Props to all developers

Asset Information and Discussion for Scripting, Area Design, and More

Moderators: Moderator, Developer, DM

Miinstrel
Posts: 66
Joined: Thu May 13, 2010 10:53 am
Location: Portland, OR, USA

Props to all developers

Unread post by Miinstrel »

I opened the toolset for the first time since I bought this game several years ago this afternoon...

Everyone needs to give a big round of applause to all the devs for all the custom items, areas, scripting, etc. that went into making this server as beautiful as it is. I never realized how damn much work it requires. So thanks guys!
Malanis Evariset
Ceronus Falcesh

IG Times: 6-11 PST (GMT-8) M-Th, varies on Sa-Su

Come learn what real RP looks like with the Red Wizards! We do more than *tip our hat to strangers*
DM Mouse
Posts: 1073
Joined: Sat Dec 01, 2012 4:28 pm

Re: Props to all developers

Unread post by DM Mouse »

It's even worse if you regularly introduce new content like Duster does. Technically it's all a hack.
DM Mouse
Please be sure you are up to date with Server Rules & Information (updated Aug. 25th, 2014), these also apply to the forums!
Of particular interest are the Forum Rules which everyone posting here must know.
User avatar
Valefort
Retired Admin
Posts: 9779
Joined: Thu Apr 28, 2011 5:07 pm
Location: France, GMT +2

Re: Props to all developers

Unread post by Valefort »

The devs indeed keeps this PW awesome too, big thanks !
Mealir Ostirel - Incorrigible swashbuckler
User avatar
Hoihe
Posts: 4719
Joined: Thu Nov 03, 2011 2:25 pm

Re: Props to all developers

Unread post by Hoihe »

To consider I was confused even with armour appearance changing, the actual devwork is difficult at best. Many props to those who can put up with it and even enjoy it! :lol:
For life to be worth living, afterlife must retain individuality, personal identity and  memories without fail  - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
User avatar
CrimsonMist
Posts: 178
Joined: Fri Jun 07, 2013 2:57 pm
Location: England - GMT1

Re: Props to all developers

Unread post by CrimsonMist »

I used to have great fun in the old NWN1 toolset, though as I'm pretty chaotic IRL I never persevered with any of my creations.

The NWN2 toolset? Terrifying. Megakudos to anyone who can make maps as complex and gorgeous as the ones on the server.
Characters
Amara Calder - Returned to Waterdeep
Elanatha Ariavel - Passed away quietly on the voyage to Evermeet

Maire Whitecrest - Untaken of Umberlee
Ruffstuff
Posts: 21
Joined: Wed Mar 06, 2013 2:01 am

Re: Props to all developers

Unread post by Ruffstuff »

CrimsonMist wrote:I used to have great fun in the old NWN1 toolset, though as I'm pretty chaotic IRL I never persevered with any of my creations.

The NWN2 toolset? Terrifying. Megakudos to anyone who can make maps as complex and gorgeous as the ones on the server.
Most of it is the same. The only new/difficult part to get is the outdoor terrain manipulation.
Kenderick Black Spears - Half-Orc Fighter, devoted of Tempus

Return to “NWN2 Toolset Development”