[Solved]Tiefling with a polearm.

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NegInfinity
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[Solved]Tiefling with a polearm.

Unread post by NegInfinity »

I'm looking for a build for a tiefling with a polearm.

Something along those lines:
http://nwn2db.com/build/?236821
http://nwn2db.com/build/?236509

Overall:
Smart/Agile fighter with either spear or a halberd.
Dex/Int does not have to be a focus.
Lightly armored or unarmored.
Non-hips, non-caster.

Restrictions/desired features in detail:
  • No HIPs
  • 8 cha/10 wis is desirable, don't want those to be gimped into oblivion.
  • Non- caster. Absolutely no arcane (sorc/wiz) or divine (clr/fs) magic.
  • Would rather not have divine champion or dragonslayer levels.
  • However warlock dips (3/4 levels) is okay and non-casting blackguard is okay too.
  • Dragon warrior is okay too.
  • Non-good, preferably evil.
  • Preferably non-chaotic. (don't want a frezerker)
  • MOnkey grip is okay.
  • Feinter bluffomancer is okay.
  • Huge parry focus is okay (will probably be destroyed if surrounded either way).
  • Want evasion and preferably uncanny dodge.
  • Preferably light armor, medium armor top.
  • Would be nice to have some tricks like knockdown or disarm. Because just poking things with pointy stick all day will get boring.
  • Would be nice for the build to be playable on levels below 20.
  • Would be nice to have some roguish skills, like spot/search/disabledevice/openlock.
  • SOmething like that will probably need improved combat expertise, unless you have some other ideas.
I'm thinking along lines of duelist or dervish but results aren't that good, and I wasted quite a bit of time trying to make a build, so that's why I'm asking for suggestions.

Basically smart/agile skilled warrior/mercenary, more of front line fighter and less of backstabber, but probably with rogue background, and without high charisma. I'd rather not have another walking tank with a spear/hablerd, so unarmored, lightly armored would be the best. Medium armor max, anything lighter than that is strongly preferred. Dragonslaying and divine/arcane or insane dedication to some deity (divine champion) seem overly cheesy and do not fit the idea well, but tieflings being tieflings could either mess with dragons(dragon warrior) or have warlock levels or make pacts (blackguard), if you can fit that in. Would rather not mess with EDM, because I had EDM WM tiefling once and getting there is major pain for a race with negative charisma bonus.

Also, +4 items are not available, although I think I had +4 clothes somewhere and should have full set of +3 equipment.

-------

Speaking of which non-hipsing assassin would probably work, if it is possible to make a decent melee fighter out of it and have full 6 attacks. Although assassin that doesn't hide and fights with spear/halberd is gonna be something extremely weird...
Last edited by NegInfinity on Thu Mar 03, 2016 2:16 pm, edited 1 time in total.
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Valefort
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Re: Tiefling with a polearm.

Unread post by Valefort »

Is exp penalty a big issue ?

If not ... : http://nwn2db.com/build/?236947
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NegInfinity
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Re: Tiefling with a polearm.

Unread post by NegInfinity »

Valefort wrote:Is exp penalty a big issue ?
Yes, at epic levels when you have ECL+1 combined level penalty, the game becomes really tough and lots of encounters will round down to 0xp per kill or to single digits. I did that before, and I'd rather not do that again.
Valefort wrote: If not ... : http://nwn2db.com/build/?236947
It is a nice split though. Thanks for sharing, I'll need to think about it. 6th level knockdown/imp knockdown is a definite bonus. It is a pity that fighter isn't favored. Or that monk abilities don't work on spears.
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Steve
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Re: Tiefling with a polearm.

Unread post by Steve »

http://nwn2db.com/build/?188289

Or

http://nwn2db.com/build/?174473

Just switch dagger to spear. And maybe drop 1 Duelist for +1 rogue.

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NegInfinity
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Re: Tiefling with a polearm.

Unread post by NegInfinity »

Steve wrote:http://nwn2db.com/build/?188289

http://nwn2db.com/build/?174473

Just switch dagger to spear. And maybe drop 1 Duelist for +1 rogue.
Both are interesting. Need to check them out.

It looks like I'll need WoD instead of Annointed Knight (non-good or preferably evil alignment), and the 2nd build needs few fixes (raise strength for spear, etc). Fairly sure I've never heard of belt of mischief on bgtscc, might be wrong about that one.

---

I take it WM isn't that useful with this kind of idea?
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Steve
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Re: Tiefling with a polearm.

Unread post by Steve »

I like the first one, though I've played the second one up to Epic Levels with much success, mechanically.

You do not even need a Belt of Mischeif, because Feinting with a single weapon—and low SA dice—kinda sucks eggs.

The fun part is getting Minor Teleportation, which is essentially an Escape Card in any situation—though, that Feat itself has not been fixed to be a simple click-pop thing...you have to actually select your own toon and then click the Feat, for it to fire (or your own Portrait).

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NegInfinity
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Re: Tiefling with a polearm.

Unread post by NegInfinity »

Steve wrote:I like the first one, though I've played the second one up to Epic Levels with much success, mechanically.
First build looks close to what i had in mind. Or at least it is a good starting point.
Steve wrote: You do not even need a Belt of Mischeif, because Feinting with a single weapon—and low SA dice—kinda sucks eggs.
Could probably rewire skills in that case. Instead of bluffomancy get something else.
Or trade LoH for able learner, get more skillpoints in exchange of one AC.
Annointed Knight/WoD looks like it could be traded for a rogue, but that will probably weaken the build instead, since I'd lose Steadfast Determination, flaming weapons and 1 AB.

Hmm.
NegInfinity
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Re: Tiefling with a polearm.

Unread post by NegInfinity »

Thanks for the responses. I'll tinker with one of the builds and see what I can make from it.

Unsubscribing from the thread.
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Re: [Solved]Tiefling with a polearm.

Unread post by duracele »

Hooray! Welcome back Neg`s!
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NegInfinity
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Re: [Solved]Tiefling with a polearm.

Unread post by NegInfinity »

duracele wrote:Hooray! Welcome back Neg`s!
I don't know if I'm "back", just considering it at the moment.
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tankteddy
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Re: [Solved]Tiefling with a polearm.

Unread post by tankteddy »

http://nwn2db.com/build/?237167

Fighter 10 Weapon master 7 Rogue3 Dervish 10

Key notes, With a +3 dex bracers or Ring and Mith breatplate you get a good amount of AC while only wearing Light armor. I have a Katana based version of this right now his Damage is not bad, his AC at level 11 with only +3 gear is 34 with out ICE on and will go up as he levels.

Dervish power Grant bonuses to hit and damage with slashing like Halberd.
Reasons Dervish is a great class to drop into is Bonus AC and Damage with light armor, Movement speed, You are not REQUIRED to use 2 weapons or even Light weapons to gain the bonuses. even a bit higher Reflex and will save

3 Rogue nets you Evasion ((always a bonus with Fighter types)) and expose weakness.
His saves favor Reflex but all around it is a balanced build. only 2 items it basicly "NEEDS" is +3 dex and Mith Breatplate
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Re: [Solved]Tiefling with a polearm.

Unread post by Deathgrowl »

The problem with making a non-caster, light armour, twohand fighter, is that you're going to struggle with AC. Or alternatively have to compromise with dex so much that damage and AB is unsatisfactory.

If you're happy with medium armour, though, mithral full plate is fine. That means your average 13 dex fighter12/rogue4/restwhatever should do fine.
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tankteddy
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Re: [Solved]Tiefling with a polearm.

Unread post by tankteddy »

@deathgrowl:
Yes the full plate would be better but, dervish grants bonus AC. Full plate give 8+3, while breastplate and dervish grants 5+5+3 (dervish). Damage between them would be only changed by about 2-4 damage from STR lost. Not to mention dervish dance grants +5 to hit and damage from their dance as well as 2d6 slashing damage once per day from thousand cuts.

The upside is a breastplate might cost you around 60k while a full plate is closer to what 4mill? Or such.

The version I created is easier to afford for newer players and more RP based ((in my case at least)) though you could always go for +4 items and don't need to increase your Dex at all. But again not everyone can afford such.

My build is a mix between RP, power build, cost, and playability from level 1 to 30.
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Thar Kogan "A har Thar!"
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