Page 1 of 2

"No Helmet" Helmet model

Posted: Mon Feb 29, 2016 2:27 am
by Shadowcryer
Greetings. I think, that I am not the only one, who wishes to see an invisible helmet model on server.
Such thing works pretty good with cloaks, and I would like to make a request to add an invisible helmet model to server. It is pretty simple request, and I hope that it will help with RP issues, without much affecting the balance.

Re: "No Helmet" Helmet model

Posted: Mon Feb 29, 2016 4:16 am
by Tenebrosity
Hello,

I voted no for the simple reason that having an invisible helmet to keep it's powers is kind of "gamey" and I don't know if I could even say "powergame."

Re: "No Helmet" Helmet model

Posted: Mon Feb 29, 2016 4:44 am
by Shadowcryer
Tenebrosity wrote:Hello,

I voted no for the simple reason that having an invisible helmet to keep it's powers is kind of "gamey" and I don't know if I could even say "powergame."
Yet I can't put some invisibility enchantment on item (which is allowed by PhB), or I can not craft a helmet with look I want (no model aviable), so it is a double edge.

Re: "No Helmet" Helmet model

Posted: Mon Feb 29, 2016 7:42 am
by Karond
We have invisible cloaks, don't see why we can't have an invisible helmet. It's been a request for years... :)

Re: "No Helmet" Helmet model

Posted: Mon Feb 29, 2016 9:27 am
by Shadowcryer
Karond wrote:We have invisible cloaks, don't see why we can't have an invisible helmet. It's been a request for years... :)
"Cloak" represents "Back" slot. It can be everything: a backpack, cape, special pauldrons or something beneath the armor.
So why "Helmet" can't just represent "Head" slot, including helmets, brooches and tattooes? The last two too hard to add as models, so it easily qualifies for invisible helmets.

Re: "No Helmet" Helmet model

Posted: Mon Feb 29, 2016 11:36 am
by Duster47
AFAIK, an "invisible" head-slot item will result in bald-headed PC. This is because the SOP models for helmets (and hair/wigs) replace the baseline hair on the PC's head.

Cloaks are different since they are attached onto the PC's armor. The do not replace anything.

FWIW, an invisible cloak is IMHO a bit cheesy. :roll:

Re: "No Helmet" Helmet model

Posted: Mon Feb 29, 2016 11:40 am
by Rasael
There is a way to render characters without their helmet on, in the engine. For cutscenes.

After we update, and presuming its okay, it would be possible to add that to the player options dialogue-menu.

Re: "No Helmet" Helmet model

Posted: Mon Feb 29, 2016 12:59 pm
by Tenebrosity
Karond wrote:We have invisible cloaks, don't see why we can't have an invisible helmet. It's been a request for years... :)
I still think it's gamey to make an item invisible to retain it's power. I have always removed my cloak if I am not wearing one or doesn't want it to appear and also done through roleplay. At this extreme, we could have invisble armor, shield, sword because why not? Cloak can be invisible in the changer...

But hey it's just my opinion.

Re: "No Helmet" Helmet model

Posted: Mon Feb 29, 2016 1:01 pm
by Duster47
I think it is easier to leave things alone. There are numerous headband items in the AppChanger. Those can carry enchantments just as much as a full-face helm (silly magic!) without being particularly obvious.

Re: "No Helmet" Helmet model

Posted: Mon Feb 29, 2016 1:40 pm
by Shadowcryer
Duster47 wrote:I think it is easier to leave things alone. There are numerous headband items in the AppChanger. Those can carry enchantments just as much as a full-face helm (silly magic!) without being particularly obvious.
Must I give you invisible model? Lol. Really, I guess, I can get it for team in minutes :)

Re: "No Helmet" Helmet model

Posted: Mon Feb 29, 2016 5:42 pm
by AlwaysSummer Day
Shadowcryer, just go to the barbershop in BG and buy a hairstyle you like. Then ask a DM to xfer the stats to it and let them keep the old helmet. This will default to the DM/DM teams decision.

Re: "No Helmet" Helmet model

Posted: Mon Feb 29, 2016 7:12 pm
by Darradarljod
This thread requires moar h-h-head wound.
Image

Re: "No Helmet" Helmet model

Posted: Tue Mar 01, 2016 11:41 am
by Nomster
Someone could want to have a shawl instead of a cloak... but the models do not allow it, for example. Then there is also the fact that cloaks clip terribly with some armors. Not to mention the 'dracula' effect when sat down or certain poses.

I find that many of the helmets, even the headbands, are not 'ideal'. They obstruct from the hairstyle. The more recently added hairs have not been set to 'long' or whatever their tag is, so when wearing a hat for example, you get the short hair displayed underneath (which I find quite annoying). The newer hairs also are not available as wigs, even in the Toolset.


It is not a big deal for me but if there were invisible helmets, you bet I would use them :lol: I can RP a hairpin having the enchantment.

Re: "No Helmet" Helmet model

Posted: Tue Mar 01, 2016 11:57 am
by Karond
Nomster wrote:The newer hairs also are not available as wigs, even in the Toolset.
One can make a custom appearance haircut with magical properties in the toolset, as a helmet item. Then send it to DM Ditto or whomever is doing that now and they can bring it in. I did that to a few individuals before.

Re: "No Helmet" Helmet model

Posted: Tue Mar 01, 2016 12:52 pm
by Nomster
Karond wrote:
Nomster wrote:The newer hairs also are not available as wigs, even in the Toolset.
One can make a custom appearance haircut with magical properties in the toolset, as a helmet item. Then send it to DM Ditto or whomever is doing that now and they can bring it in. I did that to a few individuals before.
There is only a limited selection? Not all hairs, such as the newer ones, are available. Unless I am missing a step on how to enable those!