Was wondering if any weapons with the RUIN property exist or could be made to exist on the server? I think it is a line of weapon properties that allow for Critical hits to be made on certain monsters that have Crit immune based on their monster type. I.E. Builders Ruin, Deaths ruin, Natures ruin, Elemental ruin and Spirit ruin. They all each grant the ability to I assume critical attack the creature of the type of ruin much the same as EPIC PRECISION except it does not grant sneak attacks against the type of ruin. I would think if you do 145 dmg on a crit to a elemental the ruin feat would allow for 73 of it or so. This is pretty essential for WM builds and or pure fighters in the realm giving them a little bit of a pick up in ability against the masses of these creatures everywhere in the server. Anyway just wondering if they exist or if can be made thanks!
Slight correction apparently RUIN works just like EPIC PRECISION except it is specialized towards the creature class mentioned and is only granted through items. So it has to be on the item as a property and can not be selected through feats.
Ruin on weapons?
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Calodan
- Posts: 2032
- Joined: Fri Apr 19, 2013 12:21 pm
- Location: Missoula Montana BIG SKY COUNTRY
Ruin on weapons?
Kory Sentinel
"We should take the army head on!"
"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
"We should take the army head on!"
"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
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DM Narshe
- Posts: 1227
- Joined: Sat Jun 08, 2013 12:22 am
Re: Ruin on weapons?
It -could- certainly be done.
It falls in line with some of the balance ideals of the servers original founders. Such as +3 items being relatively standard with +4 being "epic".
It's also why Adamantine weapons are ultra-rare and few in number.
The Ruin feats on weapons would negate some of the purpose in feats like Epic Precision and remove one of the few things that can really cripple WM-builds.
It is something that we could consider, however. I will bring it up with the QC.
It falls in line with some of the balance ideals of the servers original founders. Such as +3 items being relatively standard with +4 being "epic".
It's also why Adamantine weapons are ultra-rare and few in number.
The Ruin feats on weapons would negate some of the purpose in feats like Epic Precision and remove one of the few things that can really cripple WM-builds.
It is something that we could consider, however. I will bring it up with the QC.
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Calodan
- Posts: 2032
- Joined: Fri Apr 19, 2013 12:21 pm
- Location: Missoula Montana BIG SKY COUNTRY
Re: Ruin on weapons?
Thanks for the answer! Look forward to maybe seeing some things of that nature in the future! I know a spear wielder would sure love some stuff like that.......A certain spear warrior 
Kory Sentinel
"We should take the army head on!"
"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
"We should take the army head on!"
"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer