NeOmega wrote:I just hope it is far more expensive to craft an epic weapon than it is to buy one at a shop. After all, these will be customized dream weapons with epic everything.
I have to agree with this.
I played on a NWN1 server that allowed crafting and rewarded dedicated crafting PCs that RPd the whole thing, rather than just *poof* here is your uber weapon. They gave the approved crafters tokens that allowed them to add properties to the item. The tokens were limited, per time they were given out (I think quarterly), and each property required a certain number of tokens. So, the crafter was not just out on the side of the road hawking epic gear like they were fruit merchants. It required the crafter to consider what they could/would do for someone or themselves and what they charged for it.
Now, I'm sure someone will comment that this would lead to favoritism, but since this is being opened up to the community at large, from my understanding, the token system or some other system to restrict what can be added and the level it can be added at, could be applied to everyone I'm sure.
I understand there is a cry on the forums lately that we need to have uber gear available to everyone, but where does that end? If literally everyone has uber gear then no one has uber gear. Just like in life, there has to be strong people who can go out and aquire things and people who are rich and can afford things other people can't. I mean, I wish I had 10 mil gold, like some have (Never had more than 400k and he gave half of that to further RP in the story arc), I'd love to just find and have so many epic items that I can trade them away at will and not have a care. But, this isn't reality. I mean, if we are going to just give access to uber stuff to everyone, if they just go out and grind a little for gold (There are far too many threads about how easy it is to get gold and how gold is this side of worthless), then we may as well just start everyone off at lvl 30 and hand out the epic gear at character creation.