The stall seems to have all sorts of items...
Shields:
Heavy shield, +3 AC
Tower shield, +2 AC, 20 Spell resistance
Tower shield, +3 AC
Armors:
Cloth, 3+ intelligence
Wyvern pads +2 (Padded armor), 2+ AC, Bonus movement speed 10%, Improved Saving throws Poison +2, Survival +2, Weight Reduction 80%
Archers defense (Padded armor), +3 AC, Deflect arrows, 5 hitpoints
Fullplate +3, +3 AC, Material: Metal, 20 Acid resistance, 60% weight reduction
Robes of the shining hand+3
Umber hulk fullplate +4 (Base AC 5, dex 3), +4 AC, 10 hitpoints, Damage Reduction: 4/slashing damage type piercing, Improved saving throws: mind affecting +4, Material (Umber hulk)
Armor of comfort (Base 6, dex 1), 2 AC, material iron, 2 hitpoints, heal +2, 20% weight reduction
Breastplate +4
Storm armor, Greater (Base 5 ac, dex 3), +3 AC, 10% fire immunity, 10% sonic immunity, spell resistance 18
Mithral breastplate
Helms:
Dragon helm, +1 AC, 10% cold, electrical and fire immunity,
Helm, +3 dex
Breather Mask greater, 7 hitpoints, +2 Constitution, Saving throws: +3 disease, +3 poison,
Helm of charm protection, 1 ac, +3 saving throws (mind affecting)
Thayvian Circlet, +2 intelligence, +1 universal saves, +1 concentration
Golden Circlet, Saving throws: +2 mind, +1 will, Concentration +2, 20 spell resistance
Jewelry:
Greenstone amulet, saving throws: +2 fear, +2 mind affecting, Spell immunities: Charm Person, Daze, Hold person, sleep
Ra's Green Pixie (ring): +2 dex, +2 wisdom
The green outsider (amulet), 3 AC, fire immunity 10%
Talisman of pure evil, 2 charisma, 2 wisdom, spell resistance 20, (Usable by evil)
Fair giant (ring), -2 charisma, Bonus spell slots: bard level 2, Druid level 3, 10% acid immunity
Ring of the bard, Bonus spell slots: Bard level 3 and 4
Amulet of will +3: +3 will saves
Graenea's Bond (ring), +10 hit points, Use: War cry (7) 1/day, (usably by barbarian)
Gold necklace of angel: Bonus spell slots: Bard level 2, +2 charisma
Ring of hiding, +5 hide
Weapons:
Spear of elf number: +4 EB
Battleaxe, +3 EB
The gray hollow sling: +1 AB, +3 intelligence, Light low, yellow
Bow of silvanus (shortbow), +2 EB, Massive Crit: 1d4, Mighty +4, Listen +3, Spot +3, Survival +4, Use: Barkskin (3), 2/day
Duskwood longbow: +6 mighty, Weight reduction: 60%
The Creepy Darksteel Greataxe of Calmness: +5 hitpoints, damage bonus: 1 electrical, +3 EB, Material: Darksteel
Bentwood Bow (Longbow), +2 AB, Massive crit: 1d6, +4 mighty, unlimited ammo (basic)
The Gray Umberhulk (Longbow), Massive crit: 1d12, +6 mighty
Gnarlthorn bow (longbow), +2 EB, Strength +1, +4 mighty
Composite shortbow +3, +3 AB, 5 mighty
Mithral greatsword: +3 EB, weight reduction 60%
Scimitar +2, +2 EB
Greataxe +2, +2 EB
Falchion +2, +2 EB
Scimitar +3, +3 EB
Rapier +3, +3 EB
Battleaxe +4, +4 EB
The Green boar (Katana), +1 EB, Massive crit: 7
Lichbreaker (flail), Damage bonuses: Undead: 1d4, fire: 1 (This may be due to the annoint weapon bug), Piercing: 1, 10% cold immunity, +2 EB, material: Alchemcial Silver
Kura-Tura Kama, +2 Acid damage, +2 EB, Dex +2, Saving throws: +1 (reflex), +2 tumble
Vilebite (Battleaxe), +1 negative dmg, +2 EB, Material: Cold iron, Vampiric Regeneration +1
Belts:
Silver Ioun Stone, +2 wisdom, Light low: white
Dusty Rose Ioun Stone, +2 AC, Light low: purple
Belt, +3 AC
Sash of shimmering, spell resistance 20
Gauntlets/bracers:
Bracers of Armor, +3 AC
Bracers of Dexterity, +2 dex
Bracers of Dexterity, +3 dex
Gloves of the hin fist +3, +3 AB, +2 sonic damage (Monk only)
The Industrious Hands of pim, Bonus feat: Point blank shot, +2 dex, Haste(10) 1/day (fighter only)
Greater Gloves of the minstrel, +6 perform (bard only)
Groves of the long death +3, +3 AB, 2 cold damage (monk only)
The Blue Fragile gauntlet, +3 AC, +2 AB, +1 EB vs evil
Gloves, +3 AC
Cloaks:
Nymph cloak, +3 charisma
Cloak of elvenkind, +5 hide
Boots:
Boots, +3 AC
Frequent boots, +1 AC, 5% fire immunity, +3 intelligence
Thumb of the petite shadow, +2 ac, bonus spell slot: Druid level 2
Boot of striding +2, +2 constitution
Boot of striding +3, +3 constitution
Resilient Trodders, lesser, 1 ac, +2 constitution, +1 universal saves
Boots of weariness, +3 wisdom
The Abundant boots of cloud, +2 ac +1 wisdom, Light bright: blue, +1 disable device
Crisp boots, +3 ac, savings throw: sonic +1, Spell immunity: fear
Wands:
Wand of displacement: 15 uses
Wand of displacement: 10 uses
4 x wands of rage: 10 uses (1 with 9 uses)
Gems:
3 x Diamonds
New:
Gwaeron Windstorm's Hamstring (Ring): Bonus spell slot: Favored Soul Level 6
Mage's Battle Robe (Clothes): Light low (10m) purple, +2 Concentration, +2 Spell craft, Spell resistance 19 (Sorc/Wizard only)
Ring of nine lives (ring): 9 uses of Heal
Club +4: 4 EB
Darksteel dagger of Courage: 1 electrical damage, 3 EB, 7 massive crit (Darksteel)
The merchant clears his throat, "Make an offer if you find anything interesting!"