Khentor`s wares a stall in eastern farmlands -Closed-
-
duracele
- Posts: 282
- Joined: Sat Apr 19, 2014 4:34 am
- Location: nerd republic
Khentor`s wares a stall in eastern farmlands -Closed-
"Step up and have a look! The finest gear, great and small. Expensive and cheap. Whatever the experienced or the rookie may need. Step up and make an offer. Everything is for sale."
//Accepting gold and trade offers. Will entertain every bidder but won`t accept all offers.
Looking for: Epic monk robes (+3 on str, dex, con, wis) and gloves (4 EB +), monk belt, Belt of Rhaumanthur. Sellout prices added for most items.
Goods of exceptional quality and rareness:
Laurel`s Crown: Bard only, Deflection AC +1, perform +4, Spellslots Bard 3,4,5
Greataxe, 3EB, 3 Strength, 24 SR
Mace of the cold rogue, epic, 4EB, 1d6 cold dam, 3 hide/ms, 1 vamp reg.
Ring of the Untherite General, +3 Char, feat expert tactician, mass cure mod. wounds 3/day
Greater belt of guiding light, +4 lore, search, spot, listen; +2 saves death/fear; +1 saves fortitude
Book "Prayer to the Overgod", usable by cleric/paladin, light unlimited uses, prayer (5) 3/day
Clangeddins wayward axe, Battleaxe 3 EB, 4 electrical damage
Scabbard of Aid, Aid(3) 3/day, Bless (2), 3/day
Shadowmaster Kukri, greater, +3 EB, +3 Dex, 1d4 Acid, +2 hide, ms, listen
Ring Deflection AC 4
Helmet ac Deflection +4
Ring of Woodland Power, Druid only, slot 5, +3 Wisdom, 22 SR
Chain shirt +4 AC, mithral
Boots, dodge +4 AC, -1 set trap
Belted quiver of supreme skill, +3 Dex, imp. crit. Heavy/Light xbox, rapid reload
Relli`s belt of mischief, +2 dex., bluff, feat feint, sneak attack 1d6
Faraneyth`s redemption, belt, 3 AC Defl., +4 Will saves, cure crit. 1/day
Mithral Fullplate, +1 Wisdom
Weapons:
Heavy xbow, +3 EB, +3 mighty, rapid reload, +3 disable device, hide, listen, 50 bags
light hammer +4 EB, 10 bags
Kama +2 EB, 1d4 sonic, 15 bags
Rapier +4 EB, 40 bags
Halberd +4 EB, 12 bags
Falchion +3 EB, 10 bags
Scimitar +1 bludg., +2 pierce damage, need a decent offer
Dagger +2 EB, feat sneak attack 1d6, 1d4 acid damage, 30 bags
Handaxe +4 EB, 15 bags
Dagger +4EB, 10 bags, sold
Katana +2EB, keen, Summon creature5/1 day, 20 bags
Scimitar EB+1, cold iron, 10 bags
Dwarven Waraxe +2 EB, keen, mass.crits. 1d6, cold iron, 50 bags
Scythe +4 EB, 30 bags
Longbow +4 EB, +5 mighty, 150 bags
Longsword +2 EB, +2 electric damage, keen, mithral, 100 bags
Battleaxe +2 EB, 2 neg. energy damage, +1 vamp reg., 30 bags
Rapier +3 EB, alch. silver, 30 bags
Armors:
breastplate rmor AC +4, 10 cold resist, 80% weight, use cone of cold, dragon frost breath, ice storm 1/day
breastplate mithral, armor ac +2, 15% acid res, +1 saves poison
breastplate mithral, armor ac +1, +1 intimidate, +1 saves reflex
Padded armor 4 AC, 30 bags
Chain shirt, mithral, 40 bags
Robe conc, spellcraft +2, SR 19, sorc and wizard only, 5 bags, sold
Breastplate 3 AC, sonic, fire 10% imm, 18 SR, 30 bags
Leather armor 2 AC, +2 hide, ms, camouflage 1/day, druid, ranger only, 15 bags
Clothes +4 armor AC, 60 bags, sold
Leather armor +2 AC, +3 Listen/Spot, Cats 1/day, 15 bags, sold
