Uldoon Trail

It Does What It Says on the Tin: Resolved Issues

Moderators: Moderator, Developer, DM

User avatar
Glowfire
Posts: 1813
Joined: Thu Jul 28, 2016 9:14 am

Uldoon Trail

Unread post by Glowfire »

I love this area! It is great for its level range while still being challenging. I've a few comments and putting them all in one place. Not as criticism per se but things to hopefully improve on to make it greater! The many rest spots all over are a good touch.


1. Ogrillon bandits has no weapon and uses fists. Intended or not?
2. Campfire inside Greenest is not a rest spot. Please make it one!
3. Flinds spawn inside Greenest, or at least one seen near a cave across the small bridge that can't be entered. Not sure what happens if the gnoll reaches the citizen as it was killed first.
4. If possible, can a simple merchant be added to Greenest?
5. Would be neat to have a tavern interior inside Greenest too.
6. Found floating trees. See screenshot!
7. Dharva in Greenest has a male voiceset.

Hidden: show
Image
Power is the most persuasive rhetoric.
Friedrich von Schiller
Post Reply

Return to “Solved Problems”