Study Spell Script

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HazNpho
Posts: 33
Joined: Sun May 25, 2014 11:33 pm

Study Spell Script

Unread post by HazNpho »

Curious if anyone has plans to make this Creature targeting for study purposes?

I'm thinking have a fail out for if the creature is hostile or not a PC.

Set an int counter to the person studying that is either server (lost each reset) or character held. And only 1 spell can be studied at a time.

Set requirements for learning to be count = spell level
This means that a person would have to see a 9th level spell 9 times to be able to learn it.

My thoughts is this allows for further RP between student and teacher. If desired I could look into actually writing this script addition, just haven't opened the toolset in over 6 years.
Tsidkenu

Re: Study Spell Script

Unread post by Tsidkenu »

This is not how spells are learnt in the D&D Forgotten Realms setting, and hence NWN2 BGTSCC server which is born from it (howsoever distanced it may be due to engine limitations etc!).

Spells must be learnt from one of:
  • 1. Arcane Spell Scrolls
    2. Arcane Spell Books/Grimoires
    3. Selu'Kiira (Elven Lore Stones)
    4. Private Research and Development
In the case of an infernal/celestial being teaching arcane magic to a practitioner, the spell should still be learnt in one of these ways (most commonly nos. 1, 2 or 4)

Spell research and development is something that a occupies a wizard as they grow in experience. Hence at every level up, a wizard may choose two new spells to simulate the research they have been doing in their free time.

So if anything, your suggestion may plug into option no. 4 above, and simulated IG by the student utilising their level up spell choices to take on the new spell, or alternatively the student gains access to the spell after a period of observation and the master letting student examine their own spell book (or gifting a spell scroll).

I can't see a need for a script like this when we already have two of the four spell-learning mechanisms in game.
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LISA100595
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Posts: 5202
Joined: Mon Aug 22, 2011 12:23 pm

Re: Study Spell Script

Unread post by LISA100595 »

Tsidkenu wrote:This is not how spells are learnt in the D&D Forgotten Realms setting, and hence NWN2 BGTSCC server which is born from it (howsoever distanced it may be due to engine limitations etc!).

Spells must be learnt from one of:
  • 1. Arcane Spell Scrolls
    2. Arcane Spell Books/Grimoires
    3. Selu'Kiira (Elven Lore Stones)
    4. Private Research and Development
In the case of an infernal/celestial being teaching arcane magic to a practitioner, the spell should still be learnt in one of these ways (most commonly nos. 1, 2 or 4)

Spell research and development is something that a occupies a wizard as they grow in experience. Hence at every level up, a wizard may choose two new spells to simulate the research they have been doing in their free time.

So if anything, your suggestion may plug into option no. 4 above, and simulated IG by the student utilising their level up spell choices to take on the new spell, or alternatively the student gains access to the spell after a period of observation and the master letting student examine their own spell book (or gifting a spell scroll).

I can't see a need for a script like this when we already have two of the four spell-learning mechanisms in game.
Agreed.
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