NWN2 Item Scripting: Spawning ability in a ring

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Lambert
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NWN2 Item Scripting: Spawning ability in a ring

Unread post by Lambert »

I am wondering if it is possible to give an item the ability to spawn a group encounter of a number of undead, from the DM Ecounter Spawn list, for a PC item, namely a ring, that would follow the caster and obey him as a summoned companion would? Preferably they would not be dissmisable and extremely difficult to turn.

I was thinking of making a ring of power, via my drow wizard, and was wondering if it was possible to create a ring that has the one time a day ability to spawn several undead under the control of the wizard. The original concept was to make an undead army, but that is not feasible for NWN2 game engine, so it would probably only be 4-6 powerful undead. Only with the help of a DM could the undead army be possible, but this is essentially what Vornerin is attempting. To be used for the fun of the Qu'ellar and possibly surfacerers hehehe.

Is it possible to script that into an item?

Here are the rp links for the progress of Vornerin:

http://www.bgtscc.net/viewtopic.php?f=18&t=44935

http://www.bgtscc.net/viewtopic.php?f=281&t=44930

I'm not looking for epic summons that are rediculously powerful, but most PCs in BG are all epic now. So, Undead with lots of hit points, etremely difficult to turn, and slight boost to their special abilities such as noxious gas of the ghast, the disease of the mummie, better ghoul touch ability to paralyze, and maybe even an undead spell caster that buffs his companions. It is mostly for rp reasons, not to be a powerful PvP or PvE item. Otherwise basic undead.

This is in conformity with plot activities by Qu'ellar Zau'afin. It is a long term story arc for Vornerin and probably wouldn't bear any fruit until 8-12 months hence. Is this type of thing possible, does the dev team think it is ok, what does one have to accomplish to make it possible in game, etc. Also, this is a thought process for items that are different and fun for rp purposes. Other items could be item sets that when all four items are put on, special abilities are granted, or items that grant auras.

Vornerin is my main character right now and will be around for a long time.
12 I will make your battlements of rubies,
your gates of sparkling jewels,
and all your walls of precious stones.
Ivan38Rus
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Re: NWN2 Item Scripting: Spawning ability in a ring

Unread post by Ivan38Rus »

It's possible.
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Lambert
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Re: NWN2 Item Scripting: Spawning ability in a ring

Unread post by Lambert »

I like the way you think mate. :). Beer is on me.
12 I will make your battlements of rubies,
your gates of sparkling jewels,
and all your walls of precious stones.
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Blackman D
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Re: NWN2 Item Scripting: Spawning ability in a ring

Unread post by Blackman D »

you would only need a 16HD undead to stop it from being destroyed, anything 15HD and under will get wiped by any full progression turner

then you can boost turn resistance with items, my undead NPCs i think are like 16HD but act like 20 some odd HD undead if turned, cant remember, havent had to touch them in ages

multiple out at once cant be done, but can do it like elemental swarm where it auto summons after one dies (like i was wanting to do for animate dead :( sad face)

but as far as the item itself goes it may only being animate dead x/day or something if it gets approved, since it would only require making something call a spell and not creating a new blueprint for a new undead summon, along with a new blueprint for a custom undead
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Lambert
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Re: NWN2 Item Scripting: Spawning ability in a ring

Unread post by Lambert »

You really know your undead. :)
12 I will make your battlements of rubies,
your gates of sparkling jewels,
and all your walls of precious stones.

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