It seems to say that the damage tick from the wound increases, instead of having multiple ticks of 2 each round. I know few would be able to answer a question on it, but it got me thinking about the Wounding property found on some weapons. Last I checked it would cause a 1 tick wounding effect every time it's effect went off, be it from chance or DC or whatever makes it happen. Multiple hits would cause multiple wounding effects, and a creature with 1 or more DR would block them all, since the damage wouldn't add to itself.Wounds from multiple arterial strikes result in cumulative bleeding loss (two successful arterial strikes cause an extra 4 points of damage per round until healed).
My question is as follows:
Does the damage from wounding still not stack with previous applications of wounding?
Bonus question for those who are in the know!:
If it does not stack, is there any plan to change it so it does? Or at least so it gets around the DR problem?