Considering how thematic scimitars are for dervishes, I'd like to suggest some ideas to make the following pnp ability happen:
Slashing Blades:
A dervish treats the scimitar as a light weapon (rather than a one-handed weapon) for all purposes, including fighting with two weapons.
I can think of these solutions:
1) Script checking for Weapon Finesse and adding Attack Bonus property to the scimitar equaling to EB + DEX - STR. This could also be used to fix Weapon Finesse not working with creature weapons. Additionally, dervish would get Oversized Two Weapon Fighting at level 1 (Problem: Attack Bonus will be added towards +20 AB cap)
2) Implementation of a new (small and light) weapon type requiring weapon proficiency only given by Dervish, adding appropriate weapon focus & specialization line of feats (problem: lots of work, accessibility problem before crafting goes live)
3) Scimitar appearance for kukris. (problem: every kukri wielder could have that appearance)
Dervish and Scimitar
Moderators: Moderator, Developer, DM
- matelener
- Retired Staff
- Posts: 973
- Joined: Thu Jun 19, 2014 6:02 am
Dervish and Scimitar
Last edited by matelener on Sun Apr 24, 2016 10:07 am, edited 1 time in total.
- mrm3ntalist
- Retired Staff
- Posts: 7810
- Joined: Wed Feb 29, 2012 5:31 pm
- Location: US of A
Re: Dervish and Scimitar
Would that mean that you cant use power attack with scimitars since they are considered light weapons?
Mendel - Ranger, Harper, Villi | Elias Raemir The Unyielding Aegis | Tahlaer of the High Forest | Nikos Berenicus - Initiate of the Mirari | Efialtes Rodius - Blood Magus
Spelling mistakes are purposely entered for your entertainment! ChatGPT "ruined" the fun 
- matelener
- Retired Staff
- Posts: 973
- Joined: Thu Jun 19, 2014 6:02 am
Re: Dervish and Scimitar
In pnp he wouldn't be able. He treats scimitars as light for all purposes.mrm3ntalist wrote:Would that mean that you cant use power attack with scimitars since they are considered light weapons?
-
joleda
- Posts: 189
- Joined: Sat May 16, 2009 1:20 pm
Re: Dervish and Scimitar
Is there a handaxe with a scimitar model?
-
Calantyr
- Posts: 286
- Joined: Sun May 17, 2009 4:36 am
Re: Dervish and Scimitar
I wish there was a feat that allowed DEX for AB with Longsword or Bastardsword, instead of STR (even if it disabled power attack).
Calantyr Thantos - Wandering Sellsword, Helaeya Tor - Accidental Warlock
Saerin Hrathan - Thing Knower, Ysrai Rikharr - Gray Wolf Uthgardt Warrior
Vicaeria Keniryn - Unsheathed Blade, Rikvi Stalvaskr - Falling Paladin
Rhaeya Koadessin - Netherese Survivor, Thokk - THOKK SMASH!
Saerin Hrathan - Thing Knower, Ysrai Rikharr - Gray Wolf Uthgardt Warrior
Vicaeria Keniryn - Unsheathed Blade, Rikvi Stalvaskr - Falling Paladin
Rhaeya Koadessin - Netherese Survivor, Thokk - THOKK SMASH!
- mrm3ntalist
- Retired Staff
- Posts: 7810
- Joined: Wed Feb 29, 2012 5:31 pm
- Location: US of A
Re: Dervish and Scimitar
That could ruin existing builds. Both TWF and one handers. I dont see any way implementing scimitars as light weapons for Dervish.matelener wrote:In pnp he wouldn't be able. He treats scimitars as light for all purposes.mrm3ntalist wrote:Would that mean that you cant use power attack with scimitars since they are considered light weapons?
Mendel - Ranger, Harper, Villi | Elias Raemir The Unyielding Aegis | Tahlaer of the High Forest | Nikos Berenicus - Initiate of the Mirari | Efialtes Rodius - Blood Magus
Spelling mistakes are purposely entered for your entertainment! ChatGPT "ruined" the fun 
- Theodore01
- Recognized Donor
- Posts: 2927
- Joined: Wed Feb 16, 2011 5:32 pm
Re: Dervish and Scimitar
The dervish class is powerful und fun to play as it is - it works well with dex- and str-based builds - no need to alter it at all.
There are some other classes that could really need a buff or some more build choices.
There are some other classes that could really need a buff or some more build choices.
- matelener
- Retired Staff
- Posts: 973
- Joined: Thu Jun 19, 2014 6:02 am
Re: Dervish and Scimitar
The point of this suggestion was not to make balancing changes to this class, but to enable a lore friendly way to play one. Anyway, I did some digging and it seems it's impossible to implement custom finessable weapons due to the engine limitations.
What about a simple solution like this?
What about a simple solution like this?
Or kukris with a scimitar appearance and a class requirement Dervish, available in shops. (An anti-UMD script could also be added)3) Scimitar appearance for kukris. (problem: every kukri wielder could have that appearance)
-
NegInfinity
- Posts: 2449
- Joined: Wed Feb 05, 2014 11:24 am
Re: Dervish and Scimitar
UMD users will be able to equip those.matelener wrote:The point of this suggestion was not to make balancing changes to this class, but to enable a lore friendly way to play one. Anyway, I did some digging and it seems it's impossible to implement custom finessable weapons due to the engine limitations.
What about a simple solution like this?
Or kukris with a scimitar appearance and a class requirement Dervish, available in shops. (An anti-UMD script could also be added)3) Scimitar appearance for kukris. (problem: every kukri wielder could have that appearance)
They will have different damage dice/critical factor. Kinda defeats the point.
Also, you will not be able to properly customize those.
I would kinda prefer dervish class using a real scimitar.
It might be possible to achieve desired effect by adding some "on equip" script similar to crossbow sniper - which will take two/one-handedness into account and add/remove attack/damage bonuses accordingly.
Should be theoretically doable, but it will be very tricky.