

GALADRIEL: ' My people will play a great part in the strife to come, player. The elves face many challenges in the future. '

PLAYER: ' How so, lady? '

GALADRIEL: ' Gaze into the mirror and see what is revealed.'

PLAYER: * settles above the mirror and stares * ' I see a small group of the largest orcs I've ever seen! Gods but look at the muscles. Like chiseled stone they are .'

* The black orcs meet a wagon, deep in the woods. The wagon is driven by a human man who wears a patch of Amn on his shoulder.*

PLAYER: ' Oh no. That poor man has a wagon of flour and wheat meal. The orcs will see him and kill him!'

GALADRIEL: ' These are very dangerous orcs, player. My people have fought them before at great loss .'

PLAYER: ' Can we do nothing to help him? They see him! He is doomed! Wait, he sees them as well and is wary but not affraid. What strangeness is this?'

GALADRIEL: ' Not all are enemies of orcs. There are those who use orcs for profit or to further their own hidden agendas. '

* The human dismounts and removes the tarp covering the wagon revealing many weapons of good steel hidden beneath the bags of flour *

PLAYER: ' The man, Marley, brings them weapons? Treacherous fool!'

* The coin changes hands and Marley leads his wagon in one direction, the orcs another. But unknown to both parties an elf scout has witnessed the transaction and hurries to report. Unknown to the elf, a half-orc hunter has also witnessed the trade of weapons for coin. The elf scout remembers that a half-elf named Catam is scouting these woods as well seeking knowledge of orcs and reports to him, 6 days of travel later. 3 days later, Catam enlists the help of another elf named Celduil to search out information on this traitor.. Celduil heads up the Trade Way into Thundars Ride where he encounters a farmer who has caught his wagon wheel in a rut. He helps the farmer pull the wagon out and watches as he fixes the wheel. A bugbear attacks and Celduil easily dispatches it. The farmer, thankful for the help AND rescue, offers Celduil a ride to Soubar. The farmer chats along the way about how plentiful deer and other game have been in the woods lately and Celduil acts curious about this and asks if the farmer has seen any merchants near the woods selling weapons as Celduil is looking for a specific sword. The farmer claims to have seen many merchants on the road, but if the elf seeks weapons, he should ask Puddletoes, a hin in Soubar, what he knows. *

* Celduil thanks the farmer for a ride in his wagon and the info as they arrive in Soubar. The farmer insists Celduil take a payment for helping and guarding their travels together. It's a rather large sum of coin. *

* Celduil finds and questions the hin in Soubar, and after paying for some information, is pointed farther up the road still to question hunters in Triel. These hunters supposedly came through Soubar from Sharpteeth just three days ago but might know information on what the elf seeks*

*Celduil meets up with the farmer at the road out of Soubar and finds him packing up his wagon for Triel as well. Again, they travel together. *

* Celduil and the farmer enter the gated town of Triel and again say goodbye. Celduil walks the town looking for a tavern, a tanner, a butcher, or any where else hunters might take the spoils of the hunt. A helpful local points him in the direction of a small clearing where the hunters have been celebrating their good fortune. Soon Celduil can easily follow the sounds of drunkin laughter to a small tent and camp fire where four hunters and a local girl are making merry. He questions them about any strange goings on in the woods and they happily point him to a half-orc girl who takes a wagon into the woods to carry her kills out. They are obviously jealous of either her skill in the hunt or the amount of kills she takes that should be theres. *

* Celduil is irritated because he has been told the merchant he seeks is and this to be another goose chase*

* The elf remembered seeing a half-orc by a wagon on the other side of town and finds her. She is reluctant to share information at first. Sensing the elfs uncomfortable speaking with her at all, she toys with him a bit. Offering the information he seeks in exchange for a kiss, then a night together in the inn, and finally, she can resist sharing gossip no longer. She tells him all he needs but the name of the man. For that he must proclaim aloud that she is a better hunter than the elf. *

Half-Orc: ' Say it. Say orc is a better hunter than Celduil.'

* The elf is understandably hesitant so she gets closer, trying to be intimidating *

Half-Orc: 'You want his name? Say Half-orc better hunter than elf.'

Celduil: ' Very well. You are a better hunter than an elf...' *Whisper * 'a blind elf wizard.'

Half-Orc : * looks confused a moment then laughs * 'Alright den. You got me. Dats what I says to says and you says it! His name be Marley. He be selling orcs steel, but he's no Amnian or I'm a duke.'

*She goes on to explain that she thinks he might be in league with the evil wizards. That Marley goes out towards where the Zhents haunt for weeks at a time before returning to go "hunting". Celduil quickly excuses himself to go find the farmer that brought him to Soubar and then to Triel. The man who introduced himself as Marley when Celduil helped him free his wagon wheel from a rut. *


CHARACTERS:
Celduil

Rewards for good RP: XP from mob spawns and normal drops.
Small enhancement bonus to item,
gold from Marley for guarding him during travels.
In the place of a Dark Lord you would have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair!
DM Galadriel
Posts: 570
Joined: Thu Jul 19, 2012 8:12 am

Re: Galadriels Mirror

Unread post by DM Galadriel »

PLAYER: 'The elves could be in grave danger if those black orcs are now being well armed as well.'

GALADRIEL: ' The elves do not share this fate alone. Their refuge is merely closest to the danger. '

PLAYER: ' Will others aid them? '

GALADRIEL: ' Not all know of this danger, player. Yet there may be some who are made aware soon enough.'

* Player looks confused *

GALADRIEL: ' Observe the mirror. '

* An image appears in the clear waters *

PLAYER: ' I can see two men and a woman. Two are strong, able warriors. They carry a small but heavy chest. The woman is the leader. A wizard, no less. Oh, these cast dark shadows. '

Image

GALADRIEL: ' They are affiliated with Bane and are members of an evil organization. It seems they are making a delivery and are attempting a short cut through the caves. But they are not alone. '

PLAYER: 'I see! There are dozens of ogres waiting in ambush. They attack in surprise. The batte is short. '

Image


GALADRIEL: ' The ogres carry off the chest as spoils of battle. '

* The ogres carry the chest towards the caves exit when three other figures enter *

PLAYER: 'What's this? Three more enter the cave and surprise the ogres in their own territory. Two dwarves and a man. '

GALADRIEL: ' There are many ogres. This may not go well for them.'

* The fighting is epic and ranges through many tunnels. The dwarves excel at using the caves natural terrain and soon the floors are slick and deep with ogre blood *

PLAYER: 'A long battle has ended. And now the spoils go to the new heroes. '

GALADRIEL: ' They are war wise and regroup outside the ogre den. They secure the area and begin rummaging through the loot. '

Image

* There are several precious stones in the case, some coin, and a letter. The letter reads:
"Marley, Use this chest to purchase steel for the Black Orcs. It is important that they are well armed if they are to be of use to us." *


CHARACTERS:
Luke darius
Cyrus Stonehold
Kel Stoneheld

Rewards for good RP: XP from mob spawns and normal drops.
A chest with various gem stones and some gold.
In the place of a Dark Lord you would have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair!

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