DM Arrakeen: Quests&Guidelines

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DM Arrakeen
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DM Arrakeen: Quests&Guidelines

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Guidelines
Important stuff so please read it

1. After entering a location wait for my first emote - this way I can describe to you the situation and the surroundings
2. Do not run and if not necessary do not split into smaller groups - DM client is very limited, I can't be in two places at once
3. Ask if resting is allowed
4. There are always consequences to your actions - both good and bad
5. Do not roll dices before I ask you to do so - Then I can tell you the DC
6. I like to roam the server and drop exp on roleplaying people.
7. Instance-runs or #HappyHours for different level groups are designed somewhat like MMO instances. You go in, kill loads of enemies and in the end get some goods and/or experience. Sometimes there is some story to it, sometimes there is none.
~~~~~~

Availability
My timezone is GMT+1 so my dmtime is:

Seldom: Saturday-Sunday 9-13 GMT
Usually: Monday-Friday 8-13 GMT
~~~~~~

How to contact me:
Mostly through the PMs.
Only urgent matters through skype: shrike.cult

Please remember that DM is a human being with a limited time, the capacity to process information and ability follow multiple threads of thought. If I fail to respond to a message after 24hrs, please re-send it.

~~~~~~

Introduction&About me
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Hey there player-base!

Some of you may know me player-side as Arakis but most of you I have never had an opportunity to play with.
I've started on BG over a year ago (March 2014), played two characters here (Sarah and Shay), had a chance to get to know the world and the community. My reasons for applying for the DMship can be put into two brackets:
-I hope to contribute to the community I came to like.
-Privately I wish to use this opportunity to help me with my portfolio regarding game-dev stuff.

What else.. I'm not a native English speaker, so if you see me destroying the grammar or spelling, please feel free to correct me.
I love cats, different RPG settings, books, writing, sushi, and tea.
I dislike any kind of extremes, rude people, trolls, traffic, insects, and taxes.

I hope to create amazing stories - big and small. We all know this game is ancient in many ways and that the player-base does not grow as much as some would want. That is why I wish all of you many good experiences on this server so that we may expand and grow.


~~~~~~
Last edited by DM Arrakeen on Mon Jan 25, 2016 12:04 pm, edited 11 times in total.
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Re: DM Arrakeen: Quests&Guidelines

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Date: 28.07.2015
Duration: 2.5hrs
Tags/subjects: Kobolds, kidnapping, tracking, dice rolls
Objectives: Find a kidnapped boy, bring him home -> Both met

PCs: Vendel, Toman,
NPCs: Farmer Todd and his son Aidan

Content:
Two adventurers were exploring the kobold ruins. They heard odd sounds and decided to investigate them. After long search they found a boy in kobold's cooking pot. They patched the child up and brought it home.

Rewards: 1.5k exp and 3 potions each
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Re: DM Arrakeen: Quests&Guidelines

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Date: 29.07.2015
Duration: 1.5hrs
Tags/subjects: Mage's servant looking for components, gathering, rp + adventuring
Category: Small one-shoot event
Objectives: Find components for a mage -> Met

PCs: Sardis IronForged, Varruk Tanuk, Sharalee, Brut'ox
NPCs: Sylph servant of some mage

Content:
Four adventurers in the hilltop ruins after killing the wyrmling meet a sylph. She asks them to retrieve some components for her: bug shells, bat fangs and gibberling hearts. The group decides to take the job. They gather what is needed and deliver.

Rewards: 1k exp, 1k gold, 3(4) potions each
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Re: DM Arrakeen: Quests&Guidelines

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Date: 31.07.2015
Duration: 1.5hrs
Tags/subjects: Kaydi looking for hunters, lizardmen skulls, nature balance, dryads
Category: Small one-shot event
Objectives: Deliver lizardfolk skulls, Make amends for the havoc in the forest -> Both met

PCs: Goldi, Zodkeil, Bathsheba, Riff
NPCs: Kaydi (BG npc), two Dryads

Content:
Kaydi needed a group of adventurers to get her lizardmen skulls. A small party consisted of agreed to do so for a fair price. There were some concerns voiced by Zodkeil but nevertheless the party went into the forest to get the job done. After a chaotic encounter, wounded and tired group gathers the skulls, some of them having second thoughts about the whole endevor. On their way out of the forest they meet a dryad that blames them for causing havoc in the forest. For that she asks them to make amends, gives Bathsheba seeds for all of them to plan at the shrine on the way to Beregost. They are trailed by a ranger hidden in the shadows. They plant some seeds at the shrine of Mielikki, where they meet another dryad. She accepts their amends and ask them to leave in peace. After delivering the skulls to Kaydi they all get paid.

