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Melee or Ranged build to test out new feats?

Posted: Sun May 01, 2016 8:11 pm
by PaulImposteur
Hey guys. I want to create a new character just to try out some of the new additions since I never looked at them.

Anyone have a suggested feat path to take where I can stay capable of combat, while experiencing the new goodies?

I'm more interested in knowing which new feats are fun rather than an optimized character build. Which is why I'm posting this in general.

Thanks for any advice.

Re: Melee or Ranged build to test out new feats?

Posted: Sun May 01, 2016 8:52 pm
by Uncleboffo
Fighter 30 would give you a huge amount of choices to pick from.

Re: Melee or Ranged build to test out new feats?

Posted: Mon May 02, 2016 5:26 am
by Thorsson
Most of the new Feats seem to be aimed at melee.

Re: Melee or Ranged build to test out new feats?

Posted: Mon May 02, 2016 8:23 am
by Theodore01
And most of the new feats seem to need more fine tuning to be useful overall.
Only one i like so far is onehander. :cry: