Khentor`s wares a stall in eastern farmlands -Closed-
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duracele
- Posts: 282
- Joined: Sat Apr 19, 2014 4:34 am
- Location: nerd republic
Khentor`s wares a stall in eastern farmlands -Closed-
"Step up and have a look! The finest gear, great and small. Expensive and cheap. Whatever the experienced or the rookie may need. Step up and make an offer. Everything is for sale."
//Accepting gold and trade offers. Will entertain every bidder but won`t accept all offers.
Looking for: Epic monk robes (+3 on str, dex, con, wis) and gloves (4 EB +), monk belt, Belt of Rhaumanthur. Sellout prices added for most items.
Goods of exceptional quality and rareness:
Laurel`s Crown: Bard only, Deflection AC +1, perform +4, Spellslots Bard 3,4,5
Greataxe, 3EB, 3 Strength, 24 SR
Mace of the cold rogue, epic, 4EB, 1d6 cold dam, 3 hide/ms, 1 vamp reg.
Ring of the Untherite General, +3 Char, feat expert tactician, mass cure mod. wounds 3/day
Greater belt of guiding light, +4 lore, search, spot, listen; +2 saves death/fear; +1 saves fortitude
Book "Prayer to the Overgod", usable by cleric/paladin, light unlimited uses, prayer (5) 3/day
Clangeddins wayward axe, Battleaxe 3 EB, 4 electrical damage
Scabbard of Aid, Aid(3) 3/day, Bless (2), 3/day
Shadowmaster Kukri, greater, +3 EB, +3 Dex, 1d4 Acid, +2 hide, ms, listen
Ring Deflection AC 4
Helmet ac Deflection +4
Ring of Woodland Power, Druid only, slot 5, +3 Wisdom, 22 SR
Chain shirt +4 AC, mithral
Boots, dodge +4 AC, -1 set trap
Belted quiver of supreme skill, +3 Dex, imp. crit. Heavy/Light xbox, rapid reload
Relli`s belt of mischief, +2 dex., bluff, feat feint, sneak attack 1d6
Faraneyth`s redemption, belt, 3 AC Defl., +4 Will saves, cure crit. 1/day
Mithral Fullplate, +1 Wisdom
Weapons:
Heavy xbow, +3 EB, +3 mighty, rapid reload, +3 disable device, hide, listen, 50 bags
light hammer +4 EB, 10 bags
Kama +2 EB, 1d4 sonic, 15 bags
Rapier +4 EB, 40 bags
Halberd +4 EB, 12 bags
Falchion +3 EB, 10 bags
Scimitar +1 bludg., +2 pierce damage, need a decent offer
Dagger +2 EB, feat sneak attack 1d6, 1d4 acid damage, 30 bags
Handaxe +4 EB, 15 bags
Dagger +4EB, 10 bags, sold
Katana +2EB, keen, Summon creature5/1 day, 20 bags
Scimitar EB+1, cold iron, 10 bags
Dwarven Waraxe +2 EB, keen, mass.crits. 1d6, cold iron, 50 bags
Scythe +4 EB, 30 bags
Longbow +4 EB, +5 mighty, 150 bags
Longsword +2 EB, +2 electric damage, keen, mithral, 100 bags
Battleaxe +2 EB, 2 neg. energy damage, +1 vamp reg., 30 bags
Rapier +3 EB, alch. silver, 30 bags
Armors:
breastplate rmor AC +4, 10 cold resist, 80% weight, use cone of cold, dragon frost breath, ice storm 1/day
breastplate mithral, armor ac +2, 15% acid res, +1 saves poison
breastplate mithral, armor ac +1, +1 intimidate, +1 saves reflex
Padded armor 4 AC, 30 bags
Chain shirt, mithral, 40 bags
Robe conc, spellcraft +2, SR 19, sorc and wizard only, 5 bags, sold
Breastplate 3 AC, sonic, fire 10% imm, 18 SR, 30 bags
Leather armor 2 AC, +2 hide, ms, camouflage 1/day, druid, ranger only, 15 bags
Clothes +4 armor AC, 60 bags, sold
Leather armor +2 AC, +3 Listen/Spot, Cats 1/day, 15 bags, sold
Studded Leather +4AC, 20 bags
Shields:
Light +3 Dex., SR 14, 20 bags
Light +3 AC, 15 Fire res, 25 bags
Tower +4 AC, 70 bags
Rings:
Const., Str. +2, cold res. 5, 30 bags
+3 Intelligence, 40 bags
Concentration, Listen, Spot, Apraise +2; +5 Lore, 5 bags, sold
+2 Defl. AC, Toughness, 5 bags
Sorc slot 5, neutral only, 50 bags
Spellcraft +2, SR 20, Dispel magic 1/day, 30 bags
Sorc slot 2, +3 Charisma, Concentration +4, 60 bags, sold
Wizard slot 4, Greater dispel 1/day, 20 bags
Constitution +3, +3 HP, 5% Sonic imm., 40 bags, sold
Saves death/ Neg. Energy +2, Cleric slots 2+3, 40 bags
Toughness, Con. +2, Dex +2, 40 bags
Helmets:
AC defl. +2, blindsight 1/day, 20 bags
death armor, finger of death, vamp touch 1/day
use finger of death 1/day, 15 bags
+2 Defl., +10 hp, +1 all saves, 12 bags
+1 defl., +2 all saves, 10 bags
+3 defl., +2 saves death, +1 heal, 20 bags
Prot. from Alignment 3/day, 90 bags
Wizard slot 2+3, Int. +2, Saves mind aff. +4, 30 bags
Imp. Initiative, +3 Listen/spot, +2 Concentration, Search +4, 70 bags, sold
Intelligence +3, 40 bags
+2 all saves, 10 bags
+3 AC defl., +3 hp, 30 bags
slot ranger 4, fav soul 6, defl AC +1, need a decent offer
Bracers/ Gautnlets:
Spellcraft +6, 10 bags
EB +4, spell imm. Flamestrike, 100 bags
Charisma +3, Druid slot 2, EB +1, 50 bags
+4 armor AC, 50 bags
Dex. +3, 15 bags
Perform +6, Bard only, 10 bags
Parry +6, 5 bags
Deflection AC +3, Spellcraft, Parry -2, EB -1, 10 bags
AB +4, 1d4 Sonic, Monk only, 70 bags
Parry +6, Magic Weapon 3/day, 20 bags
Boots:
2 AC, feat stealthy, exp. ret. 3/day, 25 bags
3 AC, monk only, 30 bags
3 AC, spell imm. Melfs acid arrow, 35 bags
Reflex +2, Tumble +3, 3 AC vs. piercing, 5 bags
2 AC, Stoneskin 1/day, 40 bags
3 AC vs. Evil, 5 bags
3 AC, +3 Constitution, 200 bags
Belts:
+3 AC defl., 30 bags, sold
+20 hp, 50 bags
20 SR, 5 bags
+2 dex., hide, ms, animalistic power 1/day, 60 bags
Cloaks:
feat track, hide, ms, listen, spot +2, 25 bags
+3 Charisma, 20 bags
3 Defl. AC, 20 bags
Displacement 3/day, 15 bags, sold
+2 Con, Wis, +1 Regeneration, Paladin only, 50 bags, Sold
+10 HP, Div. Favour 2/day, 10 bags
Save Poison +2, Spell imm. Web, use web 1/day, 5 bags
+1 Defl. AC, +5 hp, 5 bags
Amulets:
+3 Wisdom, 10 bags
+3 Nat armor, 40 bags
+3 nat. AC, +10 hp, +1 all saves, need a decent offer
+3 nat. AC, +3 Charisma, +2 saves mind aff., need a decent offer, sold
+2 nat. AC, +2 Charisma, +2 saves mind aff., 8 bags
+3 nat. AC, +1 all saves, +1 all skills, need a decent offer
+3 nat. AC, +1 Dex., 50 bags
+2 Char., +2 Wis, 20 SR, evil only, 8 bags
1 nat. AC, +3 Wis, Div. favour 1/day, cleric/monk only, 10 bags
//Accepting gold and trade offers. Will entertain every bidder but won`t accept all offers.
Looking for: Epic monk robes (+3 on str, dex, con, wis) and gloves (4 EB +), monk belt, Belt of Rhaumanthur. Sellout prices added for most items.
Goods of exceptional quality and rareness:
Laurel`s Crown: Bard only, Deflection AC +1, perform +4, Spellslots Bard 3,4,5
Greataxe, 3EB, 3 Strength, 24 SR
Mace of the cold rogue, epic, 4EB, 1d6 cold dam, 3 hide/ms, 1 vamp reg.
Ring of the Untherite General, +3 Char, feat expert tactician, mass cure mod. wounds 3/day
Greater belt of guiding light, +4 lore, search, spot, listen; +2 saves death/fear; +1 saves fortitude
Book "Prayer to the Overgod", usable by cleric/paladin, light unlimited uses, prayer (5) 3/day
Clangeddins wayward axe, Battleaxe 3 EB, 4 electrical damage
Scabbard of Aid, Aid(3) 3/day, Bless (2), 3/day
Shadowmaster Kukri, greater, +3 EB, +3 Dex, 1d4 Acid, +2 hide, ms, listen
Ring Deflection AC 4
Helmet ac Deflection +4
Ring of Woodland Power, Druid only, slot 5, +3 Wisdom, 22 SR
Chain shirt +4 AC, mithral
Boots, dodge +4 AC, -1 set trap
Belted quiver of supreme skill, +3 Dex, imp. crit. Heavy/Light xbox, rapid reload
Relli`s belt of mischief, +2 dex., bluff, feat feint, sneak attack 1d6
Faraneyth`s redemption, belt, 3 AC Defl., +4 Will saves, cure crit. 1/day
Mithral Fullplate, +1 Wisdom
Weapons:
Heavy xbow, +3 EB, +3 mighty, rapid reload, +3 disable device, hide, listen, 50 bags
light hammer +4 EB, 10 bags
Kama +2 EB, 1d4 sonic, 15 bags
Rapier +4 EB, 40 bags
Halberd +4 EB, 12 bags
Falchion +3 EB, 10 bags
Scimitar +1 bludg., +2 pierce damage, need a decent offer
Dagger +2 EB, feat sneak attack 1d6, 1d4 acid damage, 30 bags
Handaxe +4 EB, 15 bags
Dagger +4EB, 10 bags, sold
Katana +2EB, keen, Summon creature5/1 day, 20 bags
Scimitar EB+1, cold iron, 10 bags
Dwarven Waraxe +2 EB, keen, mass.crits. 1d6, cold iron, 50 bags
Scythe +4 EB, 30 bags
Longbow +4 EB, +5 mighty, 150 bags
Longsword +2 EB, +2 electric damage, keen, mithral, 100 bags
Battleaxe +2 EB, 2 neg. energy damage, +1 vamp reg., 30 bags
Rapier +3 EB, alch. silver, 30 bags
Armors:
breastplate rmor AC +4, 10 cold resist, 80% weight, use cone of cold, dragon frost breath, ice storm 1/day
breastplate mithral, armor ac +2, 15% acid res, +1 saves poison
breastplate mithral, armor ac +1, +1 intimidate, +1 saves reflex
Padded armor 4 AC, 30 bags
Chain shirt, mithral, 40 bags
Robe conc, spellcraft +2, SR 19, sorc and wizard only, 5 bags, sold
Breastplate 3 AC, sonic, fire 10% imm, 18 SR, 30 bags
Leather armor 2 AC, +2 hide, ms, camouflage 1/day, druid, ranger only, 15 bags
Clothes +4 armor AC, 60 bags, sold
Leather armor +2 AC, +3 Listen/Spot, Cats 1/day, 15 bags, sold
Studded Leather +4AC, 20 bags
Shields:
Light +3 Dex., SR 14, 20 bags
Light +3 AC, 15 Fire res, 25 bags
Tower +4 AC, 70 bags
Rings:
Const., Str. +2, cold res. 5, 30 bags
+3 Intelligence, 40 bags
Concentration, Listen, Spot, Apraise +2; +5 Lore, 5 bags, sold
+2 Defl. AC, Toughness, 5 bags
Sorc slot 5, neutral only, 50 bags
Spellcraft +2, SR 20, Dispel magic 1/day, 30 bags
Sorc slot 2, +3 Charisma, Concentration +4, 60 bags, sold
Wizard slot 4, Greater dispel 1/day, 20 bags
Constitution +3, +3 HP, 5% Sonic imm., 40 bags, sold
Saves death/ Neg. Energy +2, Cleric slots 2+3, 40 bags
Toughness, Con. +2, Dex +2, 40 bags
Helmets:
AC defl. +2, blindsight 1/day, 20 bags
death armor, finger of death, vamp touch 1/day
use finger of death 1/day, 15 bags
+2 Defl., +10 hp, +1 all saves, 12 bags
+1 defl., +2 all saves, 10 bags
+3 defl., +2 saves death, +1 heal, 20 bags
Prot. from Alignment 3/day, 90 bags
Wizard slot 2+3, Int. +2, Saves mind aff. +4, 30 bags
Imp. Initiative, +3 Listen/spot, +2 Concentration, Search +4, 70 bags, sold
Intelligence +3, 40 bags
+2 all saves, 10 bags
+3 AC defl., +3 hp, 30 bags
slot ranger 4, fav soul 6, defl AC +1, need a decent offer
Bracers/ Gautnlets:
Spellcraft +6, 10 bags
EB +4, spell imm. Flamestrike, 100 bags
Charisma +3, Druid slot 2, EB +1, 50 bags
+4 armor AC, 50 bags
Dex. +3, 15 bags
Perform +6, Bard only, 10 bags
Parry +6, 5 bags
Deflection AC +3, Spellcraft, Parry -2, EB -1, 10 bags
AB +4, 1d4 Sonic, Monk only, 70 bags
Parry +6, Magic Weapon 3/day, 20 bags
Boots:
2 AC, feat stealthy, exp. ret. 3/day, 25 bags
3 AC, monk only, 30 bags
3 AC, spell imm. Melfs acid arrow, 35 bags
Reflex +2, Tumble +3, 3 AC vs. piercing, 5 bags
2 AC, Stoneskin 1/day, 40 bags
3 AC vs. Evil, 5 bags
3 AC, +3 Constitution, 200 bags
Belts:
+3 AC defl., 30 bags, sold
+20 hp, 50 bags
20 SR, 5 bags
+2 dex., hide, ms, animalistic power 1/day, 60 bags
Cloaks:
feat track, hide, ms, listen, spot +2, 25 bags
+3 Charisma, 20 bags
3 Defl. AC, 20 bags
Displacement 3/day, 15 bags, sold
+2 Con, Wis, +1 Regeneration, Paladin only, 50 bags, Sold
+10 HP, Div. Favour 2/day, 10 bags
Save Poison +2, Spell imm. Web, use web 1/day, 5 bags
+1 Defl. AC, +5 hp, 5 bags
Amulets:
+3 Wisdom, 10 bags
+3 Nat armor, 40 bags
+3 nat. AC, +10 hp, +1 all saves, need a decent offer
+3 nat. AC, +3 Charisma, +2 saves mind aff., need a decent offer, sold
+2 nat. AC, +2 Charisma, +2 saves mind aff., 8 bags
+3 nat. AC, +1 all saves, +1 all skills, need a decent offer
+3 nat. AC, +1 Dex., 50 bags
+2 Char., +2 Wis, 20 SR, evil only, 8 bags
1 nat. AC, +3 Wis, Div. favour 1/day, cleric/monk only, 10 bags
Last edited by duracele on Fri Mar 11, 2016 4:31 am, edited 35 times in total.
Samn, watch your back young man
Forsun, give the dog a bone then leave the dog alone
Forsun, give the dog a bone then leave the dog alone
- YourMoveHolyMan
- Recognized Donor
- Posts: 983
- Joined: Fri Jul 10, 2009 5:11 pm
- Location: Alabama
Re: Khentor`s wares a stall in eastern farmlands
"Michael Dunn." He greets the merchant with a flash of a smile.
"I can offer about, well, ten large for that sentry's leather."
//Leather armor +2 AC, +3 Listen/Spot, Cats 1/day
"I can offer about, well, ten large for that sentry's leather."
//Leather armor +2 AC, +3 Listen/Spot, Cats 1/day
Michael Dunn
“There is more than one sort of prison, Captain," Chirrut said. "I sense that you carry yours wherever you go.”
“There is more than one sort of prison, Captain," Chirrut said. "I sense that you carry yours wherever you go.”
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duracele
- Posts: 282
- Joined: Sat Apr 19, 2014 4:34 am
- Location: nerd republic
Re: Khentor`s wares a stall in eastern farmlands
Make it 15 and we have a deal.
Samn, watch your back young man
Forsun, give the dog a bone then leave the dog alone
Forsun, give the dog a bone then leave the dog alone
- YourMoveHolyMan
- Recognized Donor
- Posts: 983
- Joined: Fri Jul 10, 2009 5:11 pm
- Location: Alabama
Re: Khentor`s wares a stall in eastern farmlands
"We'll come back to it. What about twenty-five for that ring of health."
//Constitution +3, +3 HP, 5% Sonic imm.
//Constitution +3, +3 HP, 5% Sonic imm.
Michael Dunn
“There is more than one sort of prison, Captain," Chirrut said. "I sense that you carry yours wherever you go.”
“There is more than one sort of prison, Captain," Chirrut said. "I sense that you carry yours wherever you go.”
-
duracele
- Posts: 282
- Joined: Sat Apr 19, 2014 4:34 am
- Location: nerd republic
Re: Khentor`s wares a stall in eastern farmlands
For 50 bags i give you a 24 hr deadline.
Samn, watch your back young man
Forsun, give the dog a bone then leave the dog alone
Forsun, give the dog a bone then leave the dog alone
- YourMoveHolyMan
- Recognized Donor
- Posts: 983
- Joined: Fri Jul 10, 2009 5:11 pm
- Location: Alabama
Re: Khentor`s wares a stall in eastern farmlands
"Can do thirty, or, forty-five for the ring -and- the leathers."
Michael Dunn
“There is more than one sort of prison, Captain," Chirrut said. "I sense that you carry yours wherever you go.”
“There is more than one sort of prison, Captain," Chirrut said. "I sense that you carry yours wherever you go.”
-
duracele
- Posts: 282
- Joined: Sat Apr 19, 2014 4:34 am
- Location: nerd republic
Re: Khentor`s wares a stall in eastern farmlands
For 60 bags you can have both items now. The ring is easily worth the 50 bags. I don`t intend to go lower.
Samn, watch your back young man
Forsun, give the dog a bone then leave the dog alone
Forsun, give the dog a bone then leave the dog alone
- flyingchair
- Posts: 262
- Joined: Fri Mar 11, 2011 12:39 pm
- Location: Denmark
Re: Khentor`s wares a stall in eastern farmlands
A rugged man enveloped by orange bear fur walks up to the stall and inspects the wares, he stops at a belt and looks up at the merchant.
"15000 coin for that belt" He taps his index finger in front of the +20 hp belt.
"15000 coin for that belt" He taps his index finger in front of the +20 hp belt.
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duracele
- Posts: 282
- Joined: Sat Apr 19, 2014 4:34 am
- Location: nerd republic
Re: Khentor`s wares a stall in eastern farmlands
30 bags. Not a coin less. This belt is premium merchandise.
Samn, watch your back young man
Forsun, give the dog a bone then leave the dog alone
Forsun, give the dog a bone then leave the dog alone
- flyingchair
- Posts: 262
- Joined: Fri Mar 11, 2011 12:39 pm
- Location: Denmark
Re: Khentor`s wares a stall in eastern farmlands
He looks at the merchant for a good 20 seconds before speaking.
"Whatever, you're the damn expert, 30000 coin then."
"Whatever, you're the damn expert, 30000 coin then."
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duracele
- Posts: 282
- Joined: Sat Apr 19, 2014 4:34 am
- Location: nerd republic
Re: Khentor`s wares a stall in eastern farmlands
Sold. You are still making a bargain here.
//hit me up ingame acount name duracele
//hit me up ingame acount name duracele
Samn, watch your back young man
Forsun, give the dog a bone then leave the dog alone
Forsun, give the dog a bone then leave the dog alone
-
sinopip
- Posts: 465
- Joined: Thu Aug 08, 2013 8:55 am
Re: Khentor`s wares a stall in eastern farmlands
((mistake post)
Last edited by sinopip on Sun Jan 17, 2016 11:40 am, edited 2 times in total.
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sinopip
- Posts: 465
- Joined: Thu Aug 08, 2013 8:55 am
Re: Khentor`s wares a stall in eastern farmlands
An air genasi in casual clothes browses the wares...
/// PM sent
/// PM sent
- thids
- Posts: 1254
- Joined: Sat May 25, 2013 11:05 am
Re: Khentor`s wares a stall in eastern farmlands
A one-eyed man approaches the stall, eyeing the wares on display. He takes out a pair of gloves and motions towards one of the Amulets.
"A trade if you will."
He offers the gloves to Khentor for inspection.
//
gloves (+4, 1 electrical damage, usable by: Monk) for +3 nat. AC, +3 Charisma, +2 saves mind aff. Amulet
"A trade if you will."
He offers the gloves to Khentor for inspection.
//
gloves (+4, 1 electrical damage, usable by: Monk) for +3 nat. AC, +3 Charisma, +2 saves mind aff. Amulet
Lord Maximilian Blackthorne - retired
-
Tempist
- Posts: 420
- Joined: Wed Apr 11, 2012 3:27 pm
Re: Khentor`s wares a stall in eastern farmlands
A dwarf planet slow by,
"80 bags for the tower shield"
Points to Tower +4 AC, 30 SR, +1 Fire saves, -1 Charisma
"80 bags for the tower shield"
Points to Tower +4 AC, 30 SR, +1 Fire saves, -1 Charisma
"Remember - You can't spell Slaughter without Laughter"