Rewards: 2k gold, 1k exp, potions,
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Re: DM Arrakeen: Quests&Guidelines

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Date: 01.08.2015
Duration: 4(5?)hrs
Tags/subjects: Spirit unable to leave material plane, mother's guilt, lost son, closure
Category: Bigger event with no impact on meta/mega/personal plots.
Objectives: Find out what happened to ghost's son, Jeremy. Try to contact Jeremy's spirit to bring peace to the spirit of his mother -> Both met

PCs: Markamis Patos, Zodkeil Magnus, Syclya Tsarion, Chord Silverstrings
NPCs: Female spirit, hin guide, male spirit of Jeremy - servant of Tyr

Content:
Four adventurers met a ghost in the abandoned mines near Beregost. The spirit was in distress, ridden with mother's guilt, claiming she didn't manage to save her son from death. The group decided to help the spirit leave the martial plane. In order to do so they needed to bring peace the mother. She told them about her son's death in a line of duty when he was trying to bring justice to some bandits but was drawn into a trap and killed. The spirit gave vague description on where she thinks Jeremy died. The group left for Gullykin where they met very greedy hin guide. He showed them around, taking them to some ruins of long forgotten crypt. Inside of the crypt after some search the group indeed found some signs of old battle and struggle and in the end found a chain with a holy symbol of Tyr, melter into a rib-cage of human remains. They took it to the mother spirit, contacted the son and reunited the family.

Rewards: 2,5k exp, 1k gold, amulet and three rings.
Nice team RP - well done people:)
Side notes: I apologize for all the technical problems and the accidental stoning and dying.
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Re: DM Arrakeen: Quests&Guidelines

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Date: 04.08.2015
Duration: 1,5hrs
Tags/subjects: Merchant seeking help with delivery, Fist officer being a tool, ambush, trade
Category: Small event as a part of: http://bgtscc.net/viewtopic.php?f=331&t=47584
Objectives: Contract a job for a merchant, deliver it safely to FAI -> Met

PCs: Evindel and Chiara Teltian, Rift Winterwood, Goldie Stonewynn, Nadine
NPCs: Merchant John and Lena

Content:
Merchant John spending time at elfsong patio due to his leg injury was looking for some help with delivery of the goods he is selling. Group of adventurers showed up offering their services. They got some trading papers to acquire merchant's cart and old horse. They were suppose to deliver some leathers and linens to the FAI to a merchant Lena. On their way the cart went under inspection from a fist's officer that was a total tool and they were also ambushed by goblins. They managed however to deliver the goods without damaging them. Got payed.

Rewards: 1k exp, 1k gold,
Guidelines for my events
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Re: DM Arrakeen: Quests&Guidelines

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Date: 05.08.2015
Duration: 4(5?)hrs
Tags/subjects: Missing children, hard life for farm folk, possible hooks to VS, dice rolls
Category: Bigger one shot event with possible hooks
Objectives: Find missing children, get them back home -> Both partially met

PCs: Ivy, Erenvir, Elle Carroll, Hannibal Jones, Nadine Xe'rena, Rildrath
NPCs: Mother, daughter Kaya, son Nathan, Old lady in the woods (Sandwitch Quest NPC), Tara, Margo, Ben (trio traveling with the kids)

Content:
A mother in distress was looking for her at the elf song patio claiming that someone kidnapped her children. Thanks to tracking skills the adventurers manage to follow the tracks. Those led them to the old lady in the forest that gave them a clue to where they should go. After some encounters with goblins and bugbears they found a small camp with people, sick elders and children. It came to the light that Kaya and Nathan weren't kidnapped, they went on their own. Tensions were high but successful diplomacy solved the problem. Kaya gave her sick brother Nathan to the group so they could return him to their mother. Upon returning they got some potions from the mother and her gratitude.

Rewards: 2,5k exp, potions, gold deducted from Erenvir 3k in total, minor alignment shifts
Side notes: Very good team rp, especially the antagonisms in the group, lots of rolls and dealing with the consequences.
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Remember: It's just a game. No need to get sad, angry or vengeful over it.

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Re: DM Arrakeen: Quests&Guidelines

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Date: 07.08.2015
Duration: 1,5hrs
Tags/subjects: wounded spider, lolth follower's reaction, others reaction, test, dice rolls,
Category: Small one-shot event
Objectives: Figure out what is wrong with the spider, help it or finish it, decide what to to with the babyspiders -> Only partially met

PCs: Schezalle Melarn, Sion, Xira Witchblade
NPCs: Wounded spider

Content:
Three drow encountered a wounded spider in some tunnels, they couldn't figure out what really caused the wounds. Sion tried to help the spider, but was unsuccessful. After the creature died its body oddly enough simply turned to be hollow inside and soon it also crumbled into little pieces and dust. Sion took some of the glowing babyspiders with him.

Rewards: 1k exp for Xira as she left earlier and 1,5k exp for the rest
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Re: DM Arrakeen: Quests&Guidelines

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Date: 10.08.2015
Duration: 45mins
Tags/subjects: vampire, sacrifice, choices, nothing is ever as it seems
Category: Small one-shot event
Objectives: Bargain with the vampire or try to fight her, moral choices -> Only partially met

PCs: Hope
NPCs: female vampire, NPCmage in hilltop ruins

Content:
Group of adventurers fought through the hilltop ruins being observed by a vampire. She reveals herself later on (something was wrong with the dmc, they couldn't see my text, I had to relog, by that time half the party left), saying she will sip some blood from them and resistance is futile. Hope and her friend tried to bargain, but couldn't decide and stick to one course of action. In the end they decided to attack the vampire and were defeated by her. The vampire spared Hope's life, even do she fed on her, then let the woman go.
Rewards: 1k exp for Hope
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Re: DM Arrakeen: Quests&Guidelines

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Date: 14.08.2015
Duration: 3hrs
Tags/subjects: sacrifice, pacts, fey, an arc
Category: Small one-shot event
Objectives: Decide what to do with gnoll's pup, talk with the ghostly fey to learn what her domain is and why she has it, who is she -> Only partially met

PCs: Liam, Hannibal Jones, Nadine Xe'rena, Mathayus Waynolt, Madeline Thumper, Taren Decker
NPCs: Ghostly fey, animals, gnoll's pup named Winky

Content:
Group of adventurers found a gnoll's pup under the dark altar in gnolls caves. Nadine wanted to take it with her, to take care of it but they were stopped by a ghostly figure appearing. She wanted the pup back, but Nadine objected so the ghostly fey dragged them through the portal into her domain. It turned out to be a little jungle world with different animals and fey around. After some discussion and convincing from her friends Nadine agreed to leave Winky the puppy behind. The fey-ghost allowed them to leave. Liam decided to stay behind, had a talk with the hostess and was allowed to stay a day in her domain.

Rewards: 1,5-1,7k exp for all
Side notes: Do not let Nadine came in contact with animals, she is a hugger ;)
~~~~~~~~~~~~~~~~~~~
Other actions DMCside: 200-300exp here and there to roleplaying PCs across the server, guiding the new players
~~~~~~~~~~~~~~~~~~~
ANNOUNCEMENT: I will be absent during following days: 17th-26th August.
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Re: DM Arrakeen: Quests&Guidelines

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Date: 27.08.2015
Duration: 2hrs
Tags/subjects: short interactions, pointing directions, helping out a lost man, etc.
Category: Small touch and go mini events
Objectives: Help out npcs, answer question, point out things -> All met

PCs: Bunch of low level PC around the graveyard, farmlands, city.
NPCs: Lost child, worried merchant, old monk, would-be hero refugee, newcomer to the city lost in the eastgate etc.

Content:
Around a dozen or such short conversations here and there between npcs and pcs. Helping out a lost child, guiding a monk to the temple, buying a vase from a merchant, etc.

Rewards: 500-600exp each
Side notes: Making the PW alive in small ways enriches PC and player experience, motivates the rp.
~~~~~~~~~~~~~~~~~~~
Date: 28.08.2015
Duration: 3hrs
Tags/subjects: Helping out the farmers and refugees, delivery of goods to those in need
Category: Small event, a possible startup
Objectives: Deliver the packages to certain families, get paid /or/ investigate the matter -> First one only partially met

PCs: Yashia Cross, Lilith Drakedodge, Eurig - main cast, additionally: Batsheba Ranunculus, Reine Arlynson, Endelyon
NPCs: Four shady cave-dwellers, Two farmer-refugee families

Content:
Light coming our of the cave in the graveyard caught an attention of a trio currently busy with bashing zombies. After Eurig yelled into the cave a pair emerged. First the shady looking couple tried to scare off the group and make them go away but after some talking the pair decided to use the adventurers in carrying out a delivery - tools and food supplies to a certain families in the farmlands. If a family had a brown ribbon in a window that is where the group were suppose to bring supplies. At the end of it a Red Clad woman was suppose to pay them. The group was observed by Bathsheba, she and Reine tried to tell them that it is probably a Virtuous Soil operation and they should not help. The group wanted to get it over with. Their methods in trying to obtain information from the farmers didn't pay out and they delivered only one set of supplies instead of three and they have never found the third house that was in the northern farmlands. Due to the failure the Red woman didn't show up and the group sold the rest of the supplies on the market.

Rewards: 2000k exp and 1k gold to Yashia Cross, Lilith Drakedodge, Pending delivery to Eurig, 300exp to Bathsheba, Reine

Other actions DMCside: 300exp here and there to roleplaying PC, helping out the new players get their bearings
Guidelines for my events
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Re: DM Arrakeen: Quests&Guidelines

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Date: 02.09.2015
Duration: 1.5hrs
Tags/subjects: RATS!
Category: Small one-shot event
Objectives: Get rid of the vermin, find the reason for the infestation, talk to the shaman -> Half met

PCs: Namib, William Ayleford, Monald, Sheaorin Hawkfire
NPCs: Half-elf ranger Evran

Content:
During his time at the hilltop ruins Namib encountered too many rats than he could handle so he left. He passed the story about the infestation to some other adventurers and they decided to deal with the problem. Namib stayed behind while the others fought through the hordes of Rats slaying down the Rat Mother upon encounter.

Rewards: 1k exp each
Side notes: Making the PW alive in small ways enriches PC and player experience, motivates the rp.
~~~~~~~~~~~~~~~~~~~
Date: 04.09.2015
Duration: 4,5hrs
Tags/subjects: Gathering ingredients for an Imp, Wilderness is not without wild animals, #ALLFearTHESpiders, Tracking, Survival, Team spirit, ANIMAL PROTECTION SERVICE, social dice rolls, skill dice rolls, interactions
Category:Small event that may evolve if PC wish for it
Objectives: Find a ranger/wilderness person to help with the task, find the plant, gather the Red Algae for the Imp, figure out whom is Imp serving, meet the Mistress and either cooperate or stand against her -> First three met, the rest not so much

PCs: First Team: Astraea, Nikas Belben, Monald, Cranston Birchbrew, Nadine Xe'rena Second Team: Annunien, Endelyon Castillo
NPCs: Sniffling, screaming and emotionally disturbed Imp named Blop, #HORDESOFSPIDERS,

Content:
The trio met an Imp that wanted them to gather 10 red plants each two leafs from the water in the forest of lizards. They weren't firstly keen on helping the Imp but the notion of the creature being tortured by its mistress somehow made them go along with the idea. They went on a search for a ranger to help them with this task and mingled around FAI with other PCs which helped them find two rangers Cranston and Nadine as well as a tail. With Cranston's help they gathered 5 red algae. The wildlife wasn't so happy about the big group disturbing the forest and the river so different species in a rather agitated state attacked the group. They took a hint from the animals and removed themselves from the wilderness. The group meet with the Imp again and tried both diplomacy and intimidate, even brute force, to make the creature talk. After some struggling, chocking, tail-pulling, sand and pebble-throwing the bunch was divided in regard what to do to the Imp. Blop after being rather manhandled and scared to death revealed that his mistress could be found in the ruins in the graveyard.
Off screen: Those who went to the graveyard found a note about animal service and all ;)

Rewards: 2500-3000 exp to First Team, and 500gold to Annunien and Endelyon

Side notes: Very good roleplay and interesting dynamics in the team.

Possible Continuation: If you are interested contact me via pm
~~~~~~~~~~~~~~~~~~~
Other actions DMCside: 300-500exp here and there to roleplaying PC, trips to Nexus for the RCR people
Guidelines for my events
Remember: It's just a game. No need to get sad, angry or vengeful over it.

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Re: DM Arrakeen: Quests&Guidelines

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Date: 12.09.2015
Duration: 2(3)hrs
Tags/subjects: #RATS! Chaunteans,
Category: Small one-shot event, possibly tied to something more ;)
Objectives: Offer help to the farmers, get rid of the vermin, find the reason for the infestation, talk to the goblins, find the fallen Chauntean priestess, the meaning of the brown ribbon -> Partially met

PCs: Millie Darkmoon, Ticks, Marin Ansgot, Ken, Carson Craster, Artaius Silvermond, Faedith'irin Augulathla
NPCs: Dozen of farmers, Priestess of Chauntea, Goblin chief

Content:
Farmers gathered in the farmlands with a Chauntean priestess trying to find a solution to their Rat problem. Group of adventurers went into one of the garanries to fight the rats that turned to be dire rats, oddly big, oddly feral and fearless. The group found a tunnel leading deep under the city, around the level of the sewers. They fought rats and later encountered a scouting party of goblins. Difficult fight forced them to retreat during which they found a fallen priestess of Chauntea, took her amulet with the brown ribbon wrapped around it. Something collapsed the passage they used the moment they exited it. Farmers were more or less glad for the help.

Rewards: 2k exp each, potions
~~~~~~~~~~~~~~~~~~~
Other actions DMCside: 300-500exp here and there to roleplaying PC, trips to Nexus for the RCR people, deleveled Art Shield, given EDEguild keys to Erlidiathiel
Guidelines for my events
Remember: It's just a game. No need to get sad, angry or vengeful over it.

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Re: DM Arrakeen: Quests&Guidelines

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Date: 14.09.2015
Duration: 2hrs
Tags/subjects: #HappyHour,
Category: Hack and slash instance run
Objectives: Kill what you can, try not to die, team play -> Met

PCs: Many Low-Levels
NPCs: Fist-men, clerics.

Content:
Something stirred up the undead in the fields of the dead and the weak, sluggish zombies, skeletons and other weaklings of the undeat started pouring into the northern farmlands. Brave adventurers hacked and slashed the threat into little pieces.

Rewards: 2k exp each, potions


Other actions DMCside: 250-350exp to roleplaying PC around the server, trips to Nexus for the RCR people, Deleveled Yisan Vorikath
~~~~~~~~~~~~~~~~~~~

Date: 18.09.2015
Duration: 1,5hrs
Tags/subjects: Animations and interactions
Category: Short interactions, animating the world
Objectives: Respond to short interactions -> Met

PCs: Few low and middle levels
NPCs: Fisherman, Old farmer, Messenger boy

Content:
Responding to NPC around you, short dialogs, interactions without dialogs, helping out npcs, pointing out things, answering random questions.

Rewards: 300-400exp
Side notes: NPCs see all :P

Other actions DMCside: 400exp to roleplaying PCs
~~~~~~~~~~~~~~~~~~~
Date: 19.09.2015
Duration: 1,5(2)hrs
Tags/subjects: #HappyHour,
Category: Hack and slash instance run
Objectives: Kill what you can, try not to die, team play -> Met

PCs: Many Middle-Levels
NPCs: Heavily warded dryad

Content:
Something stirred up the animal kingdom in the canyons around the durlags tower and the wyvern canyons. Due to unknown reason many reptile-like creatures have gathered there - most of them agitated and enraged. Group of heroes had to face them and put an end to a threat that could reach Beregost.

Rewards: 2k exp each
Side notes: Thanks to DM Gogo for setting up a portal connection for me:)
~~~~~~~~~~~~~~~~~~~
Date: 19.09.2015
Duration: 2(3)hrs
Tags/subjects: Merchants and trade, Old-school pnp session, group roleplay, delivery of the goods, halflings
Category: Event connected to some other ones, possible continuations
Objectives: Deliver the contracted goods to Gullykin to the merchant's wife without loosing them along the way -> Met

PCs: Zael Nereth, Toras, Ken, Rags, Sheaorin Hawkfire,
NPCs: Rick(merchant), Talia(hin child) and Merry Mennet (beautiful priestess of Sheela Peryroyl), Norm Smith (caravan npc), Beregost Tavern NPCs.

Content:Rick Mennet needed help with delivering goods to Gullykin after his horses were poisoned and his cart sabotaged. Group of adventurers offered help and Rick promised that his wife Calla will pay them 10bags for delivery. After leaving the safe city limits the group realized that the trade ways have become less and less safe due to the fact that many of the resources of the Fist, Orders and such are directed towards the undead threats. Aside from banditry they met irritated wildlife. The group spent a night at the Inn in Beregost, being all tired from the very long march filled with encounters. The next day they left for Gullykin where then met with Rick's and Calla's daughter - beautiful hin priestess Merry. Merry paid them the promised amount which the adventurers slip between themselves. She also offered to provide them with minor enchantments.

Rewards: 2k exp each, 10bags to divide between, tiny upgrades to their items, Enchanted Brown Ribbon for Rags.
Side notes: VERY GOOD team role play :) Especially Rags and Toras.

Other actions DMCside: 200-500exp to roleplaying PCs, deleveled Devlin Black
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Re: DM Arrakeen: Quests&Guidelines

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Date: 26.09.2015
Duration: 2(2,5)hrs
Tags/subjects: Lost and found, Inn related RP
Category: Small event as a part of http://bgtscc.net/viewtopic.php?f=331&t=47584
Objectives: Find clues about where the taxidermist may be, find the taxidermist, bring him to the Innkeepers in need, colect rewards -> Not met

PCs: Zael Nereth, Bathsheba Ranunculus, Facimir Nah'mol, and partially Candice and Sterling
NPCs: Lady Alyth from Elfsong Tavern, different npc from Gullykin Tavern, Bentley from FAI, Rick Mennet (hin merchant)

Content:Lady Alyth and other innkeepers on the coast (Bentley) needed to find a famous taxidermist that was taking care of their beholder, wolfs and other stuffed animal trophies. The man has been missing for a while. Unfortunately Lady Alyth didn't have much information about the man. The group split, as some of the inn guests decided the task is not wort the effort and only three of the initial 5 went on a quest. They visited FAI and asked Bentley about the the taxidermist, he sent them to Gullykin. On the way to Beregost the group was ambushed (server ambush) and only Zael and Facimir proceeded further with the task as Bath left them no longer interested in the issue. Adventurers talked to the cook and barmaid in the hin-inn and learned that the famous animal-stuffer was once in love with on of the Mennet girls. They met with Rick and heard from him that the taxidermist have left a while ago without a word. At that point the group disbanded.

Rewards: 2k exp to main chars, 400exp to others
Side notes: Server-implemented random encounters can kill your party when you are not by the party's side .... >.<

Other actions DMCside: 300-500exp to roleplaying PCs on the servers during preparations for the quest
~~~~~~~~~~~~~~~~~~~
Date: 27.09.2015
Duration: 1hr
Tags/subjects: #BLOP'SLIFEMATTERS, delivery of goods
Category: Small event as an introduction to server-wide sell organized by Chauntean Priestess
Objectives: Help Blop with delivering the goods to merchants responsible for a sale in the farmlands -> Met

PCs: Nadine Xe'rena, Tuck Dardragon
NPCs: Imp Blop, Imp Grixen Merchants

Content:Blop asked Nadine to help him with delivering healing potions and seeds to merchants in the eastern farmlands. His mistress wanted him to do so, but the imp is unable to enter the farmlands without being chased. Nadine and Tuck agreed to help and safely delivered the goods to the Merchants before the big sale even started.
Rewards: 1k exp for very good roleplay
Side notes: Blop owns
~~~~~~~~~~~~~~~~~~~
Date: 27.09.2015
Duration: 2(3)hrs
Tags/subjects: charity sale, trade, upgrades, cloak'n'dagger stuffs
Category: Server-wide sale organized by Chauntean Priestes
Objectives:Gather resources for the cell, possibly recruit people, iniciate roleplay, haggle, -> All met

PCs: Many
NPCs: Farmers, refugees, merchants and Chauntean Priestess

Content:Lots of haggling, lots of talking, donation giving, trade and its competitive environment, prayers and other stuff
Rewards: 400-700exp for those roleplaying, sold some items, minor upgrades (additional +1 enhancements to +1/+2 weapons, +1/+2 additional damages, unlimited bolts, +1 skills)

Side notes: A little bit late record keeping due to insane IRL work overload.
Guidelines for my events
Remember: It's just a game. No need to get sad, angry or vengeful over it.

Server Rules
DM Rulings

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