Studded Leather +4AC, 20 bags
Shields:
Light +3 Dex., SR 14, 20 bags
Light +3 AC, 15 Fire res, 25 bags
Tower +4 AC, 70 bags
Rings:
Const., Str. +2, cold res. 5, 30 bags
+3 Intelligence, 40 bags
Concentration, Listen, Spot, Apraise +2; +5 Lore, 5 bags, sold
+2 Defl. AC, Toughness, 5 bags
Sorc slot 5, neutral only, 50 bags
Spellcraft +2, SR 20, Dispel magic 1/day, 30 bags
Sorc slot 2, +3 Charisma, Concentration +4, 60 bags, sold
Wizard slot 4, Greater dispel 1/day, 20 bags
Constitution +3, +3 HP, 5% Sonic imm., 40 bags, sold
Saves death/ Neg. Energy +2, Cleric slots 2+3, 40 bags
Toughness, Con. +2, Dex +2, 40 bags
Helmets:
AC defl. +2, blindsight 1/day, 20 bags
death armor, finger of death, vamp touch 1/day
use finger of death 1/day, 15 bags
+2 Defl., +10 hp, +1 all saves, 12 bags
+1 defl., +2 all saves, 10 bags
+3 defl., +2 saves death, +1 heal, 20 bags
Prot. from Alignment 3/day, 90 bags
Wizard slot 2+3, Int. +2, Saves mind aff. +4, 30 bags
Imp. Initiative, +3 Listen/spot, +2 Concentration, Search +4, 70 bags, sold
Intelligence +3, 40 bags
+2 all saves, 10 bags
+3 AC defl., +3 hp, 30 bags
slot ranger 4, fav soul 6, defl AC +1, need a decent offer
Bracers/ Gautnlets:
Spellcraft +6, 10 bags
EB +4, spell imm. Flamestrike, 100 bags
Charisma +3, Druid slot 2, EB +1, 50 bags
+4 armor AC, 50 bags
Dex. +3, 15 bags
Perform +6, Bard only, 10 bags
Parry +6, 5 bags
Deflection AC +3, Spellcraft, Parry -2, EB -1, 10 bags
AB +4, 1d4 Sonic, Monk only, 70 bags
Parry +6, Magic Weapon 3/day, 20 bags
Boots:
2 AC, feat stealthy, exp. ret. 3/day, 25 bags
3 AC, monk only, 30 bags
3 AC, spell imm. Melfs acid arrow, 35 bags
Reflex +2, Tumble +3, 3 AC vs. piercing, 5 bags
2 AC, Stoneskin 1/day, 40 bags
3 AC vs. Evil, 5 bags
3 AC, +3 Constitution, 200 bags
Belts:
+3 AC defl., 30 bags, sold
+20 hp, 50 bags
20 SR, 5 bags
+2 dex., hide, ms, animalistic power 1/day, 60 bags
Cloaks:
feat track, hide, ms, listen, spot +2, 25 bags
+3 Charisma, 20 bags
3 Defl. AC, 20 bags
Displacement 3/day, 15 bags, sold
+2 Con, Wis, +1 Regeneration, Paladin only, 50 bags, Sold
+10 HP, Div. Favour 2/day, 10 bags
Save Poison +2, Spell imm. Web, use web 1/day, 5 bags
+1 Defl. AC, +5 hp, 5 bags
Amulets:
+3 Wisdom, 10 bags
+3 Nat armor, 40 bags
+3 nat. AC, +10 hp, +1 all saves, need a decent offer
+3 nat. AC, +3 Charisma, +2 saves mind aff., need a decent offer, sold
+2 nat. AC, +2 Charisma, +2 saves mind aff., 8 bags
+3 nat. AC, +1 all saves, +1 all skills, need a decent offer
+3 nat. AC, +1 Dex., 50 bags
+2 Char., +2 Wis, 20 SR, evil only, 8 bags
1 nat. AC, +3 Wis, Div. favour 1/day, cleric/monk only, 10 bags
//Accepting gold and trade offers. Will entertain every bidder but won`t accept all offers.
Looking for: Epic monk robes (+3 on str, dex, con, wis) and gloves (4 EB +), monk belt, Belt of Rhaumanthur. Sellout prices added for most items.
Goods of exceptional quality and rareness:
Laurel`s Crown: Bard only, Deflection AC +1, perform +4, Spellslots Bard 3,4,5
Greataxe, 3EB, 3 Strength, 24 SR
Mace of the cold rogue, epic, 4EB, 1d6 cold dam, 3 hide/ms, 1 vamp reg.
Ring of the Untherite General, +3 Char, feat expert tactician, mass cure mod. wounds 3/day
Greater belt of guiding light, +4 lore, search, spot, listen; +2 saves death/fear; +1 saves fortitude
Book "Prayer to the Overgod", usable by cleric/paladin, light unlimited uses, prayer (5) 3/day
Clangeddins wayward axe, Battleaxe 3 EB, 4 electrical damage
Scabbard of Aid, Aid(3) 3/day, Bless (2), 3/day
Shadowmaster Kukri, greater, +3 EB, +3 Dex, 1d4 Acid, +2 hide, ms, listen
Ring Deflection AC 4
Helmet ac Deflection +4
Ring of Woodland Power, Druid only, slot 5, +3 Wisdom, 22 SR
Chain shirt +4 AC, mithral
Boots, dodge +4 AC, -1 set trap
Belted quiver of supreme skill, +3 Dex, imp. crit. Heavy/Light xbox, rapid reload
Relli`s belt of mischief, +2 dex., bluff, feat feint, sneak attack 1d6
Faraneyth`s redemption, belt, 3 AC Defl., +4 Will saves, cure crit. 1/day
Mithral Fullplate, +1 Wisdom
Weapons:
Heavy xbow, +3 EB, +3 mighty, rapid reload, +3 disable device, hide, listen, 50 bags
light hammer +4 EB, 10 bags
Kama +2 EB, 1d4 sonic, 15 bags
Rapier +4 EB, 40 bags
Halberd +4 EB, 12 bags
Falchion +3 EB, 10 bags
Scimitar +1 bludg., +2 pierce damage, need a decent offer
Dagger +2 EB, feat sneak attack 1d6, 1d4 acid damage, 30 bags
Handaxe +4 EB, 15 bags
Dagger +4EB, 10 bags, sold
Katana +2EB, keen, Summon creature5/1 day, 20 bags
Scimitar EB+1, cold iron, 10 bags
Dwarven Waraxe +2 EB, keen, mass.crits. 1d6, cold iron, 50 bags
Scythe +4 EB, 30 bags
Longbow +4 EB, +5 mighty, 150 bags
Longsword +2 EB, +2 electric damage, keen, mithral, 100 bags
Battleaxe +2 EB, 2 neg. energy damage, +1 vamp reg., 30 bags
Rapier +3 EB, alch. silver, 30 bags
Armors:
breastplate rmor AC +4, 10 cold resist, 80% weight, use cone of cold, dragon frost breath, ice storm 1/day
breastplate mithral, armor ac +2, 15% acid res, +1 saves poison
breastplate mithral, armor ac +1, +1 intimidate, +1 saves reflex
Padded armor 4 AC, 30 bags
Chain shirt, mithral, 40 bags
Robe conc, spellcraft +2, SR 19, sorc and wizard only, 5 bags, sold
Breastplate 3 AC, sonic, fire 10% imm, 18 SR, 30 bags
Leather armor 2 AC, +2 hide, ms, camouflage 1/day, druid, ranger only, 15 bags
Clothes +4 armor AC, 60 bags, sold
Leather armor +2 AC, +3 Listen/Spot, Cats 1/day, 15 bags, sold
Studded Leather +4AC, 20 bags
Shields:
Light +3 Dex., SR 14, 20 bags
Light +3 AC, 15 Fire res, 25 bags
Tower +4 AC, 70 bags
Rings:
Const., Str. +2, cold res. 5, 30 bags
+3 Intelligence, 40 bags
Concentration, Listen, Spot, Apraise +2; +5 Lore, 5 bags, sold
+2 Defl. AC, Toughness, 5 bags
Sorc slot 5, neutral only, 50 bags
Spellcraft +2, SR 20, Dispel magic 1/day, 30 bags
Sorc slot 2, +3 Charisma, Concentration +4, 60 bags, sold
Wizard slot 4, Greater dispel 1/day, 20 bags
Constitution +3, +3 HP, 5% Sonic imm., 40 bags, sold
Saves death/ Neg. Energy +2, Cleric slots 2+3, 40 bags
Toughness, Con. +2, Dex +2, 40 bags
Helmets:
AC defl. +2, blindsight 1/day, 20 bags
death armor, finger of death, vamp touch 1/day
use finger of death 1/day, 15 bags
+2 Defl., +10 hp, +1 all saves, 12 bags
+1 defl., +2 all saves, 10 bags
+3 defl., +2 saves death, +1 heal, 20 bags
Prot. from Alignment 3/day, 90 bags
Wizard slot 2+3, Int. +2, Saves mind aff. +4, 30 bags
Imp. Initiative, +3 Listen/spot, +2 Concentration, Search +4, 70 bags, sold
Intelligence +3, 40 bags
+2 all saves, 10 bags
+3 AC defl., +3 hp, 30 bags
slot ranger 4, fav soul 6, defl AC +1, need a decent offer
Bracers/ Gautnlets:
Spellcraft +6, 10 bags
EB +4, spell imm. Flamestrike, 100 bags
Charisma +3, Druid slot 2, EB +1, 50 bags
+4 armor AC, 50 bags
Dex. +3, 15 bags
Perform +6, Bard only, 10 bags
Parry +6, 5 bags
Deflection AC +3, Spellcraft, Parry -2, EB -1, 10 bags
AB +4, 1d4 Sonic, Monk only, 70 bags
Parry +6, Magic Weapon 3/day, 20 bags
Boots:
2 AC, feat stealthy, exp. ret. 3/day, 25 bags
3 AC, monk only, 30 bags
3 AC, spell imm. Melfs acid arrow, 35 bags
Reflex +2, Tumble +3, 3 AC vs. piercing, 5 bags
2 AC, Stoneskin 1/day, 40 bags
3 AC vs. Evil, 5 bags
3 AC, +3 Constitution, 200 bags
Belts:
+3 AC defl., 30 bags, sold
+20 hp, 50 bags
20 SR, 5 bags
+2 dex., hide, ms, animalistic power 1/day, 60 bags
Cloaks:
feat track, hide, ms, listen, spot +2, 25 bags
+3 Charisma, 20 bags
3 Defl. AC, 20 bags
Displacement 3/day, 15 bags, sold
+2 Con, Wis, +1 Regeneration, Paladin only, 50 bags, Sold
+10 HP, Div. Favour 2/day, 10 bags
Save Poison +2, Spell imm. Web, use web 1/day, 5 bags
+1 Defl. AC, +5 hp, 5 bags
Amulets:
+3 Wisdom, 10 bags
+3 Nat armor, 40 bags
+3 nat. AC, +10 hp, +1 all saves, need a decent offer
+3 nat. AC, +3 Charisma, +2 saves mind aff., need a decent offer, sold
+2 nat. AC, +2 Charisma, +2 saves mind aff., 8 bags
+3 nat. AC, +1 all saves, +1 all skills, need a decent offer
+3 nat. AC, +1 Dex., 50 bags
+2 Char., +2 Wis, 20 SR, evil only, 8 bags
1 nat. AC, +3 Wis, Div. favour 1/day, cleric/monk only, 10 bags
Last edited by duracele on Fri Mar 11, 2016 4:31 am, edited 35 times in total.
Samn, watch your back young man
Forsun, give the dog a bone then leave the dog alone
Forsun, give the dog a bone then leave the dog alone
- YourMoveHolyMan
- Recognized Donor
- Posts: 1016
- Joined: Fri Jul 10, 2009 5:11 pm
- Location: Alabama
Re: Khentor`s wares a stall in eastern farmlands
"Michael Dunn." He greets the merchant with a flash of a smile.
"I can offer about, well, ten large for that sentry's leather."
//Leather armor +2 AC, +3 Listen/Spot, Cats 1/day
"I can offer about, well, ten large for that sentry's leather."
//Leather armor +2 AC, +3 Listen/Spot, Cats 1/day
Michael Dunn
“It'll be your damnation, boy. You'll wear out a hundred pairs of boots on your way to hell.”
― Stephen King, The Dark Tower
“It'll be your damnation, boy. You'll wear out a hundred pairs of boots on your way to hell.”
― Stephen King, The Dark Tower
-
duracele
- Posts: 282
- Joined: Sat Apr 19, 2014 4:34 am
- Location: nerd republic
Re: Khentor`s wares a stall in eastern farmlands
Make it 15 and we have a deal.
Samn, watch your back young man
Forsun, give the dog a bone then leave the dog alone
Forsun, give the dog a bone then leave the dog alone
- YourMoveHolyMan
- Recognized Donor
- Posts: 1016
- Joined: Fri Jul 10, 2009 5:11 pm
- Location: Alabama
Re: Khentor`s wares a stall in eastern farmlands
"We'll come back to it. What about twenty-five for that ring of health."
//Constitution +3, +3 HP, 5% Sonic imm.
//Constitution +3, +3 HP, 5% Sonic imm.
Michael Dunn
“It'll be your damnation, boy. You'll wear out a hundred pairs of boots on your way to hell.”
― Stephen King, The Dark Tower
“It'll be your damnation, boy. You'll wear out a hundred pairs of boots on your way to hell.”
― Stephen King, The Dark Tower
-
duracele
- Posts: 282
- Joined: Sat Apr 19, 2014 4:34 am
- Location: nerd republic
Re: Khentor`s wares a stall in eastern farmlands
For 50 bags i give you a 24 hr deadline.
Samn, watch your back young man
Forsun, give the dog a bone then leave the dog alone
Forsun, give the dog a bone then leave the dog alone
- YourMoveHolyMan
- Recognized Donor
- Posts: 1016
- Joined: Fri Jul 10, 2009 5:11 pm
- Location: Alabama
Re: Khentor`s wares a stall in eastern farmlands
"Can do thirty, or, forty-five for the ring -and- the leathers."
Michael Dunn
“It'll be your damnation, boy. You'll wear out a hundred pairs of boots on your way to hell.”
― Stephen King, The Dark Tower
“It'll be your damnation, boy. You'll wear out a hundred pairs of boots on your way to hell.”
― Stephen King, The Dark Tower
-
duracele
- Posts: 282
- Joined: Sat Apr 19, 2014 4:34 am
- Location: nerd republic
Re: Khentor`s wares a stall in eastern farmlands
For 60 bags you can have both items now. The ring is easily worth the 50 bags. I don`t intend to go lower.
Samn, watch your back young man
Forsun, give the dog a bone then leave the dog alone
Forsun, give the dog a bone then leave the dog alone
- flyingchair
- Posts: 261
- Joined: Fri Mar 11, 2011 12:39 pm
- Location: Denmark
Re: Khentor`s wares a stall in eastern farmlands
A rugged man enveloped by orange bear fur walks up to the stall and inspects the wares, he stops at a belt and looks up at the merchant.
"15000 coin for that belt" He taps his index finger in front of the +20 hp belt.
"15000 coin for that belt" He taps his index finger in front of the +20 hp belt.
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duracele
- Posts: 282
- Joined: Sat Apr 19, 2014 4:34 am
- Location: nerd republic
Re: Khentor`s wares a stall in eastern farmlands
30 bags. Not a coin less. This belt is premium merchandise.
Samn, watch your back young man
Forsun, give the dog a bone then leave the dog alone
Forsun, give the dog a bone then leave the dog alone
- flyingchair
- Posts: 261
- Joined: Fri Mar 11, 2011 12:39 pm
- Location: Denmark
Re: Khentor`s wares a stall in eastern farmlands
He looks at the merchant for a good 20 seconds before speaking.
"Whatever, you're the damn expert, 30000 coin then."
"Whatever, you're the damn expert, 30000 coin then."
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duracele
- Posts: 282
- Joined: Sat Apr 19, 2014 4:34 am
- Location: nerd republic
Re: Khentor`s wares a stall in eastern farmlands
Sold. You are still making a bargain here.
//hit me up ingame acount name duracele
//hit me up ingame acount name duracele
Samn, watch your back young man
Forsun, give the dog a bone then leave the dog alone
Forsun, give the dog a bone then leave the dog alone
-
sinopip
- Posts: 465
- Joined: Thu Aug 08, 2013 8:55 am
Re: Khentor`s wares a stall in eastern farmlands
((mistake post)
Last edited by sinopip on Sun Jan 17, 2016 11:40 am, edited 2 times in total.
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sinopip
- Posts: 465
- Joined: Thu Aug 08, 2013 8:55 am
Re: Khentor`s wares a stall in eastern farmlands
An air genasi in casual clothes browses the wares...
/// PM sent
/// PM sent
- thids
- Posts: 1252
- Joined: Sat May 25, 2013 11:05 am
Re: Khentor`s wares a stall in eastern farmlands
A one-eyed man approaches the stall, eyeing the wares on display. He takes out a pair of gloves and motions towards one of the Amulets.
"A trade if you will."
He offers the gloves to Khentor for inspection.
//
gloves (+4, 1 electrical damage, usable by: Monk) for +3 nat. AC, +3 Charisma, +2 saves mind aff. Amulet
"A trade if you will."
He offers the gloves to Khentor for inspection.
//
gloves (+4, 1 electrical damage, usable by: Monk) for +3 nat. AC, +3 Charisma, +2 saves mind aff. Amulet
Lord Maximilian Blackthorne - retired
-
Tempist
- Posts: 420
- Joined: Wed Apr 11, 2012 3:27 pm
Re: Khentor`s wares a stall in eastern farmlands
A dwarf planet slow by,
"80 bags for the tower shield"
Points to Tower +4 AC, 30 SR, +1 Fire saves, -1 Charisma
"80 bags for the tower shield"
Points to Tower +4 AC, 30 SR, +1 Fire saves, -1 Charisma
"Remember - You can't spell Slaughter without Laughter"